Indy Strizer
Osmon Surveillance Caldari State
184
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Posted - 2014.11.23 09:46:00 -
[1] - Quote
Can't believe people want to get rid this map and game mode combination, I actually really enjoy playing Domination in this map. There have been fun matches...
This map + gamemode is the one that sometimes makes me wonder if the mass driver could use a small buff- not to mention locus grenades. Or a normalization of some sort because I usually stick to STD/MIL tier weapons. I would think the weapon would be used much more and devastating considering how often people are bunched up, but my impression of the weapon's lack of effectiveness is probably skewed by the sentinels that are out and about. I still think we should have a mass driver variant that bounces rounds off the walls, but explode upon hitting the floor for taking out equipment and entrenched enemies.
Anyways, I too, have found myself wishing that the supply depot was removed before... Although, I do enjoy fighting over it. It would definitely cut back on the equipment spam that ruins the frame rate in this map so often. Then again, don't we have a fix for that in the works, anyways? It might be unnecessary to take it out and we should wait.
Another way to fix this indirectly is to fix WP farming, right now a player can run through nanohives from different team mates while emptying an HMG and all the players would get points- I've seen people do this. Maybe CCP should consider making it so a player only causes a certain amount of other players to get WP's with their nanohives within a time limit. Even when I'm on empty, I feel that two nanohives is more than enough to fill up on ammo quite quickly, so I would set it at three people for good measure.
If this fix was implemented, I think logistics players would gradually lay their nanohives more strategically- whether for WP farming or legitimate team play. WP farmers would lay them farther out along the way from the supply depot so their nanohives would give them the WP before everybody else's nanohives and they'd be more spread out, more time consuming to spam, they would be easier to get killed while doing so, and easier for the nanohives to get destroyed. Legitimate logistics players would still get to "play logistics" because they follow team mates and lay nanohives as they are requested- ensuring they get to keep their WP rewards.
Anyways, I'm of the opinion that the supply depot isn't necessarily the problem itself... |