Spectral Clone
Abandoned Privilege Top Men.
3372
|
Posted - 2014.12.13 08:48:00 -
[1] - Quote
I have noticed this on the Scrambler Rifle (non-assault). Throughout my mouse input investigations I have come across some knowledge about how UE3 actually works:
- UE3 has framerate dependant input. Both buttons/keyboard clicks and movement (source).
This is built into the core of the engine, and is not something that can be fixed with a hotfix (or easily with a patch).
Funkmaster Whale: You can verify this by throwing a grenade at 720p resolution, and then trying to throw a grenade when resolution is lowered. The activation time is very sluggish in 720p, while in 576p (lowest resolution possible for me) it will be a lot more fluent.
If you could record this and show side by side, I think many people will be surprised.
Honestly, this must be one of the main reasons why CCP went over to PC with Project Legion instead, PS3+UE3 was not such a great idea in the first place.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
|
Spectral Clone
Abandoned Privilege Top Men.
3373
|
Posted - 2014.12.13 09:51:00 -
[2] - Quote
Please move this thread to the technical support/bugs section.
I am making a trello item of it right now.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
|
Spectral Clone
Abandoned Privilege Top Men.
3378
|
Posted - 2014.12.13 18:20:00 -
[3] - Quote
Bethhy wrote:Kevall Longstride wrote:Brought to the attention of CCP Rattati.
This University study on the fundamentals of frame rate on a FPS game should be a MUST read for CCP Shanghai and all CPM's. "The rate at which frames are rendered in a computer game directly impacts player performance, influencing both the game playability and enjoyability" http://web.cs.wpi.edu/~claypool/papers/fr/fulltext.pdfHere is a whole PDF explaining the science around it.
Good game engines these days dont have these problems... Similar issues are encountered in embedded systems (my profession), where you these days use a real time operating system to counter that.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
|