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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5670
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Posted - 2014.12.06 14:18:00 -
[1] - Quote
AV isn't too strong right now.
You're all talking about ONE AV weapon so quit being coy and come out and say you think swarms are OP.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5673
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Posted - 2014.12.06 20:17:00 -
[2] - Quote
manboar thunder fist wrote:Lol I have a level 4 forge and it takes out all vehicles in a clip Very up Learn to read.
Did I say UP?
I said it wasn't "too strong"
And you haven't yet encountered the gunnlogis from hell. they take six shots from an IAFG minimum if you cannot shenanigan your way into the weakspot.
Those are hilariously fun to fight.
I also don't use swarms.
So I don't give a rat's ass about them except to idly blap their users on the other team.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5681
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Posted - 2014.12.07 16:21:00 -
[3] - Quote
THUNDERGROOVE wrote:Breakin Stuff wrote:AV isn't too strong right now.
You're all talking about ONE AV weapon so quit being coy and come out and say you think swarms are OP. I mean it does only take 2 volleys of Minmatar Commando swarms to down a complex 60 plated Incubus. It's hardly even ISK intensive considering you don't actually need to run the prototype swarms on a prototype suit. The suit never should have gotten a bonus to swarm damage.
you get the same effect from a proto gallente assault. the max minmando nets about +40 actual damage. TTK is identical.
It's amazing how people think commandos have any significant advantages over assaults.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5683
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Posted - 2014.12.08 09:01:00 -
[4] - Quote
Racro 01 Arifistan wrote:Breakin Stuff wrote:AV isn't too strong right now.
You're all talking about ONE AV weapon so quit being coy and come out and say you think swarms are OP. if av was under powered. madruagr with ion cannon rolls up next to me in my gall assault suit with wykomi swarm/lai dai pcked nades sitting on 2 k-2 hives. let off 2 swarm volleys follow up with nade spam......*boom* maddy destruction......blasters really need to be more threating at point blank range. thank you community for nerfing blaster tanks into harmless beast's that av can mill for points and kills without being TOO much of cannon fodder for the shortest rnages tank tank that in theory would be ripping you to shreds with plasma.
Did I ever claim underpowered?
Sating "AV is not too strong" is a far cry from "AV is UP."
I am crazy, not stupid.
Reading comprehension. Get some.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5683
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Posted - 2014.12.08 09:04:00 -
[5] - Quote
True Adamance wrote:Breakin Stuff wrote:THUNDERGROOVE wrote:Breakin Stuff wrote:AV isn't too strong right now.
You're all talking about ONE AV weapon so quit being coy and come out and say you think swarms are OP. I mean it does only take 2 volleys of Minmatar Commando swarms to down a complex 60 plated Incubus. It's hardly even ISK intensive considering you don't actually need to run the prototype swarms on a prototype suit. The suit never should have gotten a bonus to swarm damage. you get the same effect from a proto gallente assault. the max minmando nets about +40 actual damage. TTK is identical. It's amazing how people think commandos have any significant advantages over assaults. It does however add up when you add in proficiency, damage modules, and other exterior benefits. The 10% + 15% + 7 (or 12ish)% really adds up.
It would if bonuses were addative, not multiplicative.
When all is said and done the only damage changer betewwn a galassault ans minmando is you trade a single damage mod for +10% to damage.
The actual number difference is trivial and does not alter TTK.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5683
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Posted - 2014.12.08 10:59:00 -
[6] - Quote
You get the total of the skill bonus so 1.1.
And 160 damage isn't enough to change the number of shots to kill except in edge cases.
I tested this with a damage modded IAFG.
I was able to squeeze out about another 150 damage/shot.
Made no difference in any case except for tanked LAVs.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5683
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Posted - 2014.12.08 11:07:00 -
[7] - Quote
True Adamance wrote:Breakin Stuff wrote:AV isn't too strong right now.
You're all talking about ONE AV weapon so quit being coy and come out and say you think swarms are OP. Well that's subjective. If players are having trouble with Armour HAV then they are bad AVers....... Shields on the other hand....yeah they're a bit out of control.
We need shield busting weapons that suck vs. Armor.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5685
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Posted - 2014.12.08 18:53:00 -
[8] - Quote
Thaddeus Reynolds wrote:which can have a TTK difference against regular LAVs too (assuming my assumption about how skills stack is correct) Your assumption is incorrect. this has been tested to death.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5690
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Posted - 2014.12.09 12:59:00 -
[9] - Quote
I love how everyone screams that militia AV BPOs are unfair even though the only way you're killing a vehicle is with 3-4 of them unless you're AV Jesus.
Hate to say it, but the ability to mass Fire upon you does not make a weapon OP.
This is almost as good as marauder pilots in beta screaming about MLT weapons because people like me would wait to pull the trigger for a killshot.
OMG MLT AV IS OP IT SHOULD BE UTTERLY WORTHLESS!!!
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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