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Sir Dukey
Murphys-Law General Tso's Alliance
1065
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Posted - 2014.11.22 02:12:00 -
[1] - Quote
Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar assault which also has a kin cat but for some reason I cannot jump over railings for my life while I can in armor tanked Amarr Assault.
Also, Minmatar heavy might have a damage problem. It dies way to fast to small fire. I can use my Min assault which has less HP but it dies 1/2 as fast. It's almost as if weapons do extra damage to it. |
Jacques Cayton II
Fatal Absolution General Tso's Alliance
1151
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Posted - 2014.11.22 02:29:00 -
[2] - Quote
Sir Dukey wrote:Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar assault which also has a kin cat but for some reason I cannot jump over railings for my life while I can in armor tanked Amarr Assault.
Also, Minmatar heavy might have a damage problem. It dies way to fast to small fire. I can use my Min assault which has less HP but it dies 1/2 as fast. It's almost as if weapons do extra damage to it. Bigger hit box durr
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Sir Dukey
Murphys-Law General Tso's Alliance
1065
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Posted - 2014.11.22 02:36:00 -
[3] - Quote
Jacques Cayton II wrote:Sir Dukey wrote:Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar assault which also has a kin cat but for some reason I cannot jump over railings for my life while I can in armor tanked Amarr Assault.
Also, Minmatar heavy might have a damage problem. It dies way to fast to small fire. I can use my Min assault which has less HP but it dies 1/2 as fast. It's almost as if weapons do extra damage to it. Bigger hit box durr
nah, hit box doesn't matter in this situation. A Caldari heavy takes less damage from one shotgun shot than Minmitar heavy under controlled circumstances. |
Zindorak
G0DS AM0NG MEN General Tso's Alliance
1321
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Posted - 2014.11.22 02:44:00 -
[4] - Quote
In that case can all my suits get over ledges and stuff
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TRULY ELITE
WarRavens Capital Punishment.
184
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Posted - 2014.11.22 02:46:00 -
[5] - Quote
Sir Dukey wrote:Jacques Cayton II wrote:Sir Dukey wrote:Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar assault which also has a kin cat but for some reason I cannot jump over railings for my life while I can in armor tanked Amarr Assault.
Also, Minmatar heavy might have a damage problem. It dies way to fast to small fire. I can use my Min assault which has less HP but it dies 1/2 as fast. It's almost as if weapons do extra damage to it. Bigger hit box durr nah, hit box doesn't matter in this situation. A Caldari heavy takes less damage from one shotgun shot than Minmitar heavy under controlled circumstances. Maybe it's because shields take 20% less damage from the HMG.... A shotgun is also a 10% shield weapon... |
Imp Smash
Molon Labe. General Tso's Alliance
425
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Posted - 2014.11.22 02:49:00 -
[6] - Quote
Yes hitbox does matter. And sidestepping causing bullets that hit you to not damage you is another feature of the Min Assault. The heavy not so much because of its slow strafe speed.
Fun fact: Heavies take more damage than any other suit from incoming fire. |
Apothecary Za'ki
Biomass Positive
2062
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Posted - 2014.11.22 03:27:00 -
[7] - Quote
Sir Dukey wrote:Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar assault which also has a kin cat but for some reason I cannot jump over railings for my life while I can in armor tanked Amarr Assault.
Also, Minmatar heavy might have a damage problem. It dies way to fast to small fire. I can use my Min assault which has less HP but it dies 1/2 as fast. It's almost as if weapons do extra damage to it. iirc its the 3% or higher nerf to speed which means you cannot jump over it.. as its not just 3%+ nerf to sprint and movment but also strafe speed, and speed = jump hight iirc but i do think heavies ahve been artificially limited due to not wanting OP sentinels
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Sir Dukey
Murphys-Law General Tso's Alliance
1065
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Posted - 2014.11.22 03:34:00 -
[8] - Quote
Apothecary Za'ki wrote:Sir Dukey wrote:Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar assault which also has a kin cat but for some reason I cannot jump over railings for my life while I can in armor tanked Amarr Assault.
Also, Minmatar heavy might have a damage problem. It dies way to fast to small fire. I can use my Min assault which has less HP but it dies 1/2 as fast. It's almost as if weapons do extra damage to it. iirc its the 3% or higher nerf to speed which means you cannot jump over it.. as its not just 3%+ nerf to sprint and movment but also strafe speed, and speed = jump hight iirc but i do think heavies ahve been artificially limited due to not wanting OP sentinels
But what about the kin cat? Also the Amarr Assault, I can jump over with him and hes running like 6.5 |
Imp Smash
Molon Labe. General Tso's Alliance
425
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Posted - 2014.11.22 03:39:00 -
[9] - Quote
From what I understand, jump height is related to movement speed -- not sprint speed. So a kincat won't affect it -- but an armor plate (which nerfs both) will. |
Sir Dukey
Murphys-Law General Tso's Alliance
1065
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Posted - 2014.11.22 03:42:00 -
[10] - Quote
Imp Smash wrote:From what I understand, jump height is related to movement speed -- not sprint speed. So a kincat won't affect it -- but an armor plate (which nerfs both) will. dang it. not fair. |
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Atiim
Heaven's Lost Property Negative-Feedback
13878
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Posted - 2014.11.22 06:12:00 -
[11] - Quote
I think jump heights for all Heavy and Medium frames need to be increased.
The 1st Matari Commando
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