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DeathwindRising
ROGUE RELICS VP Gaming Alliance
734
|
Posted - 2014.12.14 16:14:00 -
[1] - Quote
OmniScans - http://youtu.be/UwZQeBWaGHs
MoreScan MoreKill - http://youtu.be/qRiqgNvAO0Y
All scouts no matter what, must be scanned by a proto focused scanner on a gallente logistics suit. its designed to defeat max dampened scouts as their counter. But what does it mean for everyone not a scout? You end up potentially facing something like what i did in these videos.
you cant hide, you cant out flank or out maneuver, everything you do is telegraphed. For a competent team, you cant do anything to counter it. having no counter means there's a flaw in design. Granted, im not using focused scans, because thats not my goal in these videos.
My goal is to force all scout to dampen and make themselves useless in combat. at the same time , im scanning everyone else. ive basically helped defeat an entire team by rendering helpless.
im not sure if scan mechanics are intended to be like this, but these video show that scans need to be completely rethought.
the omniscans video will show my team destroying 138 clones while losing only 13. could be team balancing at fault in addition to the scans.
why should ONE player have so much power?
what good are passive scans, when most weapons ranges are well outside your scan range? Passive scan are useless. |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
3127
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Posted - 2014.12.14 16:19:00 -
[2] - Quote
Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you....
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Kallas Hallytyr
Skullbreakers
1117
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Posted - 2014.12.14 16:24:00 -
[3] - Quote
And that's why Active Scanners, having long range, should be avoidable if sacrificing a large number of slots (3 plus cloak for most scouts) while Passive Close Range scans should always win the scan fight (AmScout with PEs for example) where the shorter range mitigates the auto-scan nature.
Alt of Halla Murr. Sentinel.
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PARKOUR PRACTIONER
G0DS AM0NG MEN General Tso's Alliance
2320
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Posted - 2014.12.14 16:31:00 -
[4] - Quote
Scouts can damp up and still have some combat ability.
Also, passive scans are really good even with the changes.
Not sure what your getting at though. Maxed damped scouts (at least gal i think) WONT show up on your scans EVER unless they're spotted and with that much damp getting spotted means death.
And scans have a limited timer typer thing so your not scanned for too long.
Gal logi with scanners is the new meta, which means it will be like this for a while then get changed.
Funny, scouts having this much scans was OP constantly crying about it, everyone else gets it? No problem.
Im glad you acknowledged this. o7
PSN Sil4ntChaozz
I am the NINJA no one sees and if seen killed with ease
If HP were all, heavy would not fear scout.
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PARKOUR PRACTIONER
G0DS AM0NG MEN General Tso's Alliance
2320
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Posted - 2014.12.14 16:34:00 -
[5] - Quote
Gavr1lo Pr1nc1p wrote:Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you....
I think hes acknowledging that. Reread the post Gav damn.
PSN Sil4ntChaozz
I am the NINJA no one sees and if seen killed with ease
If HP were all, heavy would not fear scout.
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
735
|
Posted - 2014.12.14 16:40:00 -
[6] - Quote
Gavr1lo Pr1nc1p wrote:Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you....
on my proto gal logi... i run 4 flux scanners. i can omni scan two different locations or 180 degrees in front of me permanently.
all my slots are ewar mods.
3 complex damps
2 complex range amps
4 complex precision enhancers |
DeathwindRising
ROGUE RELICS VP Gaming Alliance
735
|
Posted - 2014.12.14 16:48:00 -
[7] - Quote
the problem i feel is that allowing you to scan full dampened scouts closes the door to everyone who wanted to participate in ewar.
youre supposed to give up hp for ewar to gain an advantage, but this simply lord of the rings' one ring to rule all others.
youre not a scout, then gal logi says no ewar for you. simple as that. and its not even a huge isk invest for the suit. the std logi fit i used was 50k to scan a whole team by myself.
we still have the same issue of either scouts are invisible to everyone or the whole team gets scanned. neither option is good design, which is why i say the whole thing should be scrapped and started over |
jace silencerww
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
108
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Posted - 2014.12.14 16:51:00 -
[8] - Quote
DeathwindRising wrote:OmniScans - http://youtu.be/UwZQeBWaGHsMoreScan MoreKill - http://youtu.be/qRiqgNvAO0YAll scouts no matter what, must be scanned by a proto focused scanner on a gallente logistics suit. its designed to defeat max dampened scouts as their counter. But what does it mean for everyone not a scout? You end up potentially facing something like what i did in these videos. you cant hide, you cant out flank or out maneuver, everything you do is telegraphed. For a competent team, you cant do anything to counter it. having no counter means there's a flaw in design. Granted, im not using focused scans, because thats not my goal in these videos. My goal is to force all scout to dampen and make themselves useless in combat. at the same time , im scanning everyone else. ive basically helped defeat an entire team by rendering helpless. im not sure if scan mechanics are intended to be like this, but these video show that scans need to be completely rethought. the omniscans video will show my team destroying 138 clones while losing only 13. could be team balancing at fault in addition to the scans. why should ONE player have so much power? what good are passive scans, when most weapons ranges are well outside your scan range? Passive scan are useless.
ok first you have 2 squads of 4-6 so yea not hard to redline a team and wipe out clones. second you do realize that even a proto gal logi with a duvolle focused scanner the scan db is 15 but a proto gal & cald scout with 2 complex damps and a proto cloak while cloaked can NOT be scanner by duvolle focused scanner then even when not cloaked no other scanner could put them up. even with the duvolle focused scanner if you scan them when they are not cloaked, they can cloak to break the scan then decloak right back and your scan was pointless on them. however with the passive short range scans (less than 9 meters with max range amps) they can be but you need 2-3 complex precisions on assault, logi & scout. |
Kaze Eyrou
Molon Labe. General Tso's Alliance
1121
|
Posted - 2014.12.14 16:57:00 -
[9] - Quote
"Handheld weapon needs a name"
xD
Also, even if you are giving scans, you are still reliant on the combat ability of your team. In your first video, you were going up against a bunch of known corps, but the players were still using out of date strategies while your ground team was chewing them to bits.
I could easily create a video that says "Scans aren't powerful enough" using the same exact layout going against a team of double dampened scouts and consistently receiving "Some Margin of Error" and receiving no intel data, with exceptions to vehicles and equipment.
Anyways, you and I should squad up some time.
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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hold that
Krusual Covert Operators Minmatar Republic
481
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Posted - 2014.12.14 17:01:00 -
[10] - Quote
DeathwindRising wrote:Gavr1lo Pr1nc1p wrote:Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you.... on my proto gal logi... i run 4 flux scanners. i can omni scan two different locations or 180 degrees in front of me permanently. all my slots are ewar mods. 3 complex damps 2 complex range amps 4 complex precision enhancers
that sounds pretty gimp actually
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jace silencerww
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
108
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Posted - 2014.12.14 17:13:00 -
[11] - Quote
DeathwindRising wrote:Gavr1lo Pr1nc1p wrote:Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you.... on my proto gal logi... i run 4 flux scanners. i can omni scan two different locations or 180 degrees in front of me permanently. all my slots are ewar mods. 3 complex damps 2 complex range amps 4 complex precision enhancers
lol really? so here are your ewar stats. scan profile aka db of 22.65 but ewar rounds to the closest whole number lol so 23 db scan range- max is 48.75 so 49 at long, 24 at medium, 10 at short 4 precision... how? a gal logi has 3 high slots? lol 3 precision is 21.71 again it rounds so 22db
so your yea lets look at the long, medium & short db scans & range of yours. long range is 31db at 49 meters medium range is 24 db at 24 meters short range is 12 db at 10 meters.
so a proto gal & cald scout with 2 complex damps can get within 10 meters before the show up on your passive scans. too late to stop a shotgun from killing you. |
Joel II X
Bacon with a bottle of Quafe
5057
|
Posted - 2014.12.14 17:14:00 -
[12] - Quote
Yet almost no one scans anymore.
I'm mostly the only one that's dedicated to the art that I've seen. Sure, there are others using that equipment, but only one and on a scout suit.
Bow down to my almighty scans! |
Zindorak
G0DS AM0NG MEN General Tso's Alliance
1411
|
Posted - 2014.12.14 17:29:00 -
[13] - Quote
Whats the scan presicion on Pro gal logi with duv focused scanner
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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hfderrtgvcd
1544
|
Posted - 2014.12.14 17:32:00 -
[14] - Quote
why do you guys try so hard in a public match against a couple of randoms?
You can't fight in here! This is the war room.
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
737
|
Posted - 2014.12.14 17:39:00 -
[15] - Quote
jace silencerww wrote:DeathwindRising wrote:Gavr1lo Pr1nc1p wrote:Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you.... on my proto gal logi... i run 4 flux scanners. i can omni scan two different locations or 180 degrees in front of me permanently. all my slots are ewar mods. 3 complex damps 2 complex range amps 4 complex precision enhancers lol really? so here are your ewar stats. scan profile aka db of 22.65 but ewar rounds to the closest whole number lol so 23 db scan range- max is 48.75 so 49 at long, 24 at medium, 10 at short 4 precision... how? a gal logi has 3 high slots? lol 3 precision is 21.71 again it rounds so 22db so your yea lets look at the long, medium & short db scans & range of yours. long range is 31db at 49 meters medium range is 24 db at 24 meters short range is 12 db at 10 meters. so a proto gal & cald scout with 2 complex damps can get within 10 meters before the show up on your passive scans. too late to stop a shotgun from killing you.
except short range scan are so short that it wouldnt matter either way if you saw them. your in range of shotguns and only a couple meters from nova knives.
i only run the ewar mods to hide from non scouts. i expect scouts to come looking for me, which they do. but the point is that one guy running scans isnt much of a loss to his team. so even if i didnt scan anything due to scouts running damps and cloaks it would make a difference to me, because our team could use other options. brick tank heavies are one idea, and mass driver spam on choke points are another i could think of using against damped scouts.
BUT all that said... the point of any of this was to know if what im doing in the videos are within intended design. im not sure if they are or not |
DeathwindRising
ROGUE RELICS VP Gaming Alliance
737
|
Posted - 2014.12.14 17:40:00 -
[16] - Quote
Kaze Eyrou wrote:"Handheld weapon needs a name" xD Also, even if you are giving scans, you are still reliant on the combat ability of your team. In your first video, you were going up against a bunch of known corps, but the players were still using out of date strategies while your ground team was chewing them to bits. I could easily create a video that says "Scans aren't powerful enough" using the same exact layout going against a team of double dampened scouts and consistently receiving "Some Margin of Error" and receiving no intel data, with exceptions to vehicles and equipment.
Anyways, you and I should squad up some time.
i remember you... you used to squad with guys from rogue spades a long time ago? |
jace silencerww
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
109
|
Posted - 2014.12.15 16:54:00 -
[17] - Quote
DeathwindRising wrote:jace silencerww wrote:DeathwindRising wrote:Gavr1lo Pr1nc1p wrote:Giving an instant YouLose button for any player to use against a suit is not a counter.
Its cheap gameplay that bad players with 0 situational awareness rely upon.
I guess 3 slots and a cloak active isn't enough for you.... on my proto gal logi... i run 4 flux scanners. i can omni scan two different locations or 180 degrees in front of me permanently. all my slots are ewar mods. 3 complex damps 2 complex range amps 4 complex precision enhancers lol really? so here are your ewar stats. scan profile aka db of 22.65 but ewar rounds to the closest whole number lol so 23 db scan range- max is 48.75 so 49 at long, 24 at medium, 10 at short 4 precision... how? a gal logi has 3 high slots? lol 3 precision is 21.71 again it rounds so 22db so your yea lets look at the long, medium & short db scans & range of yours. long range is 31db at 49 meters medium range is 24 db at 24 meters short range is 12 db at 10 meters. so a proto gal & cald scout with 2 complex damps can get within 10 meters before the show up on your passive scans. too late to stop a shotgun from killing you. except short range scan are so short that it wouldnt matter either way if you saw them. your in range of shotguns and only a couple meters from nova knives. i only run the ewar mods to hide from non scouts. i expect scouts to come looking for me, which they do. but the point is that one guy running scans isnt much of a loss to his team. so even if i didnt scan anything due to scouts running damps and cloaks it would make a difference to me, because our team could use other options. brick tank heavies are one idea, and mass driver spam on choke points are another i could think of using against damped scouts. BUT all that said... the point of any of this was to know if what im doing in the videos are within intended design. im not sure if they are or not well remember CCP saying "run any suit in any which way you want but within our rules". lol btw when scouts started being a real problem I knew this was a good strong answer if team scans were to come into play. 1 man gives up a lot to scan for his team is fair to me. scans help but if you have no 4-6 squad your scans don't really help at all. |
Aidualc
LATINOS KILLERS CORP Dark Taboo
22
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Posted - 2014.12.15 17:04:00 -
[18] - Quote
logi Gal 0.k is now op? lol.... ha ha ha... nice joke...
a scout with 2-3 damps can kill you behind...
OP is shooting with a shotgun cloaked... and was nerfed |
Spkr4theDead
Red Star. EoN.
2520
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Posted - 2014.12.15 17:14:00 -
[19] - Quote
DeathwindRising wrote:
All scouts no matter what, must be scanned by a proto focused scanner on a gallente logistics suit. its designed to defeat max dampened scouts as their counter.
Gallente and Amarr eWar scouts are the only ones that can defeat the Dovulle Focused. Why? Because proper eWar.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
738
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Posted - 2014.12.15 17:17:00 -
[20] - Quote
Aidualc wrote:logi Gal 0.k is now op? lol.... ha ha ha... nice joke...
a scout with 2-3 damps can kill you behind...
OP is shooting with a shotgun cloaked... and was nerfed
you dont need to use proto gal logi if youre lvl 5. you can use standard just fine to save isk. get dropped off on a tower where scouts cant get you and youre fine. |
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
738
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Posted - 2014.12.15 17:18:00 -
[21] - Quote
Spkr4theDead wrote:DeathwindRising wrote:
All scouts no matter what, must be scanned by a proto focused scanner on a gallente logistics suit. its designed to defeat max dampened scouts as their counter.
Gallente and Amarr eWar scouts are the only ones that can defeat the Dovulle Focused. Why? Because proper eWar.
youre right. when it was first introduced it was a counter, but its long since changed. |
KING CHECKMATE
Opus Arcana Covert Intervention
6328
|
Posted - 2014.12.15 17:24:00 -
[22] - Quote
Look, im Pro scouts.
Lately i've been playing with ALL classes.
The focused proto scanner is garbage PLUS expensive. 5 seconds visibility and a F***ton charge time make it completely useless unless you are running other 1 or 2 A.Scanners. in which case you deserve to scan everything because you will loose 200k + every time you die.
So scans are ok.
End thread/
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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Aidualc
LATINOS KILLERS CORP Dark Taboo
22
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Posted - 2014.12.15 17:25:00 -
[23] - Quote
DeathwindRising wrote:Aidualc wrote:logi Gal 0.k is now op? lol.... ha ha ha... nice joke...
a scout with 2-3 damps can kill you behind...
OP is shooting with a shotgun cloaked... and was nerfed you dont need to use proto gal logi if youre lvl 5. you can use standard just fine to save isk. get dropped off on a tower where scouts cant get you and youre fine.
Standar logi can fit 3 duvolle focused ?, the RA and CPU is enough ? :O
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
739
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Posted - 2014.12.15 17:32:00 -
[24] - Quote
Aidualc wrote:DeathwindRising wrote:Aidualc wrote:logi Gal 0.k is now op? lol.... ha ha ha... nice joke...
a scout with 2-3 damps can kill you behind...
OP is shooting with a shotgun cloaked... and was nerfed you dont need to use proto gal logi if youre lvl 5. you can use standard just fine to save isk. get dropped off on a tower where scouts cant get you and youre fine. Standar logi can fit 3 duvolle focused ?, the RA and CPU is enough ? :O
yea, and you can use fitting mods to help if needed |
Varoth Drac
Titans of Phoenix
519
|
Posted - 2014.12.15 18:17:00 -
[25] - Quote
Fascinating video. Would be interesting to see you do this with focused scanners, to see how viable it is with the reduced range, angle and scan duration.
Firstly I want people to remember that if you are in an assault or heavy suit, being scanned does not immediately mean you lose. Quite often the enemy will know where you are anyway. Also remember that you do not have to scan a stealthy scout to defeat them.
I think this indicates something I have been saying for a while. The Gal logi precision bonus makes it too hard for mediums to avoid scans. An assault would need 3 dampeners to avoid the scans from the video. Without the bonus they would only need two, which I think would be reasonable if they were fed up of being scanned. 3 seems too much. By all means give them a different scanning bonus.
Focused scanners should be used to scan scouts. Whilst they are too precise for assaults to avoid, hopefully their limitations would mean that assault can live with being scanned by them. If you got rid of the Gal logi precision bonus, maybe focused scanners should be buffed to compensate. As long they can't permascan.
Also take into account these were domination matches. Doing this in skirmish would be more difficult as everyone is more spread out.
The most glaring thing for me from these videos is the appallingly low number of war points you earned. Intel assists should definitely be granted for team-wide kills.
Finally, maybe people using active scanners should light up on enemy radar. If you upped the war points you would have to up the risk. |
KING CHECKMATE
Opus Arcana Covert Intervention
6345
|
Posted - 2014.12.15 19:04:00 -
[26] - Quote
I would change the Gal Logi Bonus to:
10% Charge time reduction and 5% Range increase per level.
Did your job again CCP. XD
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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