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sir RAVEN WING
Kaalmayoti Warzone Control
2104
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Posted - 2014.12.24 10:55:00 -
[31] - Quote
Avinash Decker wrote:LUGMOS wrote:This would make sense IF ONLY people were loyal gear wise. I think this might be true, unless there is concert evidence that when people play a faction they use that faction's gear. *Uses State ck.0 w/ state Kaal RR.* What were you saying?
"Raven's damn good with those knives." - Maleki
"The Gallente have proven unworthy of respect."
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Jack McReady
DUST University Ivy League
1668
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Posted - 2014.12.24 11:24:00 -
[32] - Quote
DeadlyAztec11 wrote:Jack McReady wrote:DeadlyAztec11 wrote:Both the Amarr and Caldari rely on long distance warfare the ScR is beast close range... Not as much as an ACR on a Minmatar Assault. That's where the imbalance lies in FW. according to whom? acr is more user friendly that is why everyone uses it.
ScR outdamages ACR against shields AND armor despite the armor penatly and the hip fire is superb. |
Dimitri Rascolovitch
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
286
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Posted - 2014.12.24 12:15:00 -
[33] - Quote
This could be attainable IF there was Full racial parity not this crap we have now with 2 missing light av weapons, 3 missing heavy av and anti infantry weapons, missing racial smgs, missing racial ds's lavs and havs
Bring back the Marauders, Enforcers, Logistic, and Scout LAVS and Dropships
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sir RAVEN WING
Kaalmayoti Warzone Control
2104
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Posted - 2014.12.24 12:15:00 -
[34] - Quote
Jack McReady wrote:DeadlyAztec11 wrote:Jack McReady wrote:DeadlyAztec11 wrote:Both the Amarr and Caldari rely on long distance warfare the ScR is beast close range... Not as much as an ACR on a Minmatar Assault. That's where the imbalance lies in FW. according to whom? acr is more user friendly that is why everyone uses it. ScR outdamages ACR against shields AND armor despite the armor penatly and the hip fire is superb. Both happen to over preform. There is no real use in arguing.
ACR should do less damage against shields just as ScR should do less damage when it is in Med-Close range.
"Raven's damn good with those knives." - Maleki
"The Gallente have proven unworthy of respect."
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Jacques Cayton II
Kaalmayoti Warzone Control
1287
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Posted - 2014.12.24 17:12:00 -
[35] - Quote
LUGMOS wrote:This would make sense IF ONLY people were loyal gear wise. Im loyal to only cal gear. Yes i use hmg on my cal heavy but still you dont ever see me without my rr or cal suit
We fight for the future of the State not our
personal goals
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KING CHECKMATE
Opus Arcana Covert Intervention
6511
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Posted - 2014.12.24 17:35:00 -
[36] - Quote
LUGMOS wrote:This would make sense IF ONLY people were loyal gear wise.
I run SCR and RR.....>..>
(With Flaylock P but HEY!)
I agree WIth Aztec, there is little places i can actually use my RR at its optimal range effectively, and most of them places involve roof camping...sadly...
I was actually giving this same idea some though but didnt post anything because i thought people would just ignore me, me being an Amarr/Cal fanboi XD
Amarrian Born And State Patriot.
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LHughes
Dead Man's Game RUST415
233
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Posted - 2014.12.24 19:56:00 -
[37] - Quote
LUGMOS wrote:This would make sense IF ONLY people were loyal gear wise.
Leave him alone he's trying <3
That moment when you walk in on Rattati in the shower but he hasn't undressed yet
He's such a tease xx
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Mad Kras
SVER True Blood
86
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Posted - 2014.12.24 19:59:00 -
[38] - Quote
The main reason is that when you play Gallente or Minmatar is that you have 16 squads on the other side
Arrogance and sarcasm lvl 5
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LAVALLOIS Nash
QcGOLD
364
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Posted - 2014.12.24 20:23:00 -
[39] - Quote
Since I played my first FW in the spring, playing exclusively for the Gal, my record is something like 55W 17L against the Cal. Its extremely rare that we get a Cal team that is ready to fight. The majority of the time, by the time half the shield is gone from the Cal MCC, the match has been decided and the Gal team is mopping up anyone brave enough to exit the redline.
Its easy LP but its boring. Before the APEX suits, there would be more close games. I would have to steal victory from the jaws of defeat, or suffer a bad LP payout. That almost never happens anymore. The majority of the time its a Gal wipe, and most of my losses are from times a Cal q sync showed up and wiped out my Gal team of mostly solos.
Monday during the mid day (Eastern time, NA continent), I joined a Gal FW HOPING that all the bandwagoneer vets had bought all their desired Gal Apex fits and had moved to Cal FW. That way I could hope to get a competitive game. But...nope. We won with 115 clones left while they had 63. I queued for another game but it never happened. |
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
162
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Posted - 2014.12.24 20:44:00 -
[40] - Quote
sir RAVEN WING wrote:Avinash Decker wrote:LUGMOS wrote:This would make sense IF ONLY people were loyal gear wise. I think this might be true, unless there is concert evidence that when people play a faction they use that faction's gear. *Uses State ck.0 w/ state Kaal RR.* What were you saying?
I'm saying that unless all or most people that play a certain faction uses that faction's gear all the time; the OP is just massively speculating with no real evidence. |
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Arcadiia Kain
The Naughty Ninjas
6
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Posted - 2014.12.24 20:45:00 -
[41] - Quote
I will admit, i dint play much cal fw, but my corp runs the other 3 often. I have found a serious issue on AFW teams... At the start of the match, one to three guys run after the points, none of which drop uplinks, and all of them die to brutal gangbangs because they all run solo. Of the remaining team, at least 6 guys set up in the redline with sniper rifles, and at least 2 man the installations in or near the redline. The remaining members stand around the MCC. The only time this does not happen is when 2 full squads on coms or qsyncing get into the same match. When this happens, those squads tend to get work done, links tend to get scattered about, and matches tend to won.
The few cal matches I play tend to be alot worse. More teamkilling goes on in cfw teams than any other. It seems all the kiddies and scrubtrolls play cal. I have been in a few good cal teams, but thats usually because my corp squad got into a match with another full squad from another corp.
Im not disagreeing with the OP. He makes very valid points as far as tactics go. Scr rifles can be deadly up close, IF used properly. This is a weapon that takes skill to make shine at all ranges, and i have nituced many players do nit know hiw to use their weapons properly. Going into ADS with a Scr at close quarters means certain death, but so many people do it. This game rewards proper hip fire, a tool that most COD and BF players never learn to utilize.
I also notice that peopme with a laser dont tend to pair it with an SMG or similarly effective secondary. A scram pistion is much better up close than trying to hit a fast moving shotgunner with a hipfired laser at 10 meters.
The Naughty Ninjas
CEO
Minmatar scout/assault
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Jathniel
G I A N T
1353
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Posted - 2014.12.24 22:07:00 -
[42] - Quote
Range in and of itself is powerful advantage. I love using Tactical family weapons. Best in class damage, and more importantly excellent range. If Caldari and Amarr players aren't winning, it's because they are doing it wrong. Amarr Assaults with Scramblers at proto level have the hands down best stats in the game, and a weapon that is extremely versatile.
Honestly, I think the reasom for Amarr and Caldari disadvantage is more because of lore tham because of tech. The Caldari and Amarr are not likeable.
Many people like the holy Amarr theme, but hate the slavery jive. Many people like Caldari styling, but hate the hyper-capitalism aspect.
Its easier to get behind the Minmatar (moral victims) and the Gallente.
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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Kaughst
Nyain San General Tso's Alliance
805
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Posted - 2014.12.24 22:11:00 -
[43] - Quote
It's the same way in Eve, Caldari usually get trounced even though the largest population was Caldari. It seems people like being Caldari just not fighting for Caldari.
Don't think about that, think about all the money.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16264
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Posted - 2014.12.24 22:44:00 -
[44] - Quote
Kaughst wrote:It's the same way in Eve, Caldari usually get trounced even though the largest population was Caldari. It seems people like being Caldari just not fighting for Caldari.
You can also argue that their ships just aren't as good for PvP vs the really solid community that the Gal Militia is....especially after so many defected to them.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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THUNDERGROOVE
Fatal Absolution
1266
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Posted - 2014.12.25 01:04:00 -
[45] - Quote
Joel II X wrote:you may say that the Scrambler Rifle is long range, it works better in close-mid ranges. This. I can get shot by a shotgun, turn around and kill the scout before he gets the second one off.
Of course I've been regularly using it as long as it's been a thing though.
Dual tanking is for bad players.
Come play a better game.
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Mejt0
Fat'Kids are Hard to Kidnap
616
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Posted - 2014.12.25 02:34:00 -
[46] - Quote
Dust FW battles are... who fking cares? They mean nothing. Mindless players from academy trying out new gamemode. That's all. EVE FW is a thing. Dust FW is skirmish for qsync.
Ps. Amarrs with scramblers are more deadly in cqc than minmatars and gallentes. CR/AR won't take out all your shield/all your shield and 200 of your armor as soon as you face them. ScR will. It's like SG shoot right in the face at start of the fight.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Michael Arck
6087
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Posted - 2014.12.25 03:32:00 -
[47] - Quote
Hmmm...interesting theory there
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Roy Ventus
Axis of Chaos
1855
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Posted - 2015.02.01 04:03:00 -
[48] - Quote
Eggactly. :V People looking at the guns and going "Well durr, Caldari Assaults are using Assault Rifles"
But they fail to realize it's not just the guns but the suits as well and the modules that back up the suit.
Caldari are faster with their focus on shields but still suck in CQC if faced with a really mobile but armor heavy Gallente with a Plasma Rifle, as an Assault is supposed to be.
Amarr are slow as Hell even with the best eHP and the Matari like to run guerrilla warfare on them at every chance they get with their speedy ass combat rifles and gear.
That's not to say that Caldari or Amarr couldn't win, it's just that a lot of the popular tactics and maneuvers are generally for the more mobile mercs. Whether people would like to agree or not, it comes from the urge to run and gun. Dust has always been like that tbqh. People trying to tank scouts, people trying to make slayer logis, and even the fail attempts at using commandos as the better slayer (lol).
Setting up perimeters, barricades, and breaking down the enemy from a distance is the way to go. Not letting them in and trying fight then. That's like the Mataris or Gallentes trying to fight from long range :V. I mean, shi*, Caldari and Amarr have the gear for it. Flux Grenades, Nanohives, Nano Injectors, sniper rifles, dropuplinks. Plenty of things to make a fortress unbreakable.
But blah, I digress.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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