Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cavani1EE7
Murphys-Law
597
|
Posted - 2014.12.13 23:55:00 -
[1] - Quote
Realize that nobody likes them, than start discussing about changing them with better bonuses or we RIOT.
Take a bow
|
Mikel Arias
Challengers 506
32
|
Posted - 2014.12.14 00:39:00 -
[2] - Quote
You know? I have read posts that said that the new bonuses (if they ever come) should be weapon related, but it would be nice if for the mighty Gallente the bonus is something that affects the armor repair process, and for the lowly caldari something to do with their shield recharge time or amount, something to truly make them the best in what they are supposed to be. |
Joseph Ridgeson
WarRavens Capital Punishment.
2923
|
Posted - 2014.12.14 00:40:00 -
[3] - Quote
I still believe that the primary problems with Assaults is that they don't do anything special. Scouts have their cloak, Commandos have the double light weapons and damage, Sentinels have Heavy Weapons and high defense, Logistics have lots of equipment and high bandwidth, and Assaults are just in the middle with nothing special.
Being slightly better with one specific branch of weapons is hardly a worthwhile bonus when you could be invisible and much faster, have more HP and deal more damage, be more supportive, etc.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
|
Benjamin Ciscko
Fatal Absolution
3531
|
Posted - 2014.12.14 02:30:00 -
[4] - Quote
Kick reduction to RR maybe a range bonus to gallente I'd say RoF for gal but that should be the assault bonus in general.
Fatal Absolution Director
|
Atiim
Titans of Phoenix
14438
|
Posted - 2014.12.14 02:37:00 -
[5] - Quote
How about -5% Spool Time & Hybrid - Railgun Weaponry Kick per Level?
Benjamin Ciscko wrote: I'd say RoF for gal but that should be the assault bonus in general.
I'm sure that Breach ARs, CRs, ACRs, PRs, RRs, MDs, and a lot of other weapons would definitely be balanced if they had a RoF increase. That wouldn't be abused at all.
The 1st Matari Commando
-HAND
|
ImIvan
69
|
Posted - 2014.12.14 02:39:00 -
[6] - Quote
No, leave the gal bonus alone, I love having a 35% kick reduction to my TAR, and 20% to hipfire too.
Why must you use prototypes?
|
BL4CKST4R
Crux Special Tasks Group Gallente Federation
3468
|
Posted - 2014.12.14 13:09:00 -
[7] - Quote
Kick for Caldari
Range for Gallente
supercalifragilisticexpialidocious
|
Her Chosen
Grade No.2
132
|
Posted - 2014.12.14 13:34:00 -
[8] - Quote
Why spec in Caldari Assault when the Commando is better? Same reload, but with more damage. |
Sgt Kirk
Fatal Absolution
8830
|
Posted - 2014.12.14 13:49:00 -
[9] - Quote
ImIvan wrote:No, leave the gal bonus alone, I love having a 35% kick reduction to my TAR, and 20% to hipfire too. Maybe I'm just too used to plasma Rifles but the bonuses effect to the TAR is only so minimal, I use the TAR on my Gallente Commando and do just fine. To be honest I barely notice a huge difference.
CCP holds the Caldari's hand so this doesn't happen again.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |