Shutter Fly
Molon Labe. General Tso's Alliance
458
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Posted - 2014.12.11 22:53:00 -
[1] - Quote
Leadfoot10 wrote: My next 13 boxes:
Balac's AR x1 (woo hoo!!!!) Basic RR x12 Commando C/1 x28 Advanced Cloak x18 Frontline SI MK II-A x7 Frontline SI MK II-A x9 Advanced Armor Repper x19 Defender SI MK II-C x9 Enhanced CPU upgrade x28 Complex KinCat x28 Defender SI MK II-G x9 Frontline SI MK II-C x9 Complex Shield Energizer x24
Apparently, RNG still doesn't like me. Not surprising I suppose, but, on the bright side, I did manage one officer weapon last night.
The keys to open the above cost about 9k AUR, and it still seems a bit steep given what I've received.
Alas, I'm hard-headed, so I'll keep at it a bit longer.....and share my results here.
Can confirm, I was present during this particular set of unboxings. Definitely never spending AUR on a key.
Gumby 4 Hire wrote:Just got my first key. Was a reward for the "earn 105k SP in 1 day" mission. Allowed me to open 1 of the 5 boxes acquired from the other daily missions. 22x 'Pyrus' Nova Knives (STD version, no skills required).
An alt merc of mine had the mission "earn 21999 SP in 1 battle" as well as the bonus mission of completing all 10 dailies, both with a key as the reward. The keys are out there without having to spend AURUM, which helps quiet the PTW argument still floating around...
Umm, I don't know if this was meant as sarcasm, but both of those keys required the use of boosters. I'm sure it's no accident that most of the missions that reward keys are some of the most difficult to obtain, a good number of them requiring the use of boosters.
The rewards from strongboxes are vastly disproportionate to the potential reward of using a key. Regardless of the people who have gotten decent rewards, Leadfoot's results should be completely impossible considering both the cost and rarity of keys.
Even if the rewards were better, the ratio of keys to boxes is still incredibly low. A 1:2 or 1:3 ratio of keys to strongboxes would be much more reasonable, and still leave plenty of incentive to buy keys. If someone has 30 boxes and gets decent loot out of 8 of the 10 boxes they open, they will be very likely to buy keys to open the rest. Currently, someone is lucky to get 1-2 keys for 15+ boxes. If one or both of those keys ends up being underwhelming, most people are very unlikely to even consider buying more. |