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Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
8
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Posted - 2014.12.15 15:48:00 -
[1] - Quote
Cat Merc are you a furry? |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
8
|
Posted - 2014.12.15 17:31:00 -
[2] - Quote
I hope CCP makes the right choice and removes heavys from the game. |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
9
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Posted - 2014.12.15 20:12:00 -
[3] - Quote
Cat Merc wrote:Copharus Arkana wrote:I hope CCP makes the right choice and removes heavys from the game. Or instead of removing content, tone them down a bit? If they were toned down, then they wouldn't serve the role they are made for. A heavy class in any kind of PvP shooter is just a bad idea unless you are like CCP and pretend to have balence. |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
11
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Posted - 2014.12.16 04:36:00 -
[4] - Quote
Cat Merc wrote:Ghost Kaisar wrote:Copharus Arkana wrote:Cat Merc wrote:Copharus Arkana wrote:I hope CCP makes the right choice and removes heavys from the game. Or instead of removing content, tone them down a bit? If they were toned down, then they wouldn't serve the role they are made for. A heavy class in any kind of PvP shooter is just a bad idea unless you are like CCP and pretend to have balence. Have you seen the TF2 heavy? I have listened to the dev commentary. The amount of thought that went into creating the classes was quite amazing. For example, they realized that the Heavy required less skill to operate than the other classes, so they added the spin up mechanic to the machine gun, so that the player's skill in operating the heavy comes from anticipating enemy movements. That. You see where it all went wrong? they knew full well that heavys was a skilless role, but they put it in the game anyway. |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
11
|
Posted - 2014.12.16 17:12:00 -
[5] - Quote
Cat Merc wrote:Copharus Arkana wrote: That. You see where it all went wrong? they knew full well that heavys was a skilless role, but they put it in the game anyway.
After adding a mechanic adding skill to it. Oh really? If the role really did need some skill, then why do you need two players to take down one heavy? Are you all okay with this? Remember when you all said tanks shouldn't need more than one player to beat because it wasn't balanced? why should heavys be an exception? |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
11
|
Posted - 2014.12.16 21:41:00 -
[6] - Quote
Cat Merc wrote:Copharus Arkana wrote:Cat Merc wrote:Copharus Arkana wrote: That. You see where it all went wrong? they knew full well that heavys was a skilless role, but they put it in the game anyway.
After adding a mechanic adding skill to it. Oh really? If the role really did need some skill, then why do you need two players to take down one heavy? Are you all okay with this? Remember when you all said tanks shouldn't need more than one player to beat because it wasn't balanced? why should heavys be an exception? Are we still talking about Team Fortress 2? Because in Team Fortress 2 heavies can be easily dispatched by many classes. Snipers can one hit kill with a headshot, Spies wreck heavies, demomen can lay traps, Soldiers only have 100 less HP and can gain a range advantage, etc'. No, where talking about DUST514. Are you all that biased to keep heavys in the game? They need to go. CCP should never of made them in the first place. |
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