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KING CHECKMATE
Opus Arcana Covert Intervention
6494
|
Posted - 2014.12.23 18:38:00 -
[1] - Quote
I took my Ex-Enemy/new-Friend's advice And Specced FIRST into Cal Assault before CalMando.
Thanks Leadfoot10, you were right.
Contrary to the posts of my bro DeadlyAztec11, im here to GLORIFY what i consider one of the best suits in the game: The Ck.0 Assault.
Now the thing is, most people forget this suit is not designed for Close Quarters Supremacy but instead for long ranged control. I must admit, after a good night of receiving Hate mail EVERY SINGLE GAME, i just noticed the Caldari Fighting style really annoys the ***t out of people, and i like this. You might think: Freakn Checkmate , Camping up there all the time... Well, let me tell you a secret: CCP INTENDED FOR CALDARIS TO FIGHT LIKE COWARDS. And believe it or not, its a freakn fun way to play. Start Game, Get DS, Choose a Beautiful high position, easy to secure and with some type of COVER (never roofs without cover or you will be Sniped/Forge Sniped after a while, BELIEVE ME), drop links and off go to fight ! My first suit is pretty weak. Is a Templar Assault with 1 shield ext, 1 dampener and 2 cx reactive plates...But the idea of this suit is to drop links, and DIE.
After this, i respawn at my links... and the fun begins.
Ck.0 The King (Black-Glint Version) 3x Shield Extenders 1x Cx Shield Energizer 1x Cx Shield Recharger
Lows: 1 cx Reactive Plates 2 Cx Shield Regulators
Kaalakiota + Specialist Flaylock + K-2 Nanohive. TOTAL EHP: Around 800 Shield delay 2 Depleted 3
Black Glint
What really makes this suit+fit unique is its capacity to turn the environment into an ally. The Enemy Will feel He is being betrayed by his surrounding. What im i talking about? Well, COVER. DUH AZTEC, DUH. (jk) You see, with this suit Cover is your best friend, and by all means the only thing you need by your side at all times. The game looks 100% different when all you are looking for is Cover. ''I want to get close to 'A' ? Which route provides me the MOST Cover, or its closest to cover?'' - Instead of the traditional: Ok, i have 5.5+ speed. I'll just run straight forward out in the open''
You see there are 2 things you should always search as a Caldari Assault/Commando, and this are: -Height Advantage -Cover
Height Advantage Gives you better line of sight (Aids your weapon) Cover Gives you (sounds stupid i know) Unlimited EHP. (Aids your Suit)
The Caldari ASsault is not a ''HIT AND RUN'' suit. Thats the Minmatar suit. The Caldari Suit is the 'Hit and Cover'. You Search for an enemy, Gun him/her down, crouch behind cover,3- 5 seconds after you are at FULL EHP. Rinse and repeat.
The Shield regenerates so FAST, That I had several times a SNIPER on me and he would shoot at me, i would take cover, get out like in 3-4 seconds full HP, And just, ignore him....
Also, Ive been in fire fights that I get shot out of Shields, Take cover , Regen, Keep Fighting and this repeats about 10-15 times. You know hoy Much Damage those enemies did to me? (I REGEN TANKED) Over 5000... in a single Fire fight. And i stood tall again 4 - 5 Proto Enemies Shooting at me and trying to get to me.
If i only had one of them Officer Ck.0...
Remember- THE CAL WAY: Cal Assaults and Commandos Are made to be on high positions shooting down on miserable frogs, While the Scouts Roam around in the Cities, an Sentinels And Logis Camp Objectives.
The Cal assault works AT THE SAME RANGE the Rail Rifle Works.
Ah. also, stay specially Close to Cover while facing AK.0's ,but dont worry, you can survive decently easy since the RR is somehow more precise at longer ranges than SCR rifles and a RR at level 5 prof hits 125% against armor, so ouch. Just make sure you are behind cover and they are not....
OVerall:Stay @ Your RR's Optimal Damage And be Immortal
Choose an assault suit that fits your playstyle:
Amarr: High Damage and High Armor But LESS Speed // Good for all situations but the lack of speed might be a drawback for some play styles. Minmatar: Speed but (a Little) Less EHP value // Good for Strafers and for Flanking Gallente: High Armor Decent DPS // Good All around suit that doesnt lack speed, very useful in CQ. Caldari: High REGEN. // Good for long ranged engagements where one can easily take cover for a few seconds when needed. Decent Speed.
Amarrian Born And State Patriot.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
3259
|
Posted - 2014.12.23 18:41:00 -
[2] - Quote
Remove this!
We don't want Latinos using an even better suit to camp high grounds with Rail Rifles...
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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abdullah muzaffar
G0DS AM0NG MEN General Tso's Alliance
103
|
Posted - 2014.12.23 18:42:00 -
[3] - Quote
I once came across a calass who was damn near unkillable, kept popping in and out of cover, even a laser couldnt do anything to it, he ducked, next thing you know hes back with full shields and youre dead. |
KING CHECKMATE
Opus Arcana Covert Intervention
6494
|
Posted - 2014.12.23 18:45:00 -
[4] - Quote
abdullah muzaffar wrote:I once came across a calass who was damn near unkillable, kept popping in and out of cover, even a laser couldnt do anything to it, he ducked, next thing you know hes back with full shields and youre dead.
I was playing like that tonight...a whole new DUST514 experience...
Amarrian Born And State Patriot.
|
lmmortal BIoody
D3ATH C4RD
16
|
Posted - 2014.12.23 18:46:00 -
[5] - Quote
KING CHECKMATE wrote:I took my Ex-Enemy/new-Friend's advice And Specced FIRST into Cal Assault before CalMando. Thanks Leadfoot10, you were right. Contrary to the posts of my bro DeadlyAztec11, im here to GLORIFY what i consider one of the best suits in the game:The Ck.0 Assault.Now the thing is, most people forget this suit is not designed for Close Quarters Supremacy but instead for long ranged control. I must admit, after a good night of receiving Hate mail EVERY SINGLE GAME, i just noticed the Caldari Fighting style really annoys the ***t out of people, and i like this. You might think: Freakn Checkmate , Camping up there all the time... Well, let me tell you a secret: CCP INTENDED FOR CALDARIS TO FIGHT LIKE COWARDS. And believe it or not, its a freakn fun way to play. Start Game, Get DS, Choose a Beautiful high position, easy to secure and with some type of COVER (never roofs without cover or you will be Sniped/Forge Sniped after a while, BELIEVE ME), drop links and off go to fight ! My first suit is pretty weak. Is a Templar Assault with 1 shield ext, 1 dampener and 2 cx reactive plates...But the idea of this suit is to drop links, and DIE. After this, i respawn at my links... and the fun begins.
Ck.0 The King (Black-Glint Version)3x Shield Extenders 1x Cx Shield Energizer 1x Cx Shield RechargerLows: 1 cx Reactive Plates 2 Cx Shield RegulatorsKaalakiota + Specialist Flaylock + K-2 Nanohive. TOTAL EHP: Around 800Shield delay 2 Depleted 3Black Glint
What really makes this suit+fit unique is its capacity to turn the environment into an ally. The Enemy Will feel He is being betrayed by his surrounding. What im i talking about? Well, COVER.DUH AZTEC, DUH. (jk) You see, with this suit Cover is your best friend, and by all means the only thing you need by your side at all times. The game looks 100% different when all you are looking for is Cover . ''I want to get close to 'A' ? Which route provides me the MOST Cover, or its closest to cover?'' - Instead of the traditional: Ok, i have 5.5+ speed. I'll just run straight forward out in the open''You see there are 2 things you should always search as a Caldari Assault/Commando, and this are: -Height Advantage -Cover
Height Advantage Gives you better line of sight (Aids your weapon) Cover Gives you (sounds stupid i know) Unlimited EHP. (Aids your Suit) The Caldari ASsault is not a ''HIT AND RUN'' suit. Thats the Minmatar suit. The Caldari Suit is the 'Hit and Cover'. You Search for an enemy, Gun him/her down, crouch behind cover,3- 5 seconds after you are at FULL EHP. Rinse and repeat. The Shield regenerates so FAST, That I had several times a SNIPER on me and he would shoot at me, i would take cover, get out like in 3-4 seconds full HP, And just, ignore him.... Also, Ive been in fire fights that I get shot out of Shields, Take cover , Regen, Keep Fighting and this repeats about 10-15 times. You know hoy Much Damage those enemies did to me? (I REGEN TANKED) Over 5000... in a single Fire fight. And i stood tall again 4 - 5 Proto Enemies Shooting at me and trying to get to me. If i only had one of them Officer Ck.0...
Remember- THE CAL WAY:Cal Assaults and Commandos Are made to be on high positions shooting down on miserable frogs, While the Scouts Roam around in the Cities, an Sentinels And Logis Camp Objectives. The Cal assault works AT THE SAME RANGE the Rail Rifle Works. Ah. also, stay specially Close to Cover while facing AK.0's ,but dont worry, you can survive decently easy since the RR is somehow more precise at longer ranges than SCR rifles and a RR at level 5 prof hits 125% against armor, so ouch. Just make sure you are behind cover and they are not....
OVerall:Stay @ Your RR's Optimal Damage And be Immortal Choose an assault suit that fits your playstyle: Amarr: High Damage and High Armor But LESS Speed // Good for all situations but the lack of speed might be a drawback for some play styles.Minmatar: Speed but (a Little) Less EHP value // Good for Strafers and for Flanking Gallente: High Armor Decent DPS // Good All around suit that doesnt lack speed. Caldari: High REGEN. // Good for long ranged engagements where one can easily take cover for a few seconds when needed. Decent Speed.
This a good fitting. I know leadfoot10 his been help me out over the last couple of months now on my alt account named by bloody 619 and he's tips are really good. but there one thing if your try to skilled into Caldari shields master you have to try out the Magsec bro is good with CK.0
Power changes everything
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shaman oga
Dead Man's Game
3498
|
Posted - 2014.12.23 18:48:00 -
[6] - Quote
I'm really tempted by cal assault, but i have to finish the whole minmatar line up, 2 suits to go.
Situational awareness also known as passive scan.
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
203
|
Posted - 2014.12.23 18:53:00 -
[7] - Quote
I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault. |
Cavani1EE7
Murphys-Law
672
|
Posted - 2014.12.23 18:56:00 -
[8] - Quote
Too bad camping is the only thing a Caldari assault is slightly better over other assaults.
10100111001
Shield tanking is hard mode /period.
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Vitharr Foebane
Terminal Courtesy Proficiency V.
2125
|
Posted - 2014.12.23 18:57:00 -
[9] - Quote
Bu but shields are sooo terrible Seriously though shield tankers that play like they are supposed to are a pretty tough opponent, especially the way they can whittle down an armor tankers HP while completely regening theirs in seconds
Heavy weapon parity... When CCP Rattati.
I place my faith in my God, my Empress, and my Laz0r
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Leadfoot10
Molon Labe. General Tso's Alliance
2757
|
Posted - 2014.12.23 19:00:00 -
[10] - Quote
Glad to hear the Cal Assault was to your liking.
Hopefully they'll change the suit's racial bonus and it will become even more powerful. |
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Cavani1EE7
Murphys-Law
673
|
Posted - 2014.12.23 19:05:00 -
[11] - Quote
Vitharr Foebane wrote:Bu but shields are sooo terrible Seriously though shield tankers that play like they are supposed to are a pretty tough opponent, especially the way they can whittle down an armor tankers HP while completely regening theirs in seconds If your 800-1000 eHP gets shredded by an RR/ARR while you are shooting him with your triple modded ScR (1100 DPS againts shields), you must really suck.
10100111001
Shield tanking is hard mode /period.
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
203
|
Posted - 2014.12.23 19:18:00 -
[12] - Quote
Camping on high ground with any suit and the right weapon can make you immortal. |
KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 19:20:00 -
[13] - Quote
Mexxx Dust-Slayer wrote:TL;DR Camping on high ground with any suit and the right weapon can make you immortal.
Not accurate.
You are vulnerable to Snipers, players in similar positions with similar weapons ,etc...
Im not vulnerable to RR, Nor Snipers (unless its like a 1HKO Headshot, but good luck with that with all the moving and taking cover), and believe it or not, i was able to survive the assault of 2 Missile ADS for a whole 5 Minutes. They literally got tired of trying to kill me and left.
Hey, if you dont like it its ok, but this is how roof camping is done.
Amarrian Born And State Patriot.
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axis alpha
Red Star. EoN.
441
|
Posted - 2014.12.23 19:22:00 -
[14] - Quote
Gavr1lo Pr1nc1p wrote:Remove this! We don't want Latinos using an even better suit to camp high grounds with Rail Rifles... #sadmexicanface
I cut you up so bad.... You gonna wish I no cut you up so bad.
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Reign Omega
T.H.I.R.D R.O.C.K
1031
|
Posted - 2014.12.23 19:24:00 -
[15] - Quote
Ppl just dont want a suit that excels at a particular style, most complaints come from the realization that one suit isn5 supposed to do everything well. The cal style is exactly that, cover fire and long range kills. Pick the scabs until they bleed to death while trying to get to you. Im a gal regen tank player personally. Kill mid to close range, breathe and by the time I reload Im back at full hp. Never worrying about my shields just not dipping below half armor in a single fight if possible. Good stuff as always King.
Mark a$$ tricks, and bags of dicks....
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 19:25:00 -
[16] - Quote
Mexxx Dust-Slayer wrote:I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault.
Not accurate. You would blow your nanos away just repairing, soon, you would be OUT OF AMMO.
And the damage Mods are pointless. The RR has not trouble Killing ANYTHING at its Optimal.
ANYTHING.
Amarrian Born And State Patriot.
|
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
204
|
Posted - 2014.12.23 19:32:00 -
[17] - Quote
KING CHECKMATE wrote:Mexxx Dust-Slayer wrote:TL;DR Camping on high ground with any suit and the right weapon can make you immortal. Not accurate.You are vulnerable to Snipers, players in similar positions with similar weapons ,etc... Im not vulnerable to RR, Nor Snipers (unless its like a 1HKO Headshot, but good luck with that with all the moving and taking cover), and believe it or not, i was able to survive the assault of 2 Missile ADS for a whole 5 Minutes. They literally got tired of trying to kill me and left. Hey, if you dont like it its ok, but this is how roof camping is done. Anecdotal lolpubs. |
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
204
|
Posted - 2014.12.23 19:35:00 -
[18] - Quote
KING CHECKMATE wrote:Mexxx Dust-Slayer wrote:I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault. Not accurate. You would blow your nanos away just repairing, soon, you would be OUT OF AMMO. And the damage Mods are pointless. The RR has not trouble Killing ANYTHING at its Optimal. ANYTHING. Okay then normal hives? still 2 complex plates and 3 complex reps, roughly 30HP/s with no delay and your suggested playstyle. Damage mods pointless? how? nevermind, just lol. |
Pocket Rocket Girl
Psygod9
179
|
Posted - 2014.12.23 19:37:00 -
[19] - Quote
Vitharr Foebane wrote:Bu but shields are sooo terrible Seriously though shield tankers that play like they are supposed to are a pretty tough opponent, especially the way they can whittle down an armor tankers HP while completely regening theirs in seconds
LOL when in doubt stack damage mods on a high alpha weapon its what all the FOTM are doing
The Little Girl with the HMG
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DeadlyAztec11
Ostrakon Agency
6533
|
Posted - 2014.12.23 19:41:00 -
[20] - Quote
I didn't know we were bros.
Anyways, this is the most effective load out I have found:
2X Complex Damage Modifers 2X Advanced Precision Enhancers
2X Enhanced Range Extenders
Duvolle AR Standard Nova Knives
C-7 Flux Grenades Standard Nanohives
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Heimdallr69
Nyain San
4027
|
Posted - 2014.12.23 19:41:00 -
[21] - Quote
Mexxx Dust-Slayer wrote:I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault. They're better cuz at that range you can rep while being shot and not have to go hide and suck some nuts.
Removed inappropriate content - CCP Logibro
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2Berries
Ghosts of Dawn General Tso's Alliance
446
|
Posted - 2014.12.23 19:50:00 -
[22] - Quote
Pocket Rocket Girl wrote:Vitharr Foebane wrote:Bu but shields are sooo terrible Seriously though shield tankers that play like they are supposed to are a pretty tough opponent, especially the way they can whittle down an armor tankers HP while completely regening theirs in seconds LOL when in doubt stack damage mods on a high alpha weapon its what all the FOTM are doing FOTM implies double stacked dmg mods went out of style at some point.
Have you considered a career in costumed aggression?
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 19:55:00 -
[23] - Quote
Cavani1EE7 wrote:Vitharr Foebane wrote:Bu but shields are sooo terrible Seriously though shield tankers that play like they are supposed to are a pretty tough opponent, especially the way they can whittle down an armor tankers HP while completely regening theirs in seconds If your 800-1000 eHP gets shredded by an RR/ARR while you are shooting him with your triple modded ScR (1100 DPS againts shields), you must really suck.
The RR is A LOT More Precise at longer ranges than the SCR Rifle
Amarrian Born And State Patriot.
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 19:57:00 -
[24] - Quote
Mexxx Dust-Slayer wrote:KING CHECKMATE wrote:Mexxx Dust-Slayer wrote:I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault. Not accurate. You would blow your nanos away just repairing, soon, you would be OUT OF AMMO. And the damage Mods are pointless. The RR has not trouble Killing ANYTHING at its Optimal. ANYTHING. Okay then normal hives? still 2 complex plates and 3 complex reps, roughly 30HP/s with no delay and your suggested playstyle. Damage mods pointless? how? nevermind, just lol.
30HP/S is not 75+ HP/S
:3
Damage mods are pointless when you always score Headshots... ;)
Amarrian Born And State Patriot.
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 19:59:00 -
[25] - Quote
DeadlyAztec11 wrote:I didn't know we were bros.
Anyways, this is the most effective load out I have found:
2X Complex Damage Modifers 2X Advanced Precision Enhancers
2X Enhanced Range Extenders
Duvolle AR Standard Nova Knives
C-7 Flux Grenades Standard Nanohives
Very cool. Like a Damage Loaded Close Quarters Scout.
Amarrian Born And State Patriot.
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 20:01:00 -
[26] - Quote
BT This is just expressing my opinion on the suit.
Im not trying to CHANGE anything, you guys keep armor tanking...
I'll have fun with my calamari shield suit n.n
Amarrian Born And State Patriot.
|
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
207
|
Posted - 2014.12.23 20:02:00 -
[27] - Quote
KING CHECKMATE wrote:Mexxx Dust-Slayer wrote:KING CHECKMATE wrote:Mexxx Dust-Slayer wrote:I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault. Not accurate. You would blow your nanos away just repairing, soon, you would be OUT OF AMMO. And the damage Mods are pointless. The RR has not trouble Killing ANYTHING at its Optimal. ANYTHING. Okay then normal hives? still 2 complex plates and 3 complex reps, roughly 30HP/s with no delay and your suggested playstyle. Damage mods pointless? how? nevermind, just lol. 30HP/S is not 75+ HP/S:3 Damage mods are pointless when you always score Headshots... ;) 75HP/s is not an unstoppable 30HP/s that doesn't force you to run away (to suck some nuts as heim said) when hit. |
Darken-Sol
BIG BAD W0LVES
1498
|
Posted - 2014.12.23 20:04:00 -
[28] - Quote
Cal dark heavy+rr. It recharges at 98 after 2.46 seconds.
Crush them
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 20:05:00 -
[29] - Quote
Mexxx Dust-Slayer wrote: 75HP/s is not an unstoppable 30HP/s that doesn't force you to run away (to suck some nuts as heim said) when hit.
With the amount of HP you will have to ACHIEVE that 30HP rep per sec, you will have to run away. Again, im not saying that one suit is better than another one. Just saying, Armor tanking has its limits while long ranged engagements. NOT Trying to CONVINCE anyone about the suit. I like it, I'll keep it. Just expressing my love for it and saying how i think CCP intended the suit to be played.
Amarrian Born And State Patriot.
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KING CHECKMATE
Opus Arcana Covert Intervention
6495
|
Posted - 2014.12.23 20:06:00 -
[30] - Quote
Darken-Sol wrote:Cal dark heavy+rr. It recharges at 98 after 2.46 seconds.
Thought of it,but no Ammo.
RR consumes a LOT Of ammo.
Plus i couldn't leave links and then spawn on them. They would be destroyed.
Amarrian Born And State Patriot.
|
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Darken-Sol
BIG BAD W0LVES
1498
|
Posted - 2014.12.23 20:07:00 -
[31] - Quote
KING CHECKMATE wrote:Darken-Sol wrote:Cal dark heavy+rr. It recharges at 98 after 2.46 seconds. Thought of it,but no Ammo.
RR consumes a LOT Of ammo.
Plus i couldn't leave links and then spawn on them. They would be destroyed.
After you spawn on them.
Crush them
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TYCHUS MAXWELL
The Fun Police
774
|
Posted - 2014.12.23 20:11:00 -
[32] - Quote
Vitharr Foebane wrote:Bu but shields are sooo terrible Seriously though shield tankers that play like they are supposed to are a pretty tough opponent, especially the way they can whittle down an armor tankers HP while completely regening theirs in seconds
The issue is what he described could easily be accomplished by a 20 rep amarr or gallente fit with around the same e/hp. Since you don't have to wait on shield delays you can continuously pop in and out of cover without penalty.
Yes the suggested fit is about as effective as a Caldari assault can get, no that it can't be done by the other assaults as well. Still a pretty useless assault suit at the moment.
But by all means, please try to convince people to spam Caldari so I can nom on them. |
DeadlyAztec11
Ostrakon Agency
6534
|
Posted - 2014.12.23 20:11:00 -
[33] - Quote
KING CHECKMATE wrote:DeadlyAztec11 wrote:I didn't know we were bros.
Anyways, this is the most effective load out I have found:
2X Complex Damage Modifers 2X Advanced Precision Enhancers
2X Enhanced Range Extenders
Duvolle AR Standard Nova Knives
C-7 Flux Grenades Standard Nanohives Very cool. Like a Damage Loaded Close Quarters Scout. I made this fit because the biggest flaw with traditional Caldari fits is that if an enemy doesn't want to engage you at long range they can choose not to. This is mostly evident in Skirmish where the enemy can simply hold out at the null cannon and simply choose not to come after you. Now you are either forced to watch as your MCC is attacked by null cannon fire or you engage the enemy in CQC. You will have to fight enemies that have stronger weapons, who are faster, who have more stamina and have more HP in the case of heavies.
When I where the fit I described I can act in the following fashion.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
207
|
Posted - 2014.12.23 20:13:00 -
[34] - Quote
KING CHECKMATE wrote:Mexxx Dust-Slayer wrote: 75HP/s is not an unstoppable 30HP/s that doesn't force you to run away (to suck some nuts as heim said) when hit.
With the amount of HP you will have to ACHIEVE that 30HP rep per sec, you will have to run away. Again, im not saying that one suit is better than another one. Just saying, Armor tanking has its limits while long ranged engagements. NOT Trying to CONVINCE anyone about the suit. I like it, I'll keep it. Just expressing my love for it and saying how i think CCP intended the suit to be played. Roughly 690 armour at 30HP/s...
I understand what you are saying in your opinion, I'm just trying to make it clear that it is the campy rooftop playstyle that is effective not the suit, proving this by helping you understand that the armor tanker counterpart can do it just or IMO more effectively. The Cal assault was the first suit I used and have been using it since for nearly 2 years. through thick and thin. |
Atiim
Titans of Phoenix
14668
|
Posted - 2014.12.23 20:13:00 -
[35] - Quote
KING CHECKMATE wrote: 30HP/S is not 75+ HP/S
Not to mention you would loose the main attribute of an armor tanker (HIGH EHP VALUE) and you would be bringing it down to CAl assault LEvel, while still not achieving the same amount of Regen. :3
Damage mods are pointless when you always score Headshots... ;)
Didn't bother reading the OP but if you're camping on the high-ground with Armor you can easily exceed 75 HP/s by using Triage Nanohives, which boosts your Armor to a constant 240 HP/s.
The 1st Matari Commando
-HAND
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TYCHUS MAXWELL
The Fun Police
774
|
Posted - 2014.12.23 20:17:00 -
[36] - Quote
KING CHECKMATE wrote:Mexxx Dust-Slayer wrote: 75HP/s is not an unstoppable 30HP/s that doesn't force you to run away (to suck some nuts as heim said) when hit.
With the amount of HP you will have to ACHIEVE that 30HP rep per sec, you will have to run away. Again, im not saying that one suit is better than another one. Just saying, Armor tanking has its limits while long ranged engagements. NOT Trying to CONVINCE anyone about the suit. I like it, I'll keep it. Just expressing my love for it and saying how i think CCP intended the suit to be played.
Any shield suit not in cover will easily die as they won't ever get a chance to even start regenerating. Any armor suit in cover can generate enough rep to constantly skirmish out of cover with smaller waves of opportunity for your opponent. In that 6-8 seconds you spend regenerating someone can rush you or find better cover/keep pushing closer. At a lower rep rate but constant 1 second tick you can keep harassing the opponent every time they leave cover. Simply put, you don't have to hide with armor repping so it's just as effective if not more so at range. |
Leadfoot10
Molon Labe. General Tso's Alliance
2758
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Posted - 2014.12.23 20:24:00 -
[37] - Quote
Mexxx Dust-Slayer wrote:KING CHECKMATE wrote:Mexxx Dust-Slayer wrote: 75HP/s is not an unstoppable 30HP/s that doesn't force you to run away (to suck some nuts as heim said) when hit.
With the amount of HP you will have to ACHIEVE that 30HP rep per sec, you will have to run away. Again, im not saying that one suit is better than another one. Just saying, Armor tanking has its limits while long ranged engagements. NOT Trying to CONVINCE anyone about the suit. I like it, I'll keep it. Just expressing my love for it and saying how i think CCP intended the suit to be played. Roughly 690 armour at 30HP/s... I understand what you are saying in your opinion, I'm just trying to make it clear that it is the campy rooftop playstyle that is effective not the suit, proving this by helping you understand that the armor tanker counterpart can do it just or IMO more effectively. The Cal assault was the first suit I used and have been using it since for nearly 2 years. through thick and thin.
From my recollection of playing with you both, you two guys have quite different playstyles.
It doesn't surprise me in the least you would utilize the same suit in different ways. Some people like a bit more speed, others a bit more rep. Some like HP, others like Damage mods.
I'm not sure that one of you is right and the other wrong -- you simply have found different ways to utilize the suit.
That said, I do think there's a lot of wisdom in Mexxx's point -- and, King, you'd be wise to listen and even experiment a bit with what he's suggesting. He's been using that suit a long time and understands its ins and outs quite well. |
GLOBAL fils'de RAGE
Consolidated Dust
110
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Posted - 2014.12.23 20:38:00 -
[38] - Quote
this is what your post means
AGENDA-AGENDA-AGENDA
Caldari stay 110 meters from the objective
My boohoo Gaulente...no, no, no, don't scratch.
(by the way the OP is not using a CK0)
AGENDA-AGENDA |
Vulpes Dolosus
Molon Labe. General Tso's Alliance
2717
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Posted - 2014.12.23 20:40:00 -
[39] - Quote
Great post.
This is actually how I use my Cal scout, albeit with a little more stealth and ambushing mixed in.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Nothing Certain
Bioshock Rejects
1393
|
Posted - 2014.12.23 21:46:00 -
[40] - Quote
Darken-Sol wrote:Cal dark heavy+rr. It recharges at 98 after 2.46 seconds.
I've been considering this, with the HP and crazy regen time it seems like the ultimate roof camper. No hives though.
Because, that's why.
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KING CHECKMATE
Opus Arcana Covert Intervention
6503
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Posted - 2014.12.23 23:18:00 -
[41] - Quote
I insist. In longer ranges the CAl assault will almost always win vs an armor tanker .... :3
Can wait to get home and shoot more ppl with my RR...
DEATH FROM ABOVE.
Amarrian Born And State Patriot.
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GLOBAL fils'de RAGE
Consolidated Dust
110
|
Posted - 2014.12.23 23:59:00 -
[42] - Quote
DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:I didn't know we were bros.
Anyways, this is the most effective load out I have found:
2X Complex Damage Modifers 2X Advanced Precision Enhancers
2X Enhanced Range Extenders
Duvolle AR Standard Nova Knives
C-7 Flux Grenades Standard Nanohives Very cool. Like a Damage Loaded Close Quarters Scout. I made this fit because the biggest flaw with traditional Caldari fits is that if an enemy doesn't want to engage you at long range they can choose not to. This is mostly evident in Skirmish where the enemy can simply hold out at the null cannon and simply choose not to come after you. Now you are either forced to watch as your MCC is attacked by null cannon fire or you engage the enemy in CQC. You will have to fight enemies that have stronger weapons, who are faster, who have more stamina and have more HP in the case of heavies. When I where the fit I described I can act in the following fashion.
Cloaked scout with a flux grenade and a butter knife, what's the CK0 going to do shoot you cqb with a RR.
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KING CHECKMATE
Opus Arcana Covert Intervention
6503
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Posted - 2014.12.24 00:42:00 -
[43] - Quote
NO ONE...is talking about CQ battles here...
Amarrian Born And State Patriot.
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Operative 1125 Lokaas
True Companion Planetary Requisitions
669
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Posted - 2014.12.24 00:58:00 -
[44] - Quote
Mexxx Dust-Slayer wrote:I heard an Amarr sentinel with a rail rifle is better at the caldari way.
Actually an amarr assault or maybe even a gal assault in the same situations as you described would be just as effective, if not much more effective.
How?
rail rifle + 3x damage mods + plate stack + rep hives (and/or a logi behind you).
Does the cal assaults job better than the cal assault.
Yep, Caldari combat style still does not fit well with ground warfare or at least, the arena playstyle on relatively small maps with retrictive roundy, roundy gameplay.
However, there are two things missing in DUST that make Caldari combat more viable in EVE.
1. ECM. This is used on a close range target to jam their targeting. In DUST it could cause sever reduction in damage from the target when they get within 10m. It could be one of the new active mods for suits that could be added to the game.
2. Capacitor. If we had capacitors for suits then shields could be made active and therefore more powerful because a suit can only keep so much active mods going for so long.
Therefore, shield hardeners could make the difference positively for Caldari and armor hardeners negatively for Amarr. I say negatively for Amarr in that they wouldn't get such a constant buff from reppers vs. popping hardeners temporarily for engagements. Reppers could also be made active and benefit Gal more in terms of being combined with passive repping built in on the suit.
Boycott Black Thursday!
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DDx77
The Exemplars RISE of LEGION
55
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Posted - 2014.12.24 01:04:00 -
[45] - Quote
My only complaint to this playstyle is Im still butthurt over the changes to the rr.
I haven't used it in the past couple of weeks but I just remember the kick in ads driving me crazy.
I know I can pause to reduce the kick but then they get away........
Has it gotten any better or is there a good way to deal with the changes? |
KING CHECKMATE
Opus Arcana Covert Intervention
6506
|
Posted - 2014.12.24 01:33:00 -
[46] - Quote
DDx77 wrote:My only complaint to this playstyle is Im still butthurt over the changes to the rr.
I haven't used it in the past couple of weeks but I just remember the kick in ads driving me crazy.
I know I can pause to reduce the kick but then they get away........
Has it gotten any better or is there a good way to deal with the changes?
ITs still VERY hard to use in CQ. By far the WORST rifle for CQ engagements.Still. I spray and pray with it and when the enemy is at Armor level EHP i use FLaylock....if its needed....XD
Amarrian Born And State Patriot.
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Alena Ventrallis
Vengeance Unbound
2327
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Posted - 2014.12.24 02:12:00 -
[47] - Quote
My problem with the CalAssault is that I can slap it on any given commando - or hell, even spec into rapid reload - and have the same thing, with other advantages besides. I want the Calassault to be better with the RR than other suits, and reload really doesn't help you all that much. If it had a recoil reduction to RRs, I'd like it a lot better.
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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KING CHECKMATE
Opus Arcana Covert Intervention
6506
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Posted - 2014.12.24 02:30:00 -
[48] - Quote
Alena Ventrallis wrote:My problem with the CalAssault is that I can slap it on any given commando - or hell, even spec into rapid reload - and have the same thing, with other advantages besides. I want the Calassault to be better with the RR than other suits, and reload really doesn't help you all that much. If it had a recoil reduction to RRs, I'd like it a lot better.
Yes. The CAlmando has the same reload speed bonus PLUS damage bonus.
But there is NO way in hell you'll have the same mobility and recharge rate. CONFIRMED> XD
Amarrian Born And State Patriot.
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Darken-Sol
BIG BAD W0LVES
1499
|
Posted - 2014.12.24 03:10:00 -
[49] - Quote
Nothing Certain wrote:Darken-Sol wrote:Cal dark heavy+rr. It recharges at 98 after 2.46 seconds. I've been considering this, with the HP and crazy regen time it seems like the ultimate roof camper. No hives though.
It was a gag fit til I got the calmando. It works well for covering a push. Suppression is the new face of combat.
Crush them
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