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Major IMPACT
Titans of Phoenix
34
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Posted - 2014.11.29 02:14:00 -
[1] - Quote
What happens if we change the history of New Eden by making the- Caldari declare war on the Amarr, and the Minmatar declare war on the Gallante? Basically, the 4 factions are now at war against each other.
How would it affect EVE side?
(P.S. No idea what's its like on EVE, but just wondering. But, I am so sick and tired of fighting for the State trying to get a "Kampo" Logistics Suit, and mostly get pitted against a qsync squad.)
I don't always get to blow up stuff. But when I do, I prefer Forge Guns.
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1371
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Posted - 2014.11.29 02:15:00 -
[2] - Quote
Lets make the Amarr declare war against all of them and we can rek face
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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First Prophet
Nos Nothi
1991
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Posted - 2014.11.29 03:01:00 -
[3] - Quote
Zindorak wrote:we can rek face Yeah. That'll happen.
People find this this review helpful!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15194
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Posted - 2014.11.29 03:23:00 -
[4] - Quote
Major IMPACT wrote:What happens if we change the history of New Eden by making the- Caldari declare war on the Amarr, and the Minmatar declare war on the Gallante? Basically, the 4 factions are now at war against each other.
How would it affect EVE side?
(P.S. No idea what's its like on EVE, but just wondering. But, I am so sick and tired of fighting for the State trying to get a "Kampo" Logistics Suit, and mostly get pitted against a qsync squad.)
It would not be received well to say the least.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Foehammerr
Crux Special Tasks Group Gallente Federation
124
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Posted - 2014.11.29 03:45:00 -
[5] - Quote
First Prophet wrote:Zindorak wrote:we can rek face Yeah. That'll happen. You've obviously never read Templar One. Credit giving where Credit is due, the Amarr have a pretty baller military, especially their navy. One Titan with a couple sub/super caps with about 185 smaller ships was taking on similarly structured fleets (sans the number of capital ships) from THREE different navies at once and winning for a bit before grinding to an even slug match. They eventually lost after the Caldari joined in with 25% of the Ishukone Navy came in and backed up A Gallente task force a couple nyxs Moroses and other and battle cruisers and battleships, a Minmatar fleet With a Nagflar and several sub caps, and a Mordu's Legion fleet with multiple wyvern carriers and support ships.
If this is foreign to you, or just TL; DR: The Amarr empire is as big as it is for a reason and is not a small matter to be trifled with.
Rangers Lead The Way!
Beta Vet since 2/5/2013
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First Prophet
Nos Nothi
1993
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Posted - 2014.11.29 03:54:00 -
[6] - Quote
Foehammerr wrote:First Prophet wrote:Zindorak wrote:we can rek face Yeah. That'll happen. You've obviously never read Templar One. Credit giving where Credit is due, the Amarr have a pretty baller military, especially their navy. One Titan with a couple sub/super caps with about 185 smaller ships was taking on similarly structured fleets (sans the number of capital ships) from THREE different navies at once and winning for a bit before grinding to an even slug match. They eventually lost after the Caldari joined in with 25% of the Ishukone Navy came in and backed up A Gallente task force a couple nyxs Moroses and other and battle cruisers and battleships, a Minmatar fleet With a Nagflar and several sub caps, and a Mordu's Legion fleet with multiple wyvern carriers and support ships. If this is foreign to you, or just TL; DR: The Amarr empire is as big as it is for a reason and is not a small matter to be trifled with. I own templar one. Haven't finished getting through it yet. The Amarr have a strong military. This is known. But the Gallente alone make them hesitant, they can't take on the Gallente, Caldari, and the Minmatar all at once. Besides, my point was based on FW control.
You've obviously never seen the system/district control.
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John Demonsbane
Unorganized Ninja Infantry Tactics
4745
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Posted - 2014.11.29 04:11:00 -
[7] - Quote
Sad to say but I'm not entirely sure the side the Caldari fight is the only issue. Some hours of the day you might have a shot against the Amarr (dust side, that is) but I wouldn't expect to have vastly better results against either us or the Minmatar.
(The godfather of tactical logistics)
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Foehammerr
Crux Special Tasks Group Gallente Federation
124
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Posted - 2014.11.29 04:15:00 -
[8] - Quote
First Prophet wrote: I own templar one. Haven't finished getting through it yet. The Amarr have a strong military. This is known. But the Gallente alone make them hesitant, they can't take on the Gallente, Caldari, and the Minmatar all at once. Besides, my point was based on FW control.
You've obviously never seen the system/district control.
Fair enough. But I live for GalMil so I'm aware of the current district control. I am doubly aware of how the map isn't indicative of which side is winning or has won because of the stupid mechanics ccp put in preventing any one side from attaining full war zone control.
Rangers Lead The Way!
Beta Vet since 2/5/2013
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Regis Blackbird
DUST University Ivy League
464
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Posted - 2014.11.29 09:06:00 -
[9] - Quote
Before we had a higly unstable system of spawning battles in place, resulting in 100% control for one side or the other. Now however we have too stable system where we constantly hover around 50% for either side, which is not good either.
The idea behind the latest concept is sound, it just need some tweaking.
CCP Logibro wrote: Hey guys
With the Rubicon 1.3 release on 2014-03-12 we are aiming to deploy two changes, one to Planetary Conquest and one to Factional Warfare. ... Factional Warfare: Adjusted the battle spawning so that factions will need to spend more time defending their districts proportionally to the number of districts they control
What this means is that as a faction controls a higher percentage of districts in the warzone, it will generate more defense contracts for that faction ...
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Apothecary Za'ki
Biomass Positive
2188
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Posted - 2014.11.29 09:26:00 -
[10] - Quote
Major IMPACT wrote:What happens if we change the history of New Eden by making the- Caldari declare war on the Amarr, and the Minmatar declare war on the Gallante? Basically, the 4 factions are now at war against each other.
How would it affect EVE side?
(P.S. No idea what's its like on EVE, but just wondering. But, I am so sick and tired of fighting for the State trying to get a "Kampo" Logistics Suit, and mostly get pitted against a qsync squad.) not gonna happen. go back to yoru fanfics kid.
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15200
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Posted - 2014.11.29 12:15:00 -
[11] - Quote
Regis Blackbird wrote:Before we had a higly unstable system of spawning battles in place, resulting in 100% control for one side or the other. Now however we have too stable system where we constantly hover around 50% for either side, which is not good either. The idea behind the latest concept is sound, it just need some tweaking. CCP Logibro wrote: Hey guys
With the Rubicon 1.3 release on 2014-03-12 we are aiming to deploy two changes, one to Planetary Conquest and one to Factional Warfare. ... Factional Warfare: Adjusted the battle spawning so that factions will need to spend more time defending their districts proportionally to the number of districts they control
What this means is that as a faction controls a higher percentage of districts in the warzone, it will generate more defense contracts for that faction ...
Edit: I could add that my personal preference would be for the war zone (controlled districts) to reflect the current state in EVE. The original battle spawning were based on plexing in EVE, but I am not sure that is still the case. If you read this Rattati, this is easily a server side change. I would also like to join battles from the star map again, or at least make the icons reflect (down to planet view) where there are ongoing battles. Thing about Dust side FW is that owning the Warzone doesn't matter at all except for bragging rights,
E.G- Q-syncers like myself talk **** up and claim their random victories in random locations mean something.
What actually matters in FW is the distribution of owned districts. Bonuses mean nothing right now as they are so transient and based on dumb luck they fundamentally mean nothing. However if choosing districts to attack was an option then entire systems could be subject to meaningful and lasting FW bonuses.
E.G-
Amarr are currently Reclaiming Huola as we speak. Nothing will stop that.
But if Dusters oculd have selected Huola to deploy to we could have secured that -10% VP required bonus for our flexing efforts, more over we could be buffering Amamake against the Minmatar plexing effort up to and additional 10% VP.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2598
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Posted - 2014.11.29 13:37:00 -
[12] - Quote
I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
And they have Capsuleers piloting them, not human scum scraped off the floor of the Amarr Empire.
I would love to see players crush all of the empires to shut you RP boys up......muhaha, MUHA HA HA HAAAAAA
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Atiim
Titans of Phoenix
14016
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Posted - 2014.11.29 14:33:00 -
[13] - Quote
That would not go well.
The 1st Matari Commando
-HAND
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Greasepalms
Ahrendee Mercenaries
682
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Posted - 2014.11.29 14:50:00 -
[14] - Quote
CommanderBolt wrote:I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
Considering that the titan blueprints are owned and sold by the Empires, I wouldn't bet on any capsuleer alliance to outnumber the empires on that.
Plus
You cant measure the strength of the navies by looking at FW. FW was made by the empires to keep capsuleers and mercs busy killing eachother, the navies are made up by non-capsuleer pilots (npcs) |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15204
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Posted - 2014.11.29 15:14:00 -
[15] - Quote
Greasepalms wrote:CommanderBolt wrote:I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
Considering that the titan blueprints are owned and sold by the Empires, I wouldn't bet on any capsuleer alliance to outnumber the empires on that. Plus You cant measure the strength of the navies by looking at FW. FW was made by the empires to keep capsuleers and mercs busy killing eachother, the navies are made up by non-capsuleer pilots (npcs)
Moreover suggesting that maybe 1000 capsuleers is equal in power to trillions in individuals....... yeah I think Empires have things in hand.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Regis Blackbird
DUST University Ivy League
464
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Posted - 2014.11.29 15:15:00 -
[16] - Quote
True Adamance wrote:Thing about Dust side FW is that owning the Warzone doesn't matter at all except for bragging rights,
E.G- Q-syncers like myself talk **** up and claim their random victories in random locations mean something.
What actually matters in FW is the distribution of owned districts. Bonuses mean nothing right now as they are so transient and based on dumb luck they fundamentally mean nothing. However if choosing districts to attack was an option then entire systems could be subject to meaningful and lasting FW bonuses.
E.G-
Amarr are currently Reclaiming Huola as we speak. Nothing will stop that.
But if Dusters oculd have selected Huola to deploy to we could have secured that -10% VP required bonus for our flexing efforts, more over we could be buffering Amamake against the Minmatar plexing effort up to and additional 10% VP.
I am 100% behind you on this. (It's not fun knowing the district you just claimed with you duo-squad will be lost by a random bunch of blueberries before you even select the next battle)
But this is my point. We all know FW needs serious attention and alteration if it supposed to work as you describe, which is (sadly) not very likely. However, perhaps we can get a middle ground simply by changing the way the system spawns battles (and where) to "simulate" this as closely as possible?
- What if the system creates hotspots of activity, which does not shift to another planet/system until one side have total control? - What if this makes it almost guaranteed to deploy to another distinct on the same planet several matches in a row? - What if all districts within a system (which is stable EVE side) automatically switches owner to the controlling faction. - Etc
That's many "what ifs", but my point being: There are many things CCP Rattati and boys can do to improve FW with server side changes only, to get away from this random stalemate we have now.
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2601
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Posted - 2014.11.29 16:37:00 -
[17] - Quote
True Adamance wrote:Greasepalms wrote:CommanderBolt wrote:I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
Considering that the titan blueprints are owned and sold by the Empires, I wouldn't bet on any capsuleer alliance to outnumber the empires on that. Plus You cant measure the strength of the navies by looking at FW. FW was made by the empires to keep capsuleers and mercs busy killing eachother, the navies are made up by non-capsuleer pilots (npcs) Moreover suggesting that maybe 1000 capsuleers is equal in power to trillions in individuals....... yeah I think Empires have things in hand.
Pahh trillions of standard humans are no match to just one good fleet of capsuleers. The empires may have greater resources but they sure as hell would not beat the capsuleers.
I thought that the empires were worried about the rise of capsuleer power across the galaxy? I thought that was a top lore point moving forwards in EVE lore?
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15205
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Posted - 2014.11.29 17:39:00 -
[18] - Quote
CommanderBolt wrote:True Adamance wrote:Greasepalms wrote:CommanderBolt wrote:I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
Considering that the titan blueprints are owned and sold by the Empires, I wouldn't bet on any capsuleer alliance to outnumber the empires on that. Plus You cant measure the strength of the navies by looking at FW. FW was made by the empires to keep capsuleers and mercs busy killing eachother, the navies are made up by non-capsuleer pilots (npcs) Moreover suggesting that maybe 1000 capsuleers is equal in power to trillions in individuals....... yeah I think Empires have things in hand. Pahh trillions of standard humans are no match to just one good fleet of capsuleers. The empires may have greater resources but they sure as hell would not beat the capsuleers. I thought that the empires were worried about the rise of capsuleer power across the galaxy? I thought that was a top lore point moving forwards in EVE lore?
For every Capsuleer you have in Null Sec you have another in Empire space willing to defend them. Numbers have a quality all of their own.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Sgt Kirk
Fatal Absolution
8643
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Posted - 2014.11.29 17:50:00 -
[19] - Quote
True Adamance wrote:CommanderBolt wrote:True Adamance wrote:Greasepalms wrote:CommanderBolt wrote:I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
Considering that the titan blueprints are owned and sold by the Empires, I wouldn't bet on any capsuleer alliance to outnumber the empires on that. Plus You cant measure the strength of the navies by looking at FW. FW was made by the empires to keep capsuleers and mercs busy killing eachother, the navies are made up by non-capsuleer pilots (npcs) Moreover suggesting that maybe 1000 capsuleers is equal in power to trillions in individuals....... yeah I think Empires have things in hand. Pahh trillions of standard humans are no match to just one good fleet of capsuleers. The empires may have greater resources but they sure as hell would not beat the capsuleers. I thought that the empires were worried about the rise of capsuleer power across the galaxy? I thought that was a top lore point moving forwards in EVE lore? For every Capsuleer you have in Null Sec you have another in Empire space willing to defend them. Numbers have a quality all of their own.
I would rather defend the Caldari from being taken over by immortals than to let them have a territory of their own.
They are my kind yes, but I know most are power hungry and dissolute, one can even call a lot of them evil.
CCP holds the Caldari's hand so this doesn't happen again.
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Atiim
Titans of Phoenix
14019
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Posted - 2014.11.29 18:06:00 -
[20] - Quote
CommanderBolt wrote:I imagine there are player corps in EVE with more power than the 4 empires. How many titans do the empires have? I know corps / alliances in EVE that have 10,20,40,50 + titans.
And they have Capsuleers piloting them, not human scum scraped off the floor of the Amarr Empire.
I would love to see players crush all of the empires to shut you RP boys up......muhaha, MUHA HA HA HAAAAAA Considering how the Empires' Navies has more personnel than every player in DUST and EVE combined while also having enough funds to field more Titans than there are players on Singularity I can guarantee that it won't go well for you.
You also seem to be under the assumption that the Navies don't have access to Capsule technology, which is false.
The 1st Matari Commando
-HAND
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