CeeJ Mantis
Mantodea MC
110
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Posted - 2014.12.09 16:17:00 -
[1] - Quote
Currently all plasma rifle variant have the same total ammo capacity. I would like to see this changed so that way they are more in line with other rifles. It is strange to have 20 clips on my tactical plasma rifle, & 6 on my assault plasma rifle. If you keep the ratio the same, but with the new numbers, I would have around 600 total rounds on a tactical plasma rifle, which is wholly unnecessary as tactical weapons are already extremely ammo efficient.
Also, I believe that more rounds per burst is a detriment to the burst plasma rifle. The main problem I have using it is that targets don't like to stand still for long enough to be hit by all of the rounds. I honestly prefer a 3 round burst as it is just enough to be relevant, but not too much. This is partly why you don't see many 4-5 round burst weapons in reality.
Otherwise, things seem good. Glad to see armor plates get to bed down a notch. Basic plates we just too good to pass up before, and I am now, for the first time, seriously considering the ferroscale plate as an option for my scouts. And heavies will be taken down a notch, which is needed.
Longest plasma cannon kill: 236.45m
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CeeJ Mantis
Mantodea MC
112
|
Posted - 2014.12.12 07:19:00 -
[2] - Quote
CCP Rattati wrote:ASCR needs love and the Burst, any users that want to get their weapons buffed? I used the burst a lot before the tac ar got it's kick reduced. I found it felt really great when I got head shots. It's low ADS recoil made that really easy. I found the four round burst to be a bit of a hindrance as my target would often dodge the last round and the extra shot depletes my clip more quickly. I would prefer a 3 round burst. Feels more precise that way.
The problem seems to stem from the superior performance from it's nearest competitors. The combat rifle, the breach AR, and the tac AR. The combat rifle has more range, fires nearly fully automatically and has very low hipfire spread, and the breach AR has fully automatic with low spread. The tac AR has more range and DPS for the same semi-auto firing type.
The Burst AR is by no means bad, it's just moderate, and nobody in New Eden uses weapons that aren't either overpowered, or really easy to operate effectively.
Longest plasma cannon kill: 236.45m
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