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Thread Statistics | Show CCP posts - 0 post(s) |
m621 zma
210
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Posted - 2014.12.11 00:59:00 -
[1] - Quote
And give the 2 light weapon slots and bonuses to the assaults. |
Robocop Junior
research lab
857
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Posted - 2014.12.11 01:01:00 -
[2] - Quote
I agree, except sub out assault and put logi.
If strength were all, tiger would not fear scorpion.
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Boot Booter
Capital Acquisitions LLC General Tso's Alliance
1058
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Posted - 2014.12.11 01:01:00 -
[3] - Quote
Let's just not. |
iKILLu osborne
Titans of Phoenix
516
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Posted - 2014.12.11 01:04:00 -
[4] - Quote
is op trolling?
if you shoot me from the redline i will ensure your death will be a swift one
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Atiim
Titans of Phoenix
14272
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Posted - 2014.12.11 01:10:00 -
[5] - Quote
Zatara Rought is working on that as we speak.
Only, they won't actually be removed from PUBs, just PC. That and the Assaults won't be receiving 2 LW slots.
The 1st Matari Commando
-HAND
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Chimichanga66605
Vader's Taco Shack
231
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Posted - 2014.12.11 01:17:00 -
[6] - Quote
Hell no. Leave my Commando alone!
Mk.0 Specialist, Republic Loyalist
"Badassery is not born, but often thrust upon you." -Franklin Delano Roosevelt
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Joel II X
Bacon with a bottle of Quafe
5010
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Posted - 2014.12.11 02:14:00 -
[7] - Quote
No. |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2736
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Posted - 2014.12.11 03:19:00 -
[8] - Quote
Commandos need a buff or something extra as unique but both exciting AND useful flavour. I know dudes like Attim here will probably defend the Commando 'as is' however I am sure we can all agree that there is certainly room for improvement within the Commando class.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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boba's fetta
Dead Man's Game RUST415
870
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Posted - 2014.12.11 03:23:00 -
[9] - Quote
i have a better idea. lets get rid of the op.
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
166
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Posted - 2014.12.11 04:30:00 -
[10] - Quote
No, let's change the Commando to a light suit with sidearms akimbo ability.
I'm better than laser focused; I'm hybrid focused.
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Jack 3enimble
Titans of Phoenix
565
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Posted - 2014.12.11 04:54:00 -
[11] - Quote
No, dumbshit
Dealing justice with a swift punch in the balls, now in battles near you!
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Banjo Robertson
Random Gunz RISE of LEGION
347
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Posted - 2014.12.11 05:03:00 -
[12] - Quote
m621 zma wrote:And give the 2 light weapon slots and bonuses to the assaults.
Maybe there would be 2 assaults like... gk.0 and gk.b or something, one has two light weapons and lower module slots, the other has one light weapon and more modules |
Joel II X
Bacon with a bottle of Quafe
5014
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Posted - 2014.12.11 05:09:00 -
[13] - Quote
boba's fetta wrote:i have a better idea. lets get rid of the op. Yes. |
Chimichanga66605
Vader's Taco Shack
233
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Posted - 2014.12.11 05:27:00 -
[14] - Quote
If the Commando had a "problem" it would probably be how specialized of a class they are. They really depend on the player having high amounts of SP in Cores to be truly effective. Basically, they seem like a ****** suit to anybody not at level 5 in EVERY module on the Commando. A solution to this "problem" would be to simply increase CPU/PG qualities to favor a lesser SP Merc. However, if you did this, higher SP Mercs like me could make some scary as **** OP as **** fits. I stand on the "Commandos are fine, leave them alone" part of the fence.
Mk.0 Specialist, Republic Loyalist
"Badassery is not born, but often thrust upon you." -Franklin Delano Roosevelt
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2695
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Posted - 2014.12.11 06:19:00 -
[15] - Quote
My idea has always been:
Light frame -Scout -Pilot
Med Frame -Assault (Balanced hp and damage; all around good suit) -Commando (Slightly more base tank than a scout, low fitting space, but huge buffs to weaponry)
Heavy (think Eve roles) -Sentinel (Dreadnaught; mostly unchanged) -Logi (Triage Carrier; mobility similar to current commandos, eq and weapons slots the same but perhaps a few less highs/lows)
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
182
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Posted - 2014.12.11 06:26:00 -
[16] - Quote
Why the commando hate? |
tander09
KILL-EM-QUICK RISE of LEGION
194
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Posted - 2014.12.11 07:13:00 -
[17] - Quote
Robocop Junior wrote:I agree, except sub out assault and put logi. NO!
"The feud shall not be forgotten. But those who forget, never witnessed the true horror."
-Nexle Skimfuse
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Foehammerr
Crux Special Tasks Group Gallente Federation
128
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Posted - 2014.12.11 08:07:00 -
[18] - Quote
Vulpes Dolosus wrote:
-Logi (Triage Carrier; mobility similar to current commandos, eq and weapons slots the same but perhaps a few less highs/lows)
And yet you forget about logi frigates (light) and cruisers (medium) . Analogs from eve would be better served with vehicles (or lack there of currently. ) play style and roles translate better that way.
Rangers Lead The Way!
Beta Vet since 2/5/2013
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Vicious Minotaur
1451
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Posted - 2014.12.11 08:17:00 -
[19] - Quote
Sorry, but no dice. Me and my Amarrian Tree slave both like our Assault bonuses AND our lackluster, borderline role-less Commandos.
Perhaps you should visit a Russian gambling den and steal some of their dice.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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WARxion ForDUST
G0DS AM0NG MEN General Tso's Alliance
166
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Posted - 2014.12.11 08:19:00 -
[20] - Quote
JUDASisMYhomeboy wrote:Why the commando hate?
Because he got killed by a PRO commando in a MLT suit.
Yes, I'm that desperate...
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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1640
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Posted - 2014.12.11 08:41:00 -
[21] - Quote
I rarely see someone do well in a commando suit unless it's bricked out then you may as well use a heavy . Basic commandos are squishy
DUST VIDEOS
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sabre prime
Crux Special Tasks Group Gallente Federation
933
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Posted - 2014.12.11 09:35:00 -
[22] - Quote
m621 zma wrote:And give the 2 light weapon slots and bonuses to the assaults. They are currently doing that in legion.
The slow blade penetrates the shield.
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Repe Susi
Rautaleijona
1595
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Posted - 2014.12.11 09:39:00 -
[23] - Quote
No. Commando is the only one interesting infantry role.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Mad Syringe
ReDust Inc.
393
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Posted - 2014.12.11 12:02:00 -
[24] - Quote
Leave the friggin commando alone!
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Mejt0
Fat'Kids are Hard to Kidnap
574
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Posted - 2014.12.11 12:55:00 -
[25] - Quote
Only minmando is worth using. Rest are slow, big meat balls
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Spectral Clone
Abandoned Privilege Top Men.
3323
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Posted - 2014.12.11 13:19:00 -
[26] - Quote
Vulpes Dolosus wrote:My idea has always been:
Light frame -Scout -Pilot
Med Frame -Assault (Balanced hp and damage; all around good suit) -Commando (Slightly more base tank than a scout, low fitting space, but huge buffs to weaponry)
Heavy (think Eve roles) -Sentinel (Dreadnaught; mostly unchanged) -Logi (Triage Carrier; mobility similar to current commandos, eq and weapons slots the same but perhaps a few less highs/lows)
That is actually an awesome idea. I hope CCP reads this.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Bahirae Serugiusu
Vendetta Reactionary Force
346
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Posted - 2014.12.11 13:27:00 -
[27] - Quote
Vicious Minotaur wrote:Sorry, but no dice. Me and my Amarrian Tree slave both like our Assault bonuses AND our lackluster, borderline role-less Commandos.
Perhaps you should visit a Russian gambling den and steal some of their dice.
Amarr and Minmatar Assault bonus=great Gallente=Meh Caldari=Needs improvement
The State will always survive.
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Meeko Fent
True Illuminate
2272
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Posted - 2014.12.11 13:51:00 -
[28] - Quote
I never really thought the commies were that bad off...
Their fighting stats aren't too bad. I agree that their auxielery stats are crummy.
I imagine a proto commie would be worse then a proto assault, cause they get to stack more plates and xtenders at proto.
I am the bluedot. And I will rise again.
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Meeko Fent
True Illuminate
2272
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Posted - 2014.12.11 13:55:00 -
[29] - Quote
Another thing to remember is that how good the commies racial rifle is is a big determiner of its effectiveness. I def wouldn't think a CalMando is very good because the RR is not particularly amazing. It's very kick heavy, just for a breach AR.
The MinMando is great because it both has a good rifle (CR) and synergizes well with it and the bonus.
I am the bluedot. And I will rise again.
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benandjerrys
NECROM0NGERS
59
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Posted - 2014.12.11 14:07:00 -
[30] - Quote
The commando is like how the eve battlecruiser was light weapons with a larger sig radius and increased hit detection. Glass cannon. But not even close to pre nerf hurricane/drake status |
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