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Drecain Midular
Molon Labe. General Tso's Alliance
24
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Posted - 2014.12.13 12:21:00 -
[1] - Quote
Look, I get that you added daily missions as a way to incentivese people to buy AUR boosters and AUR keys for the boxes and make money, but you dont have to be this obvious about it. It just antagonizes the players. Please get rid of those savant mission that force you to activate instant boosters at the end of the match.
The high SP/match objectives still make people want to activate active skill boosters. Since you could theoretically achieve those without a booster, they don't *feel* as insulting and the player that activates the 1day active SP boost to get it gets to feel like he/she is making a smart investment. |
Constable Jones
3dge of D4rkness 3dge of D4rkness.
37
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Posted - 2014.12.13 13:53:00 -
[2] - Quote
Actually, I'm loving these missions. Up to 1.10, I was constantly running a single Passive SP Booster at all times.
I worked out that you needed to earn a little over 10k SP in a single match for Instant-boosting to overtake a 30-Day Passive Booster in terms of AUR-efficiency. A quantity that is pretty hard for me, personally, to reach. Thus, I never bought instant boosters.
However, with the added bonus of the 'Reward' SP, the break-even point becomes a lot lower, not to mention the item rewards for the mission. Thus, I'm probably gonna end up happily spending more money on the game now, as my SP earned per day will increase, even as my SP/AUR ratio becomes more favourable. |
Mister Goo
Abandoned Privilege Top Men.
104
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Posted - 2014.12.13 14:40:00 -
[3] - Quote
Or you wait until the end of match and use the instant boost provided when you have an exceptional game and not waste on daily weekly or monthly boosters.
On a side noteI haven't seen any daily missions yet that required me to use a booster at all to achieve. So far every large number I have seen was totaled for the day meaning I had to do a few more battles to reach the goal, but thats all.
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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ADAM-OF-EVE
Dead Man's Game RUST415
1712
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Posted - 2014.12.13 14:59:00 -
[4] - Quote
ALL MISSIONS ARE OPTIONAL.
get that into your heads before thinking you are forced to buy anything. i don't buy keys and i get on with the game just fine. quit the moaning over stupid things and move on.
All Hail Legion
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Constable Jones
3dge of D4rkness 3dge of D4rkness.
38
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Posted - 2014.12.13 23:24:00 -
[5] - Quote
Mister Goo wrote:On a side note, I haven't seen any daily missions yet that required me to use a booster at all to achieve..
Some of the missions are literally "Use x Instant Boosters." They tend to grant between 4,000 and 5,000 SP per booster used, along with a 1-day Active or Passive Booster (sometimes an Omega), and additionally, IIRC, some quantity of ISK.
If you don't pay for enhanced SP gain, then I can understand the frustration. However, they are working out more profitable for me than constantly running 30-day Passives. (Not to mention sidestepping the expiry glitch that so far cost me the better part of a Million SP) |
Maken Tosch
DUST University Ivy League
10460
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Posted - 2014.12.13 23:41:00 -
[6] - Quote
Drecain Midular wrote:Look, I get that you added daily missions as a way to incentivese people to buy AUR boosters and AUR keys for the boxes and make money, but you dont have to be this obvious about it. It just antagonizes the players. Please get rid of the savant missions that force you to activate instant boosters at the end of the match.
The high SP/match objectives still make people want to activate active skill boosters. Since you could theoretically achieve those without a booster, they don't *feel* as insulting and the player that activates the 1day active SP boost to get it gets to feel like he/she is making a smart investment.
Gamer psychology 101...
I agree. I find it kind of annoying that I'm grinding a ton of matches trying to get a salvaged key or at least wait about 4-7 days to be able to get a key as part of a reward that doesn't involve AUR, yet the market and Daily Missions constantly remind me that I can get those keys for a little AUR.
Considering that these Strongboxes are chance-based like the Florida Lotto, I'm not in any mood to spend money just for a key that has no guarantee that the Strongbox I open will have an item that is at least worth the troubles of grinding for.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10460
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Posted - 2014.12.13 23:48:00 -
[7] - Quote
ADAM-OF-EVE wrote:ALL MISSIONS ARE OPTIONAL.
get that into your heads before thinking you are forced to buy anything. i don't buy keys and i get on with the game just fine. quit the moaning over stupid things and move on.
That's not the point. We know they are 100% optional. The problem comes when a few of the daily missions are only achievable with spending AUR directly such as needing to use the EOM Instant Boost three times to be able to earn a 1-Day Active Booster or a Hacked Encryption Key for that matter. Compare that to non-AUR missions that do reward keys and boosters. Those non-AUR missions that reward boosters and keys seem to be more rare than the direct-AUR mission equivalents.
I'm not saying make the non-AUR equivalents more common. Just make the direct-AUR mission equivalents less common. That's all I'm asking.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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