Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Clone D
Grundstein Automation
1079
|
Posted - 2014.12.17 14:33:00 -
[1] - Quote
I propose reducing the PE cost to 1 or 0.
Justification: PEs may remain deployed for a long time to be effective. During that time, the player who deployed them is restricted too much. I don't think that this was the intended purpose of bandwidth, as PEs are a tactical tool.
ISK Trader
channel: blitz
|
Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
315
|
Posted - 2014.12.17 14:40:00 -
[2] - Quote
I'll agree with this. Proxi's are sadly under and misused.
I do however think the RE's should have longer priming time as it is not supposed to be a supper grenade. Other wise armed forces around the world would be chucking C4 at everything.
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
|
Outlaw OneZero
Subdreddit Test Alliance Please Ignore
1570
|
Posted - 2014.12.17 15:34:00 -
[3] - Quote
Agreed, set the bandwidth of proxies to 0. There has never been a problem with spamming of proximity mines.
Hello, is this thing on?
|
Clone D
Grundstein Automation
1083
|
Posted - 2014.12.18 22:05:00 -
[4] - Quote
Any other proxy users care to chime in?
ISK Trader
channel: blitz
|
TYCHUS MAXWELL
The Fun Police
732
|
Posted - 2014.12.18 22:26:00 -
[5] - Quote
They beep and are limited by meta level anyways, so its not like players can spawn a million of them. |
Timtron Victory
Tech Guard RISE of LEGION
102
|
Posted - 2014.12.18 22:52:00 -
[6] - Quote
Well I put up 3 proxies and a tank scanned them and shot them. I found it sad, I didnt use it anymore. Remotes arent that great either, I have to press detonate more than once for it to work, sometimes heavies walk right through it. I think CCP should promote using them, that I agree on.
Proud Christian
Jesus Loves You
|
KEROSIINI-TERO
The Rainbow Effect
1608
|
Posted - 2014.12.18 23:12:00 -
[7] - Quote
I, as the most veteran proxy mine user of all Dust, initially thought: "well it's reasonable to let Proxies have some bandwidth. There'll be room for some extra. It might work. And it can be tuned down."
Now I've given initial patch the benefit of the doubt. It's true that bandwidth limits the logi too much. Even when deploying a full field 4-5-6 twice, totaling 15 proxies you should take care to set up the replenishment hive first.
Even after that, you have minimal room for anything - your logi suit can do nothing else to support the team. Those proxies tend to stay on ground for LONG. they are not used like hives or REs, not even links. The worst, a single proxy does nothing, there HAS to be at least two full sets down. All out for a good half of the match.
And don't even think about changing suit.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
|
Clone D
Grundstein Automation
1092
|
Posted - 2014.12.19 11:24:00 -
[8] - Quote
Does anyone disagree with the reduction of proximity explosive bandwidth? If so, please provide justification in order to develop a well rounded view.
ISK Trader
channel: blitz
|
Clone D
Grundstein Automation
1134
|
Posted - 2014.12.20 22:54:00 -
[9] - Quote
Any more supporters?
ISK Trader
channel: blitz
|
GLOBAL fils'de RAGE
Consolidated Dust
90
|
Posted - 2014.12.20 23:26:00 -
[10] - Quote
Clone D wrote:Does anyone disagree with the reduction of proximity explosive bandwidth? If so, please provide justification in order to develop a well rounded view.
I do, because they are too weak. It would make entirely too much sense to have effective deployable mines, that is why we use fart pillows.
Remember people in the future are very very stupid. |
|
hold that
Krusual Covert Operators Minmatar Republic
499
|
Posted - 2014.12.20 23:32:00 -
[11] - Quote
i'm not having any probs, but maybe because i only use proxies for the luls. if they blow something up, luls, if they pop because i put down some uplinks or remotes, that's cool. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1437
|
Posted - 2014.12.20 23:34:00 -
[12] - Quote
Clone D wrote:Any other proxy users care to chime in? idk man.. i can lay out 8 with a proto min logi and then still drop two droplinks.. return to scanner lav with MD..
i dont feel much of change for me but i'm not trying to stand in your way of a problem i dont yet have.
AKA Zirzo Valcyn
AFKing since 2012
|
GLOBAL fils'de RAGE
Consolidated Dust
92
|
Posted - 2014.12.20 23:40:00 -
[13] - Quote
GLOBAL fils'de RAGE wrote:Clone D wrote:Does anyone disagree with the reduction of proximity explosive bandwidth? If so, please provide justification in order to develop a well rounded view. I do, because they are too weak. It would make entirely too much sense to have effective deployable mines, that is why we use fart pillows. Remember people in the future are very very stupid.
you do also realise that vehicles got another phantom buff, because you also cannot get three packed RE's on a tank.
|
Clone D
Grundstein Automation
1153
|
Posted - 2014.12.22 15:09:00 -
[14] - Quote
This is getting really old really fast. I am about to stop using proximity mines altogether because of this issue.
ISK Trader
channel: blitz
|
KING CHECKMATE
Opus Arcana Covert Intervention
6463
|
Posted - 2014.12.22 16:00:00 -
[15] - Quote
Clone D wrote:I propose reducing the PE cost to 1 or 0.
Justification: PEs may remain deployed for a long time to be effective. During that time, the player who deployed them is restricted too much. I don't think that this was the intended purpose of bandwidth, as PEs are a tactical tool.
I dont use them. But i see the logic of this request.
signed
+1
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
|
Clone D
Grundstein Automation
1170
|
Posted - 2014.12.28 12:12:00 -
[16] - Quote
I have been having a difficult time using proximity explosives and continuing the match effectively afterward.
Eight is the most I can deploy and still find something useful to do.
I would like to be able to deploy 15 again.
ISK Trader
channel: blitz
|
V1RONXSS
X-SENSE Security
31
|
Posted - 2014.12.28 12:41:00 -
[17] - Quote
0-BW seems ok, currently its just a pointless slot in your suite that taken by item which you should carry whole game and pray its detonate on something (depend on suite but still).
The "Chiki Briki v Damki" Starter Pack.
|
Kaze Eyrou
Molon Labe. General Tso's Alliance
1177
|
Posted - 2014.12.28 16:01:00 -
[18] - Quote
Man, and I thought I was the only one. Nice to see more ProxyBros.
Ever since Bandwidth hit, I must admit, Proxies have become completely useless to me. I still have a picture of my fitting but I find using a Swarm Launcher is a better alternative nowadays.
Agree with you entirely OP.
On a related note, do you think they should fix how they work in FW?
CB Vet // True Logi Bro // @KazeEyrou
Learning Coalition and RTG Mentor
|
Meee One
Amakakeru-Ryu-no-Hirameki
1422
|
Posted - 2014.12.28 16:10:00 -
[19] - Quote
In legion logistics is the designated demolitions class.
Something tells me you aren't using logistics.
So,imma say 'no' to scouts/assaults being better than the intended suit,the logistics.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1595
|
Posted - 2014.12.28 16:20:00 -
[20] - Quote
Clone D wrote:Any other proxy users care to chime in? I use to use them but stopped when they changed bandwidth .
In my mind bandwidth sucks .
Yes , I play logi and have played with all of them maxed and with EQ maxed for there roles as well and now I just feel so hampered and now I see far more logi's then before .
I use to set traps with PE's because I had them maxed , then I would go and lay some links and help out with heavies with reps or swarm and forge . Just can't do that anymore and it's killing my chances of winning matches .
I can logi , lay PE's and traps but your not going to kill anything with 4 or 5 ... I would set 8 and have a better time at it and have it look like a real minefield ... to me that's the best way and most effective , see tanks or DS's putting pressure on my team and now I can't switch to a forge to suppress them because my EQ will pop .
If I have hives and links out and were getting stomped by heavies , can't switch to help counter because my EQ will pop .
I play logi so all you with your " holier then thou " attitude can keep that and point it in another direction , I know how to place links , I know how to rep and place hives where there a help and in situations that would benefit my squad but if your lacking in one department and need help in another , now I can't help because my hands are tied and if were being overwhelmed , I find myself taking to a sniper rifle half the time because I just can't afford to have my PE's , links or hives popping but if were being overwhelmed then that EQ is worthless in some area's but prime in others so to help as much as I can I can't leave my logi suit which kills the potential to help in other area's .
Now I can't lay too many PE's , links or hives because of bandwidth ... having and using all PRO EQ doesn't help either .
Sorry for going off topic Clone D but I just don't like bandwidth but there's nothing that I can do but live with it and the fact that I know that I could help out more but most of the time , my hands are just tied because of bandwidth .
I just started using the Gal logi and that's prob the worst of all the logi's that I've used because most can get under the most powerful scanners and I can actually pick up signature's without the scanner because I use e-war mods , it just seem like a worthless bonus but that's just my opinion , I'm not going to overload myself with 2 or 3 scanners that do the exact same thing while hindering my potential to rep , place hives , links and PE's .
I know many like it and me being solo most of the time thought that it made since but it just seem worthless .
If scouts couldn't get under the best and most expensive scanner then it might be worth it , you really don't have to fully commit all e-war to do it either , it's been talked about and discussed already .
Just doesn't seem worth it .
Doubts are like flies and should be treated as such and crushed .
|
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1595
|
Posted - 2014.12.28 16:29:00 -
[21] - Quote
Clone D wrote:I have been having a difficult time using proximity explosives and continuing the match effectively afterward.
Eight is the most I can deploy and still find something useful to do.
I would like to be able to deploy 15 again. IKR , that's what I USED TO DO .
Doubts are like flies and should be treated as such and crushed .
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1595
|
Posted - 2014.12.28 16:33:00 -
[22] - Quote
KEROSIINI-TERO wrote:I, as the most veteran proxy mine user of all Dust, initially thought: "well it's reasonable to let Proxies have some bandwidth. There'll be room for some extra. It might work. And it can be tuned down."
Now I've given initial patch the benefit of the doubt. It's true that bandwidth limits the logi too much. Even when deploying a full field 4-5-6 twice, totaling 15 proxies you should take care to set up the replenishment hive first.
Even after that, you have minimal room for anything - your logi suit can do nothing else to support the team. Those proxies tend to stay on ground for LONG. they are not used like hives or REs, not even links. The worst, a single proxy does nothing, there HAS to be at least two full sets down. All out for a good half of the match.
And don't even think about changing suit.
Doubts are like flies and should be treated as such and crushed .
|
Cody Sietz
Random Gunz RISE of LEGION
4275
|
Posted - 2014.12.28 16:36:00 -
[23] - Quote
Why are packed REs so expensive?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
|
Miles O'Rourke
Knights of Eternal Darkness
19
|
Posted - 2014.12.28 16:38:00 -
[24] - Quote
Mortishai Belmont wrote:I'll agree with this. Proxi's are sadly under and misused.
I do however think the RE's should have longer priming time as it is not supposed to be a supper grenade. Other wise armed forces around the world would be chucking C4 at everything.
I wholeheartedly agree with both points.
Proxy's are underpowered (flat 750 across all levels IIRC compared to the Remotes increase per level) and underused.
As an idea, what if REs had to be placed on a surface and then primed, taking a couple of seconds, rather than being just thrown out? It would stop people using them like super grenades and spamming the hell out of them from Nanohives above an objective. The RE skill would reduce the time taken to set up.
I used to be a Squad Lead like you, but then I took a Thale's to the knee.
|
Meee One
Amakakeru-Ryu-no-Hirameki
1422
|
Posted - 2014.12.28 16:39:00 -
[25] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Clone D wrote:Any other proxy users care to chime in? I use to use them but stopped when they changed bandwidth . In my mind bandwidth sucks . Yes , I play logi and have played with all of them maxed and with EQ maxed for there roles as well and now I just feel so hampered and now I see far more logi's then before . I use to set traps with PE's because I had them maxed , then I would go and lay some links and help out with heavies with reps or swarm and forge . Just can't do that anymore and it's killing my chances of winning matches . I can logi , lay PE's and traps but your not going to kill anything with 4 or 5 ... I would set 8 and have a better time at it and have it look like a real minefield ... to me that's the best way and most effective , see tanks or DS's putting pressure on my team and now I can't switch to a forge to suppress them because my EQ will pop . If I have hives and links out and were getting stomped by heavies , can't switch to help counter because my EQ will pop .I play logi so all you with your " holier then thou " attitude can keep that and point it in another direction , I know how to place links , I know how to rep and place hives where there a help and in situations that would benefit my squad but if your lacking in one department and need help in another , now I can't help because my hands are tied and if were being overwhelmed , I find myself taking to a sniper rifle half the time because I just can't afford to have my PE's , links or hives popping but if were being overwhelmed then that EQ is worthless in some area's but prime in others so to help as much as I can I can't leave my logi suit which kills the potential to help in other area's . Now I can't lay too many PE's , links or hives because of bandwidth ... having and using all PRO EQ doesn't help either . Sorry for going off topic Clone D but I just don't like bandwidth but there's nothing that I can do but live with it and the fact that I know that I could help out more but most of the time , my hands are just tied because of bandwidth . I just started using the Gal logi and that's prob the worst of all the logi's that I've used because most can get under the most powerful scanners and I can actually pick up signature's without the scanner because I use e-war mods , it just seem like a worthless bonus but that's just my opinion , I'm not going to overload myself with 2 or 3 scanners that do the exact same thing while hindering my potential to rep , place hives , links and PE's . I know many like it and me being solo most of the time thought that it made since but it just seem worthless . If scouts couldn't get under the best and most expensive scanner then it might be worth it , you really don't have to fully commit all e-war to do it either , it's been talked about and discussed already . Just doesn't seem worth it . I find it interesting that you are complaining about BW when it was designed to work that way.(see underlined)
BW is a boon to real dedicated logistics players. Omni soldiers that like to switch suits hate it.
I would suggest you trying to run assault,because you seem to be over burdening yourself with logistics.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1595
|
Posted - 2014.12.28 16:52:00 -
[26] - Quote
You are not the end all and see all of all logistics so please stop Mee .
Yes you have good ideals but you squad and knock most players who speak about there efforts , trying to knock them down off your high horse .
I'm not the only one who feels the way that I do and if that's the case then maybe you should take the time to come up with creative solutions instead of ACTING like your some super logi guru or something .
You squad , I solo .
I think what I do is far more harder then what you do because you have numbers backing you to make it easier and help .
When I play , I'm trying to help 16 not 6 .
Doubts are like flies and should be treated as such and crushed .
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1595
|
Posted - 2014.12.28 17:00:00 -
[27] - Quote
Another thing , if this topic is up for discussion and it seems like everyday some one else is chiming in about it , then it must be something to it .
Yes there are some who just don't like the idea but they can respec and get out if they choose , like I said I play logistics , have use all logi's and if this wasn't the role for me and with all the respec's that I had then I would have known that by now .
The system needs reworking .
You still see eq spam but from multiple players now so there's no difference .
Some matches you see no EQ because most are playing scout and heavy or assault for the match , I come across them from time to time , where I'm the only logi on my team .
How about we look at this whole system all over again and see what can be done to make it better .
Not like CCP has been implementing mechanics in this game that were not flawed in some sort of way and this is not the first .
I just don't think that this was created to kill the spam more then kill the abilities of a logi to perform multiple tasks .
Doubts are like flies and should be treated as such and crushed .
|
Meee One
Amakakeru-Ryu-no-Hirameki
1423
|
Posted - 2014.12.28 17:53:00 -
[28] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:You are not the end all and see all of all logistics so please stop Mee .
Yes you have good ideals but you squad and knock most players who speak about there efforts , trying to knock them down off your high horse .
I'm not the only one who feels the way that I do and if that's the case then maybe you should take the time to come up with creative solutions instead of ACTING like your some super logi guru or something .
You squad , I solo .
I think what I do is far more harder then what you do because you have numbers backing you to make it easier and help .
When I play , I'm trying to help 16 not 6 . I'm in a corp of 1,who do i squad with?
The answer? No one.
I,when i solo,realize that i can't support the whole team before i start. If i could,logistics would be insanely OP.
What i realized,and what you will come to realize is that it's better to support a few and win than try to support a team and lose.
You should refocus your efforts to those you can help within your immediate area. If you can't keep up with a scout or assault they obviously don't want your help.
It might feel constraining at first,but you'll soon come to find that you'll instinctively begin to help those that have the greatest chance of giving your team victory automatically.
I can understand your angst,because i've felt the same way. Just try my suggestion for a little while,i promise it works.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
|
Sinboto Simmons
Murphys-Law General Tso's Alliance
6985
|
Posted - 2014.12.28 17:57:00 -
[29] - Quote
Honestly, I'd rather the PMs be made more useful, rather than going: it sucks, let's just make it easier to use.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
Born of the Brutor tribe
|
Sinboto Simmons
Murphys-Law General Tso's Alliance
6986
|
Posted - 2014.12.28 17:59:00 -
[30] - Quote
Mortishai Belmont wrote:I'll agree with this. Proxi's are sadly under and misused.
I do however think the RE's should have longer priming time as it is not supposed to be a supper grenade. Other wise armed forces around the world would be chucking C4 at everything. If you can't avoid REs with the new timer on them I'd question your spacial awareness.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
Born of the Brutor tribe
|
|
Senator Snipe
Murphys-Law General Tso's Alliance
206
|
Posted - 2014.12.28 18:02:00 -
[31] - Quote
Sinboto Simmons wrote:Mortishai Belmont wrote:I'll agree with this. Proxi's are sadly under and misused.
I do however think the RE's should have longer priming time as it is not supposed to be a supper grenade. Other wise armed forces around the world would be chucking C4 at everything. If you can't avoid REs with the new timer on them I'd question your spacial awareness.
lol
My forge skills are unmatchable.
I don't lose battles, I choose not to win them.
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1598
|
Posted - 2014.12.28 18:30:00 -
[32] - Quote
I understand you Mee but most of the matches that I'm in I loose because I can't help like I would like to .
5's all over the board but can't make a clear cut difference anymore in a match where most of the time the team that I'm playing against is stacked and mine is lacking for the most part from most wearing MLT suits .
It's hard to fight against PRO players when I'm on a team of 16 and 4 is a possible PRO against a team of 16 where they field a squad and 8 are PRO players .
Yes I use to try to do too much .
I would start off a game for the most part , rushing the first objective to hack , lay PE's as a trap for oncoming vehicles , move to fly and lay links then , medic it up and helping with hives .
If I see were getting rushed by heavies and scouts then I would switch to heavy to counter because like I said , most are wearing MLT suits on my team so I already understand that it's going to be tough , switching to that or forging DS / ADS and HAV's but now that's not happening because of bandwidth .
I can live with that if the matches were more even but anyone who plays pubs solo knows better then that .
Now I just can't help like I'm able to and became use to , so where I could be somewhat of a crutch for those who were and are lacking , that's just a no go anymore and it can be frustrating at times .
I stay broke and that's part of the reason that I can't vehicle like I use to because vehicle use is a rich man's / woman's role .
It's hard to make money when one plays on teams that are full of MLT players .
I'm not knocking new players / alts but were pretty much in the same boat because I can help but if I die 4 to 5 times then I'm at a loss and they just don't have the abilities to counter a well thought out strategy in play from a competent squad and just one squad does it most of the time when your on a team littered with MLT .
Being a logi in a match I'm going to die 4 to 5 times because most players that are random just don't protect logi's or value them too much and I don't have enough fire power to kill groups of scouts and heavies which I'm not complaining about .
I just don't like to loose but loosing when I know that I could have done more is much worst .
Doubts are like flies and should be treated as such and crushed .
|
Meee One
Amakakeru-Ryu-no-Hirameki
1424
|
Posted - 2014.12.28 18:57:00 -
[33] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I understand you Mee but most of the matches that I'm in I loose because I can't help like I would like to .
5's all over the board but can't make a clear cut difference anymore in a match where most of the time the team that I'm playing against is stacked and mine is lacking for the most part from most wearing MLT suits .
It's hard to fight against PRO players when I'm on a team of 16 and 4 is a possible PRO against a team of 16 where they field a squad and 8 are PRO players .
Yes I use to try to do too much .
I would start off a game for the most part , rushing the first objective to hack , lay PE's as a trap for oncoming vehicles , move to fly and lay links then , medic it up and helping with hives .
If I see were getting rushed by heavies and scouts then I would switch to heavy to counter because like I said , most are wearing MLT suits on my team so I already understand that it's going to be tough , switching to that or forging DS / ADS and HAV's but now that's not happening because of bandwidth .
I can live with that if the matches were more even but anyone who plays pubs solo knows better then that .
Now I just can't help like I'm able to and became use to , so where I could be somewhat of a crutch for those who were and are lacking , that's just a no go anymore and it can be frustrating at times .
I stay broke and that's part of the reason that I can't vehicle like I use to because vehicle use is a rich man's / woman's role .
It's hard to make money when one plays on teams that are full of MLT players .
I'm not knocking new players / alts but were pretty much in the same boat because I can help but if I die 4 to 5 times then I'm at a loss and they just don't have the abilities to counter a well thought out strategy in play from a competent squad and just one squad does it most of the time when your on a team littered with MLT .
Being a logi in a match I'm going to die 4 to 5 times because most players that are random just don't protect logi's or value them too much and I don't have enough fire power to kill groups of scouts and heavies which I'm not complaining about .
I just don't like to loose but loosing when I know that I could have done more is much worst . When you've done all you can with what you have been given you can't be blamed for things beyond your control.
I'm sure everyone would like to have the all Pro squad on their team. But winning all the time is just as bad as losing all the time. Except you can learn from losing.
Try this: -Develop a playstyle that assumes you are automatically going to lose.
That way,if you lose,it won't feel so bad and you can adapt your style to slow the next 'automatic' loss. Eventually,that 'slowing' will turn to prevent. And loss will turn to victory.
From personal experience i can say it feels really strange the first time when your team wins because of something you've done that seems so inconsequential.
After playing a few matches doing this you'll see changes in your whole team(s),and you'll adapt more and see the changes more dynamically.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1599
|
Posted - 2014.12.28 19:43:00 -
[34] - Quote
I don't want the PRO squad mates , I just wish that the matches would become more even sided .
I could care lees about PRO because I barely use it myself as far as suits .
It would just be nice to have more matches that were not one sided IMO .
It would be nice to not have my hands tied when and in helping my team mates when I know and the game dictates that the team that I'm on is lacking .
Just have to live with that and make use of what I CAN do .
Doubts are like flies and should be treated as such and crushed .
|
Clone D
Grundstein Automation
1179
|
Posted - 2014.12.28 19:46:00 -
[35] - Quote
@Mee One
Under the current BW restrictions, how do you recommend using proximity explosives, to include minefield size and what you plan to do afterward (stay in same dropsuit, or switch to other role).
Thanks for your input.
ISK Trader
channel: blitz
|
Nirwanda Vaughns
1148
|
Posted - 2014.12.28 20:23:00 -
[36] - Quote
Clone D wrote:I propose reducing the PE cost to 1 or 0.
Justification: PEs may remain deployed for a long time to be effective. During that time, the player who deployed them is restricted too much. I don't think that this was the intended purpose of bandwidth, as PEs are a tactical tool. i'd just love some kinda skill that increases their activation rangespeed or if CCP made prox mines operate like AV nades and have a seek range. it'd make them amazing
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
|
KEROSIINI-TERO
The Rainbow Effect
1647
|
Posted - 2014.12.29 03:52:00 -
[37] - Quote
Miles O'Rourke wrote: I wholeheartedly agree with both points.
Proxy's are underpowered (flat 750 across all levels IIRC compared to the Remotes increase per level) and underused.
As an idea, what if REs had to be placed on a surface and then primed, taking a couple of seconds, rather than being just thrown out? It would stop people using them like super grenades and spamming the hell out of them from Nanohives above an objective. The RE skill would reduce the time taken to set up.
That latter is entirely different topic, not for this thread. Use search function, there's plenty
Pro-choice!
For hazardous self-activated inertial dampeners!
We want to live on the edge (((of MCC)))
|
Clone D
Grundstein Automation
1220
|
Posted - 2014.12.29 19:16:00 -
[38] - Quote
@CCP: Is this underway yet?
ISK Trader
channel: blitz
|
Kaze Eyrou
Molon Labe. General Tso's Alliance
1184
|
Posted - 2014.12.31 02:02:00 -
[39] - Quote
I was worried this thread was going to devolve into Shinobi and Meee going back and forth. Glad to see them share their opinions but keep on topic for now guys. Please.
My opinion on the bandwidth remains unchanged: I believe it's helped a great deal in keeping equipment management under check. I also mentioned I have shelved my Proxy fit because of the same Bandwidth issue, so I will deal with this while staying on our topic of Proximity Mines.
There are several ways I can think of fixing Proximity Mines:
1) Damage Progression 2) Reducing or removing Bandwidth constraint from Proximity Mines 3) Doing both without threatening to throw things off balance
(At this point, I would also like to get some info from CCP as to the total deployed, amount of damage dealt, and amount of vehicles destroyed in 2 plot sets. 1st one would be before 1.10 and the 2nd one would be after 1.10.)
Personally, after giving this much thought, part of me wants to put all the eggs in one basket and go straight to 3. We would have damage progression to make higher level Proxy mines worthwhile, and reducing the BW cost to 1 for Proxy mines. This would still limit Proximity Mines, but allow for Logistics players to put out a small, workable minefield while still giving much needed supportive equipment to ground troops.
In any case, Proxy Mines still need love somehow.
CB Vet // True Logi Bro // @KazeEyrou
Learning Coalition and RTG Mentor
|
Clone D
Grundstein Automation
1262
|
Posted - 2015.01.01 12:47:00 -
[40] - Quote
The community seems to stand behind this idea. Can we get it implemented in 2015? Thanks.
ISK Trader
channel: blitz
|
|
|
|
|
Pages: 1 2 :: [one page] |