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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Rattati
C C P C C P Alliance
12587
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Posted - 2014.12.02 16:26:00 -
[1] - Quote
Fox Gaden wrote:hold that wrote:not sure why the cal logi, who specializes in hives, the most costly of equipment, would have the lower bandwidth than gal and min logi. gal and min specialize in scanners and rep tools, and those items are not penalized with bandwidth at all. This is just one of many issues which will continue to be debated regarding the Bandwidth system. The introduction of Bandwidth is a big and positive step forward in my opinion, but there will have to be additional tweaks made before we get it right. That being said, I think we will do a better job of tweaking it once we have some hands on experience with it, so lets wait and try it out in-game, reach informed opinions, and meet back here on the forums in about 3 weeks for a thread of constructive feedback. Agreed?
Man, those are obviously reversed in the patch notes...
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
12587
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Posted - 2014.12.02 16:29:00 -
[2] - Quote
Jebus McKing wrote:Are we still getting the Assault suit profile buff to 45db? yes, needs adding to patch notes
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
12647
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Posted - 2014.12.03 00:40:00 -
[3] - Quote
To clarify, players can request to be a part of the Community Crowdsourcing Trello by sending an email to [email protected]. Then they can add ideas directly to the Board.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
12679
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Posted - 2014.12.03 05:07:00 -
[4] - Quote
Jaysyn Larrisen wrote:CCP Rattati wrote:To clarify, players can request to be a part of the Community Crowdsourcing Trello by sending an email to [email protected]. Then they can add ideas directly to the Board. Very nifty idea, Rattati. just to be clear...we post a new "card" under the appropriate header and the feedback is noted or commented on over time by the Dev team, correct? Example: Under Equipment > Counter-Uplink > "create uplink variant that inhibits the use of deployed enemy uplinks within X area under Y conditions" Just want to make sure the rules of the road are clear.
Yes exactly. I am actually thinking of sharing our collection so players can browse what we already have.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
12709
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Posted - 2014.12.03 09:59:00 -
[5] - Quote
Amazing, thanks so much for that!
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
12822
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Posted - 2014.12.04 06:29:00 -
[6] - Quote
Zeylon Rho wrote:As a side note, I'm curious if Scrambler/LR beams are going to be changing as you move up tiers, are going to have fixed colors, or... what.
I always loved the color variety in crystals for the lasers in EVE. You could have a bank of rainbow cannons on the broadside of your ship.
For my interest, what is the progression in colors in EVE?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
13273
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Posted - 2014.12.10 09:54:00 -
[7] - Quote
Alcina Nektaria wrote:Dear Diary,
Chapter 1: What a Surprise....
As I was checking out the new features of the recent DUST514 update. Graphical features were a plus, daily bonuses were even pleasing to me. I had read the patch notes and was on the fence about how the entire ordeal would fair with me. So far things were looking up.
Squaded up with some buddies, I entered a match and deployed in my Uplink suit to check out the supposed "buff" to the Logistics role that had been mentioned. On my way to an objective, I dropped an uplink and then dropped another at the objective. Everything seemed fine until I ran to another objective and dropped a different kind of uplink.
........... I don't even think I need to say what happened next.
Chapter 2: Asinine.
One would think, having the bandwidth would be a good idea. In fact, I think it's a great idea, but my findings show that CCP has messed up once again. I can't place uplinks, and have nanohives out at the same time. So, my whole thought process is how am I supposed to help my team?"
Honestly, what is the point of even being Logistics anymore if you can't give your teammates SUPPORT with places to spawn or ammunition. This is completely ridiculous. Way to go, CCP.
Chapter 3: Nothing More to Say
Honestly, I have two options. Either I respec into a different class or I delete this POS game from my console. The whole thing that kept me playing is that I loved being a support role, I wasn't forced into slaying unless I absolutely have to, but now I feel like i'm being forced to actually kill things. wtf.
Other than LYING to us about a logistics "buff" that was really a nerf, the 1.10 seems cool, but you didn't just break the camel's back with a straw, you dumped a whole damn mountain on it and crushed it.
The current logistics bandwidth is too low, and a fix is underway. You can deploy uplinks and nanohives.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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