Victor Moody Stahl
Amarr Templars Amarr Empire
136
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Posted - 2014.11.21 00:36:00 -
[1] - Quote
Just chiming in:
First, some background: I primarily run Amarr Logi. I used to absolutely love the regular RR. It was simply awesome in my view; I wanted to love the ARR more, but I just couldn't find my groove with it. The RR recoil nerf did change that for me- I decided that I did not feel comfortable with the RR's hipfire recoil, and retooled several fits to swap in an ARR. I forced myself to become comfortable with the ARR- the magazine capacity buff helped a lot with that, TBH.
IMO, this is perfectly acceptable. I no longer felt that I could adequately defend myself in close quarter engagement without immediately resorting to a sidearm, so I switched to a weapon that I felt would be usable across a wider variety of situations, even if it wasn't quite as effective in some firefights as my previous weapon choice.
That's not to say I stopped using the regular RR; rather, it became a much more specialized weapon for long-range shootouts.
The charge time nerf changed that quite heavily. A lot of it has to do with the fact that the delay is so long that you think "hey, my gun should be filling that guy with a buttload of bullets by now", but that's not what's happening.
It's not like the Bolt Pistol charge time nerf, where you could definitely see and feel the difference between the previous 0.25 sec charge, and the current 0.40 sec charge, but it was still very usable in the conditions it was intended to be deployed in.
Doubling the charge time from 0.3 to 0.6 seconds was, quite frankly, overboard. A charge time nerf to, say, 0.4 seconds would have been acceptable- it's not quite long enough that you start wondering "why am I not shooting", but it's still long enough to make a big difference.
Instead, we have a long range weapon that is sadly languishing because it is no longer functional in a long range role. The ARR is still quite good, and it's become my go-to weapon for my logi fits, but I'd really like to also have the regular RR for use if I need a bit more range- Scrambler rifles suck down an absolute ton of PG, and I am not overly fond of the TacAR.
Buff Logis | Nerf Scouts
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Victor Moody Stahl
Amarr Templars Amarr Empire
143
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Posted - 2014.11.22 19:39:00 -
[2] - Quote
manboar thunder fist wrote:Can you add a sight to the assault rail rifle? The iron sights are ridiculous they don't even show where the rounds go.... it's just a misleading target the ASCR has a sight because it's "LONG RANGE"
Therefore, so should the ARR! it's a long range gun!
I am halfway in agreement on this; primarily because the ARR should not have the regular RR sight.
Rather, it should have the current zoom level, and the BP sight- assuming that it is given an optical sight at all.
Just my 0.02 ISK on that matter.
Buff Logis | Nerf Scouts
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