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Atiim
Titans of Phoenix
14061
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Posted - 2014.12.01 15:09:00 -
[1] - Quote
The first problem, is that the hills and mountains on most maps are too low, making it impossible to counter high-ground campers until the peek their heads out. An easy example would be that one socket with the two buildings and really high tower.
Another problem I saw, is that there are too many fences and rails. This blocks what would otherwise be great places to Snipe, and doesn't make sense as any other weapon can be used perfectly in those areas since they don't require that you crouch.
Then there's the fact that you have to crouch to remove the sway. I understand there being an initial sway to prevent quick-scoping, but why require that you crouch if you're going to be stationary? All it does is stop you from sniping in places where it would actually make sense to snipe.
I also feel as if there aren't enough vantage points, especially in Skirmish where there are multipule objectives and places of interest. And of those few vantage points, most are very easy to find and visiting them will get you killed with ease.
But enough with my problems, what are yours with Sniping?
The 1st Matari Commando
-HAND
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Ripley Riley
Incorruptibles
5178
|
Posted - 2014.12.01 15:18:00 -
[2] - Quote
Atiim wrote:But enough with my problems, what are yours with Sniping? It prevents my blueberries from assisting me with earning a victory.
My advice to you, playa...
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OliX PRZESMIEWCA
Academy Inferno E-R-A
223
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Posted - 2014.12.01 15:19:00 -
[3] - Quote
I don't have this problem. Normal people snipe with forge |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2615
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Posted - 2014.12.01 15:22:00 -
[4] - Quote
Atiim wrote: But enough with my problems, what are yours with Sniping?
That they exist in the first place.
Semi-joking aside, I dont see why you cant steady the scope while standing up. I would use the tactical sniper more as a midrange / longrange marksman weapon if I didn't have to crouch to steady the bloody thing.
That's my problem with snipers. They just want to set up shop somewhere safe and camp / snipe away while honestly rarely ever contributing much to the battle at hand.
I want to be mobile, moving around the battlefield with my dampened scout picking off targets as I can. Not being anchored to one spot in a heavy suit like some sort of paper weight.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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BIoody 619
D3ATH C4RD
26
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Posted - 2014.12.01 15:23:00 -
[5] - Quote
Atiim wrote:The first problem, is that the hills and mountains on most maps are too low, making it impossible to counter high-ground campers until the peek their heads out. An easy example would be that one socket with the two buildings and really high tower.
Another problem I saw, is that there are too many fences and rails. This blocks what would otherwise be great places to Snipe, and doesn't make sense as any other weapon can be used perfectly in those areas since they don't require that you crouch.
Then there's the fact that you have to crouch to remove the sway. I understand there being an initial sway to prevent quick-scoping, but why require that you crouch if you're going to be stationary? All it does is stop you from sniping in places where it would actually make sense to snipe.
I also feel as if there aren't enough vantage points, especially in Skirmish where there are multipule objectives and places of interest. And of those few vantage points, most are very easy to find and visiting them will get you killed with ease.
But enough with my problems, what are yours with Sniping?
I use the TSR aka Tactical Sniper Rifle it may have the lower damage but the ROF is high enough.
most common places to find a sniper is between
1 redline
2 crouching some in the ground
3 locate navohive in the mountains or in the ground
4 lastly if your getting sniper get out of there soon as possible
Gellente Region = Freedom Fighters
{STD} Breach Assault + Red Dot = +50
SkillPoints Over 9,999,999,999
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Atiim
Titans of Phoenix
14063
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Posted - 2014.12.01 15:24:00 -
[6] - Quote
Ripley Riley wrote:Atiim wrote:But enough with my problems, what are yours with Sniping? It prevents my blueberries from assisting me with earning a victory. Those AFKers who's character just so happens to be holding a SR blueberries wouldn't have assisted you, they would've gone 0/20 and lost the match even faster.
The 1st Matari Commando
-HAND
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pagl1u M
Dead Man's Game RUST415
974
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Posted - 2014.12.01 15:28:00 -
[7] - Quote
My problem with sniping is that it is easyway but it isnt effective.
What I mean?
Easyway: you can just Sit there with a tanked suit risking almost nothing, your kdr Goes high, your isks go high, you risk close to nothing and earn a lot,
Non effective: while being easyway snipers are rarely (almost never) effective. Last sniper I saw in a PC was in first days of PC. Snipers are close to useless, they earn a couple o kills but cant effect the battlefield.
What I would like is CCP not buffing them, to not make them even more easyway, but at the same time make more effective.
An example on how they could do so? If a sniper see an enemy he can Mark him (like if the enemy was scanned by an active scabner) for some seconds, to let everyone see him. The sniper also gains some WP for the Mark and more points if the player is killed while marked.
This is just a simple idea I had in this moment so it might be stupid, but I really thing CCP should make them more effective without any straight buff.
One of the few assaults you'll find in a PC match!
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Mejt0
Fat'Kids are Hard to Kidnap
545
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Posted - 2014.12.01 15:33:00 -
[8] - Quote
I don't have problem with these snipers who move&snipe.
I have problem with snipers that camp in hills, and their heads are glitched behind textures.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Ripley Riley
Incorruptibles
5180
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Posted - 2014.12.01 15:38:00 -
[9] - Quote
Atiim wrote:Ripley Riley wrote:Atiim wrote:But enough with my problems, what are yours with Sniping? It prevents my blueberries from assisting me with earning a victory. Those blueberries wouldn't have assisted you, they would've gone 0/20 and lost the match even faster learned how to play Dust 514 in the fight instead of engaging in high reward, low risk behavior on the sidelines.
My advice to you, playa...
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Tyjus Vacca
The United Socialist Liberation Front
290
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Posted - 2014.12.01 15:44:00 -
[10] - Quote
pagl1u M wrote: This is just a simple idea I had in this moment so it might be stupid, but I really thing CCP should make them more effective without any straight buff.
thales
sniper changes !!? O_o
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Tyjus Vacca
The United Socialist Liberation Front
290
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Posted - 2014.12.01 15:49:00 -
[11] - Quote
Atiim wrote:
But enough with my problems, what are yours with Sniping?
idk sniping honestly right now seems to be in a better place than it ever has been.... however I could use a little more incentive to use proto snipers maybe higher magnification, range, or clip/ammo capacity anything other than just straight up dmg.... I do enough of that
sniper changes !!? O_o
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hold that
Krusual Covert Operators Minmatar Republic
433
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Posted - 2014.12.01 16:05:00 -
[12] - Quote
don't like how slow they move when scoped i also wonder where the hell my bullets go when i try to use them like a shotgun |
Mossellia Delt
Militaires Sans Jeux
1903
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Posted - 2014.12.01 16:28:00 -
[13] - Quote
My problem with known snipers is them leaving a battle if the sockets not good for them.
Grab another weapon you tools.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Kodho
Hidden Suppression
65
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Posted - 2014.12.01 17:50:00 -
[14] - Quote
Atiim, I agree on all points. Not being able to stand without rifle sway severely hampers getting in closer to the action. Yes, sniper locations are limited because the terrain has/is not beneficial to our trade.
To those who hate snipers...I suggest you change the way you play the game. Use cover and don't be stupid and run out in the open, top of pipes and buildings. You know we are there, why put yourself in that position. Don't be pissed when we kill you.
Secondly, come and get us. I have been the victim of more and more counter snipes as of late. I like it! It adds to the gameplay when instead of crying about snipers someone counters. I'll be honest, if I'm getting kills and assist I will stay in my location until I'm found or someone counters me.
Long Live the Scout!
Kodho
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Kodho
Hidden Suppression
65
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Posted - 2014.12.01 17:54:00 -
[15] - Quote
Delt, my gun game is horrible. I will grab another weapon if you would like. You better hope I'm not on your team because I'm terrible! So, I'll continue to leave maps that I am of no use unless you want me to run in your squad. Leaving seems to be the polite thing to do.
Long Live the Scout!
Kodho
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Darrius Smithmage
70
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Posted - 2014.12.01 19:26:00 -
[16] - Quote
If my calmando railrifle can't hit you my TAC sniper will. I use it do defend points when I see a enemy but way out of my RR optimal range. Calmando ranger out.
CalFW roleplayer I play for no one but the state. I rep no corp nor channel and they don't rep me Im a solo calfw vet.
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Joel II X
Bacon with a bottle of Quafe
4862
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Posted - 2014.12.01 20:18:00 -
[17] - Quote
Kodho wrote:Delt, my gun game is horrible. I will grab another weapon if you would like. You better hope I'm not on your team because I'm terrible! So, I'll continue to leave maps that I am of no use unless you want me to run in your squad. Leaving seems to be the polite thing to do. That seems to be the reason for many.
I am originally a sniper because I prefer to relax and let the kill come. Chances are, you'll get the lowest number of kills in a match, but sometimes, your team really needs a sniper on over watch. |
Raptor Princess
ALLOTEC INC
96
|
Posted - 2014.12.01 20:37:00 -
[18] - Quote
I hate that extra cover was added to objectives that I used to be able to defend from afar. It felt like the only purpose of that was to discourage snipers or make them less useful.
Also, I get really frustrated with the poor hit detection and issues with rendering. I can sometimes see another sniper's head, but can't hit it, no matter how hard I try. |
John Demonsbane
Unorganized Ninja Infantry Tactics
4767
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Posted - 2014.12.01 20:55:00 -
[19] - Quote
Definitely the glitched rendering for me.
I stopped being a frequent sniper long ago once it stopped being effective and I got into logi-ing. But, I still like to counter-snipe. It has got to be one of the most frustrating things in this game to try and do for the past several months, you just ping away at the head of that f*cker with the Thales for like a whole clip and... nothing!
(The godfather of tactical logistics)
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Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
250
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Posted - 2014.12.01 21:00:00 -
[20] - Quote
My problem with sniping is that it can still be done so far in the damn redline.
My other problem is people sniping through the tops of hills so I can't get a shot back at them.
The biggest problem is that a sniper no longer renders visible on my screen at a distance where they can still hit me.
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
147
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Posted - 2014.12.01 21:07:00 -
[21] - Quote
You know what would fix this right away? Foliage. Foliage that gives you partial and directional protection. This would be true to form for sniping. Replace the top of the hill sniping with in front of the hill behind foliage sniping. Then prevent firing from atop a redline hill that you can back down behind.
Also, I thought the cloak was going to assist snipers like a futuristic ghillie suit rather than give shotgun scouts a further leg up. Shotgun ninja scouting was never at a disadvantage, it was the general use of scout suits, particularly as sniper suits that was the problem.
I'd love to see an advantage given to using the scout suit for sniping over a medium or heavy suit. The shoot once from cloak makes too much sense. It is only one shot. Once you do that you become decloaked and exposed.
I'm better than laser focused; I'm hybrid focused.
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
147
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Posted - 2014.12.01 21:19:00 -
[22] - Quote
Atiim wrote:Ripley Riley wrote:Atiim wrote:But enough with my problems, what are yours with Sniping? It prevents my blueberries from assisting me with earning a victory. Those AFKers who's character just so happens to be holding a SR blueberries wouldn't have assisted you, they would've gone 0/20 and lost the match even faster.
I've dropped my sniper skills and gone dropshipping. However, I pull out the mil rifle when I see an opportunity for sniping to help. When the dom objective is being camped and we're held back and I know of a place to get a good bead I do that.
Dropshipping with a blaster though seems to do the same thing. It may not hit anything, but it makes the reds scatter and have to deal with me rather than the infantry blue shooting at him.
Otherwise, I've gone to marking a dot on my screen and sniping close without scoping when my team is holding the objective and I can shoot out from a mid point. I haven't done a lot of that vs. dropshipping and playing alt chars.
I'm better than laser focused; I'm hybrid focused.
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Leadfoot10
Molon Labe. General Tso's Alliance
2382
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Posted - 2014.12.01 23:03:00 -
[23] - Quote
Kodho wrote:Delt, my gun game is horrible. I will grab another weapon if you would like. You better hope I'm not on your team because I'm terrible! So, I'll continue to leave maps that I am of no use unless you want me to run in your squad. Leaving seems to be the polite thing to do.
Learn to logi?
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LUGMOS
YELLOW JESUS EXP FORCE
976
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Posted - 2014.12.01 23:06:00 -
[24] - Quote
Hit detection, only a losing strategy, and as someone said, effective but doing nothing for your team.
My problems with sniping.
Quafe
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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One Eyed King
Land of the BIind
6276
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Posted - 2014.12.01 23:10:00 -
[25] - Quote
My problem with it is that, despite its broken state, it is still the most viable role once the imbalanced game hits the fan and there is no way to profitably do anything else while not AFKing.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Immortal John Ripper
26131
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Posted - 2014.12.01 23:11:00 -
[26] - Quote
Atiim wrote: But enough with my problems, what are yours with Sniping?
1. It is boring. 2. Takes no skill, first few times I did it I went 20/0 with a couple times 30/0. 3. People who think lifetime KDR is relevant will look up to you. 4. Your cult starts to copy you, increasing the # of snipers in the game by 15%
I am the greatest gamer of all time.
Like if you agree.
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General John Ripper
26158
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Posted - 2014.12.01 23:11:00 -
[27] - Quote
Atiim wrote: But enough with my problems, what are yours with Sniping?
1. It is boring. 2. Takes no skill, first few times I did it I went 20/0 with a couple times 30/0. 3. People who think lifetime KDR is relevant will look up to you. 4. Your cult starts to copy you, increasing the # of snipers in the game by 15%
I am the greatest gamer of all time.
Like if you agree.
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Henrietta Unknown
Kirjuun Heiian
573
|
Posted - 2014.12.01 23:30:00 -
[28] - Quote
It's boring to stagnate in the redline. Even guarding a lone objective warrants heightened alertness and utility.
Best fit is Gallente or Caldari Scout taking points with NK, then guarding indoor Obj with NK or outdoor Obj with SR. Thrilling.
Give the Magsex some love.
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manboar thunder fist
Dead Man's Game RUST415
280
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Posted - 2014.12.01 23:59:00 -
[29] - Quote
Whatever this post is about. Agreed.
So frustrating 30-1 26-1 42-1 How can I avoid that sniper headshot every time it gets me and ruins my match
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
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Spademan
Fatal Absolution General Tso's Alliance
4830
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Posted - 2014.12.02 00:03:00 -
[30] - Quote
Atiim wrote:Another problem I saw, is that there are too many fences and rails. This blocks what would otherwise be great places to Snipe, and doesn't make sense as any other weapon can be used perfectly in those areas since they don't require that you crouch. Would be nice if you could rest the rifle on these to get rid of sway.
Oh well.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Iron Wolf Saber
Den of Swords
17918
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Posted - 2014.12.02 00:05:00 -
[31] - Quote
Atiim wrote:The first problem, is that the hills and mountains on most maps are too low, making it impossible to counter high-ground campers until the peek their heads out. An easy example would be that one socket with the two buildings and really high tower.
Another problem I saw, is that there are too many fences and rails. This blocks what would otherwise be great places to Snipe, and doesn't make sense as any other weapon can be used perfectly in those areas since they don't require that you crouch.
Then there's the fact that you have to crouch to remove the sway. I understand there being an initial sway to prevent quick-scoping, but why require that you crouch if you're going to be stationary? All it does is stop you from sniping in places where it would actually make sense to snipe.
I also feel as if there aren't enough vantage points, especially in Skirmish where there are multipule objectives and places of interest. And of those few vantage points, most are very easy to find and visiting them will get you killed with ease.
But enough with my problems, what are yours with Sniping?
Noted however not sure how much we can change up with this.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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DeadlyAztec11
Ostrakon Agency
6253
|
Posted - 2014.12.02 00:07:00 -
[32] - Quote
I'm fine with sniping now. Add two Complex Light mods and two enhanced dampeners to an Assault suit + advanced sniper rifle and level IV in sniping. You won't need anything else.
Feels just hard enough to discourage noobs from pursuing it and rewards people who are good at it. Some people will continue to snipe and suck, but that can't be helped.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Mossellia Delt
Militaires Sans Jeux
1909
|
Posted - 2014.12.02 00:10:00 -
[33] - Quote
Kodho wrote:Delt, my gun game is horrible. I will grab another weapon if you would like. You better hope I'm not on your team because I'm terrible! So, I'll continue to leave maps that I am of no use unless you want me to run in your squad. Leaving seems to be the polite thing to do.
I'll be happy for you to run in my squad Kodho. Maybe skill into swarms for AV if your gun game is really bad. Try piloting? Even running a dropships with a gunner or yourself as a gunner would be great. Show more faith in your skills!
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Tyjus Vacca
The United Socialist Liberation Front
292
|
Posted - 2014.12.02 00:13:00 -
[34] - Quote
Immortal John Ripper wrote:Atiim wrote: But enough with my problems, what are yours with Sniping?
1. It is boring. 2. Takes no skill, first few times I did it I went 20/0 with a couple times 30/0. 3. People who think lifetime KDR is relevant will look up to you. 4. Your cult starts to copy you, increasing the # of snipers in the game by 15%
Ive seen very few players in this game that can consistently get 15+ kills with sniper rifles, and even I have trouble getting more than 30........ so either your a sniper god or a liar
sniper changes !!? O_o
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Everything Dies
Chatelain Rapid Response Gallente Federation
1091
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Posted - 2014.12.02 02:34:00 -
[35] - Quote
Problems: 1. Headshot bonus has effectively negated the need to use anything other than the cheapest version of sniper rifles. 2. CCP has made the conscious decision to make sniping more difficult by adding more obstructions around congested areas. Understandable for maps like Manus Peak where you could pick off anyone that tried to hack a node, less so when nodes are now being placed inside of buildings and giving snipers little to shoot at. 3. A sniper that can't find targets to kill has no other way of contributing to the battle. As others have pointed out, at least allow them to act as spotters and highlight an enemy on the Tacnet. 4. Rendering is still a big issue. On the rare map where I can actually line up a shot to defend a node, the enemy will often not render until after I pass over them once or twice with the reticule...even on heavies.
Mike Patton is the greatest singer in music. Proof
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John Demonsbane
Unorganized Ninja Infantry Tactics
4772
|
Posted - 2014.12.02 03:40:00 -
[36] - Quote
Leadfoot10 wrote:Kodho wrote:Delt, my gun game is horrible. I will grab another weapon if you would like. You better hope I'm not on your team because I'm terrible! So, I'll continue to leave maps that I am of no use unless you want me to run in your squad. Leaving seems to be the polite thing to do. Learn to logi?
Lol! Worked for me...
(The godfather of tactical logistics)
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Jack 3enimble
Titans of Phoenix
497
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Posted - 2014.12.02 05:22:00 -
[37] - Quote
Tyjus Vacca wrote:Atiim wrote:
But enough with my problems, what are yours with Sniping?
idk sniping honestly right now seems to be in a better place than it ever has been.... however I could use a little more incentive to use proto snipers maybe higher magnification, range, or clip/ammo capacity anything other than just straight up dmg.... I do enough of that
So you can sit further back in the redline? |
Her Chosen
Grade No.2
89
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Posted - 2014.12.02 07:25:00 -
[38] - Quote
For some reason they are allowed to fire their weapon 150m further than the next closest weapons in the game. Why isn't 300m enough?
I'm all for snipers, but they should have to do it in the field of play, like everyone else. Most maps can have snipers able to shoot all the way to the objective, yet be so far back in the redline, that it would conclude in suicide to try and remove them. That's including the use of an ADS.
I think snipers should be more than a annoying scrub mechanic on the battlefield. I'm all for having them cover area around objectives, but not from in accessible locations. Its unbalanced.
The fact that you can sit so far away that the game doesn't even render(a sniper's biggest challenge) properly should tell you that it's ridiculous. |
Symbioticforks
Pure Evil. Capital Punishment.
941
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Posted - 2014.12.02 10:15:00 -
[39] - Quote
I think we all know where I stand on sniping.
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Atiim
Titans of Phoenix
14075
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Posted - 2014.12.02 14:25:00 -
[40] - Quote
CommanderBolt wrote:Atiim wrote: But enough with my problems, what are yours with Sniping?
That they exist in the first place. Semi-joking aside, I dont see why you cant steady the scope while standing up. I would use the tactical sniper more as a midrange / longrange marksman weapon if I didn't have to crouch to steady the bloody thing. That's my problem with snipers. They just want to set up shop somewhere safe and camp / snipe away while honestly rarely ever contributing much to the battle at hand. I want to be mobile, moving around the battlefield with my dampened scout picking off targets as I can. Not being anchored to one spot in a heavy suit like some sort of paper weight. Who is this "they" of which you speak? Of all the Sniper threads created I've yet to see one person (who snipes) defend the crouching mechanics, while I've seen several push for it's removal.
Though I should mention that Heavy suits are terrible for Sniping as you're easy to find, slow, and will be OHK'd by an enemy Sniper either way. I agree on your other points though.
The 1st Matari Commando
-HAND
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Tyjus Vacca
The United Socialist Liberation Front
294
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Posted - 2014.12.02 15:30:00 -
[41] - Quote
Jack 3enimble wrote:Tyjus Vacca wrote:Atiim wrote:
But enough with my problems, what are yours with Sniping?
idk sniping honestly right now seems to be in a better place than it ever has been.... however I could use a little more incentive to use proto snipers maybe higher magnification, range, or clip/ammo capacity anything other than just straight up dmg.... I do enough of that So you can sit further back in the redline?
yeah because I'm the "poster boy" of red line snipers........ its best not to say anything, if your just gonna say something stupid
sniper changes !!? O_o
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Tyjus Vacca
The United Socialist Liberation Front
294
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Posted - 2014.12.02 15:35:00 -
[42] - Quote
Symbioticforks wrote:I think we all know where I stand on sniping.
I honestly don't see your problem with the new mechanics...... I've been doing better than ever before, I'll admit the Charge is now the worst Sniper Rifle but its still in a better than it was before, what is ruins sniping for you ?
sniper changes !!? O_o
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Aiwha Bait
Demonic Cowboys
29
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Posted - 2014.12.02 15:51:00 -
[43] - Quote
BIoody 619 wrote:Atiim wrote:The first problem, is that the hills and mountains on most maps are too low, making it impossible to counter high-ground campers until the peek their heads out. An easy example would be that one socket with the two buildings and really high tower.
Another problem I saw, is that there are too many fences and rails. This blocks what would otherwise be great places to Snipe, and doesn't make sense as any other weapon can be used perfectly in those areas since they don't require that you crouch.
Then there's the fact that you have to crouch to remove the sway. I understand there being an initial sway to prevent quick-scoping, but why require that you crouch if you're going to be stationary? All it does is stop you from sniping in places where it would actually make sense to snipe.
I also feel as if there aren't enough vantage points, especially in Skirmish where there are multipule objectives and places of interest. And of those few vantage points, most are very easy to find and visiting them will get you killed with ease.
But enough with my problems, what are yours with Sniping? I use the TSR aka Tactical Sniper Rifle it may have the lower damage but the ROF is high enough. most common places to find a sniper is between 1 redline 2 crouching some in the ground 3 locate navohive in the mountains or in the ground 4 lastly if your getting sniper get out of there soon as possible
Yep. Very true. Also, if I may add a number five, look for drop uplinks in the redline (specifically hilly areas) and in the "mountains". If you see a droplink + hive package, watch out. :P Blueberries who just spawn in dont need ammo. Y'know what does? Snipers. Obviously there are sniper favorites on certain maps. You just gotta learn what they are. An example are the six towers on Line Harvest. Look around the base of those and on top. If you're in the right spot (which isnt hard to get in as there are multiple areas around that map) you can pick off the snipers on top of each of the towers who stick their heads out. 60pts and a chance to **** off a sniper. :P
From a sh*tty sniper to my fellow blueberries (and cranberries so watch your heads :D), hope that helps!
"Welcome my son. Welcome to the machine..."
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Aiwha Bait
Demonic Cowboys
29
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Posted - 2014.12.02 15:52:00 -
[44] - Quote
Symbioticforks wrote:I think we all know where I stand on sniping.
Yes. :P Love your snipers, btw. :P Thanks. :P
"Welcome my son. Welcome to the machine..."
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Symbioticforks
Pure Evil. Capital Punishment.
943
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Posted - 2014.12.02 17:46:00 -
[45] - Quote
Tyjus Vacca wrote:Symbioticforks wrote:I think we all know where I stand on sniping. I honestly don't see your problem with the new mechanics...... I've been doing better than ever before, I'll admit the Charge is now the worst Sniper Rifle but its still in a better than it was before, what is ruins sniping for you ?
It's not in a better place at all.
- Range - Clip Size - Headshot Dependant - Bullet Trail
The previous version could down a heavy with body shots, given every game goes below 30 fps, body shots were consistent ways of dealing with threats. You're better off using a standard sniper rifle with longer range, and more bullets to spam hoping for headshots.
The tradeoffs weren't worth it, they neutered the Charge Sniper Rifle.
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Symbioticforks
Pure Evil. Capital Punishment.
943
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Posted - 2014.12.02 17:47:00 -
[46] - Quote
Aiwha Bait wrote:Symbioticforks wrote:I think we all know where I stand on sniping. Yes. :P Love your snipers, btw. :P Thanks. :P
You're welcome, kind of insisted that they retain clip size and be charge variant.
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Symbioticforks
Pure Evil. Capital Punishment.
943
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Posted - 2014.12.02 17:52:00 -
[47] - Quote
It's better that you click this..
LINK.
to understand my feelings on sniping in Dust 514.
(and why I don't really play much anymore)
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sir RAVEN WING
Horizons' Edge Proficiency V.
1098
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Posted - 2014.12.02 17:54:00 -
[48] - Quote
I used to be a sniper, I believe it or not, was a big help in keeping the Objective in our hands then. Now when redlined I (sometimes) snipe, regularly to scatter them a bit, but I get headshots by accident... I miss the days when you didn't have to be a Prototype Galmando with a Thale in the Redline to be a sniper...
RPG!. The Ultimate Forum Passing-Time MetaGame!
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