|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1237
|
Posted - 2014.11.29 19:03:00 -
[1] - Quote
Bahirae Serugiusu wrote:hfderrtgvcd wrote:working as intended. Shields have no movement penalty and regen much faster than armor. So without maxing Dropsuit Armor Upgrades I'm meant to have more HP then a Caldari fitting 3-4 Complex Shield Extenders and maxed Dropsuit Shield Upgrades with a Gallente with two Enhanced Reactive Plates, one Complex Armor Plate, and one Enhanced Armor Plate? Yes.
Please, make my Opus pretty...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1237
|
Posted - 2014.11.29 20:29:00 -
[2] - Quote
Breakin Stuff wrote:Apothecary Za'ki wrote:hfderrtgvcd wrote:working as intended. Shields have no movement penalty and regen much faster than armor. not quite, at proto level you can easly get armor suits repping 20-40hp/s while still having sizeable buffer comparable to shield suits in terms of caldari shield tankers their shields only rep at 30/hp a tick scout is 50. thats fine however we all know the problems with scouts but i will spare the ear arch.. And I can get a caldari repping at 60-80 with minimal effort. It takes 4 low slots to rep 40 armor/sec. and even then it's 39 actual. Just ignore Zaki. I've never actually seen him say anything intelligent on the forums before. Its all either QQ or some other made up bullshit.
Please, make my Opus pretty...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1252
|
Posted - 2014.11.30 13:20:00 -
[3] - Quote
Alena Ventrallis wrote:hfderrtgvcd wrote:working as intended. Shields have no movement penalty and regen much faster than armor. Ahem. 1.)That isn't even official yet. 2.)It will affect both tank types. If it happens at all... 3.)It is based on total HP, so armor modules will incur a larger penalty. Again, if it even happens...
Please, make my Opus pretty...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1253
|
Posted - 2014.11.30 16:57:00 -
[4] - Quote
Y'all shieldfggts need to stop your whining.
Look at this fit! Look at it!
This fit can go from 0 shields to 634 shields in a mere 17 seconds. The most perfectly fitted Gallassault ever can only dream of something like this. It has 827 EHP and an insane regeneration rate. 45 HP/s with 634 sHP is REALLY REALLY good! It can even avoid some scanners AND it moves faster than my Amassault can ever get if I want to have more than 550 HP. And I didn't even put any kin cats on there.
You guys have access to this trifecta of amazeballs HP, Regen, and Dampening, but you still complain? Get real!
I even put the "sooper dooper OP" Scrambler Rifle on it. Apparently it is so insanely OP, I figured you guys would like to use it too. I don't understand why you don't already... Its not like it has to be on an Amarr Assault in order to be a viable weapon or anything...
Please, make my Opus pretty...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1254
|
Posted - 2014.11.30 20:41:00 -
[5] - Quote
Lightning35 Delta514 wrote:I have skilled into EVERY dropsuit in this game. (Std some adv and 1 proto). Of all, this is the reason I don't like cardari. Their shields are just to low. When we talk about a buff, I mean that caldari/shields need a BIG buff. Shields in total should be more than armor as they are the first one of defense and can't be repaired. If an amarr has lets 500 armor and 100 shield, calamari should have 100 armor and 550-600 shields. The more shields make up for the fact that shields can't be repaired and they do not recharge while taking damage. This actually could balance out the assault scrambler rifle.
I... don't even know how to react to this... I mean, words can't adequately desribe how moronic you are.
You know, I sometimes fool myself into thinking that this game has a somewhat intelligent playerbase, but then people like you come along, and shatter my delusions. Half the people that play this game are in a borderline vegetative state. All I can do... is thank you, I guess.
Please, make my Opus pretty...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1255
|
Posted - 2014.12.01 00:44:00 -
[6] - Quote
Ydubbs81 RND wrote:hfderrtgvcd wrote:working as intended. Shields have no movement penalty and regen much faster than armor. Complex ferroscarle plate has 75hp of armor, complex shield extender has 66hp. G¥ä=ƒôû=ƒÿÄ
Your point being? Shields still regenerate faster.
Please, make my Opus pretty...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1256
|
Posted - 2014.12.01 03:41:00 -
[7] - Quote
Jack 3enimble wrote:gustavo acosta wrote:Vitantur Nothus wrote:More HP Creep?
If Armor is deemed superior to Shields, then nerfing Armor HP would probably be better for balance than buffing Shield HP. In terms of modules, kind of not really. In terms of suits, not at all. Shield suits are way superior to armor suits. This made me lol... Well, it is true. Without any modules equipped at all, the base stats of a shield suit completely outperform the base stats on an armor suit.
A Caldari assault without any modules will always have an advantage over a Gallente assault with no modules.
Please, make my Opus pretty...
|
|
|
|