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jhon hartigan
Dead Man's Game RUST415
408
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Posted - 2014.11.19 22:18:00 -
[1] - Quote
I have to skill into a proto scout, help me choosing. |
nicholas73
Glitched Connection
285
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Posted - 2014.11.19 22:22:00 -
[2] - Quote
Mimmatar scout.
Minja Runner (11.11 m/s) Hacker
Moreover, lots of fun. Not very competetive though.
Proud member of Glitched Connection
"Only idiots start a fight they can't win" - Sora (No Game No Life)
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Ablerober
Pretty Violence
201
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Posted - 2014.11.19 22:23:00 -
[3] - Quote
jhon hartigan wrote:I have to skill into a proto scout, help me choosing.
I was a Caldari shotgun / cloak scout for about 4 months, but found getting easy kills was not my style.
But it was fun though, fun being a complete p*ssy coward. |
jhon hartigan
Dead Man's Game RUST415
408
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Posted - 2014.11.19 22:24:00 -
[4] - Quote
nicholas73 wrote: Not very competetive though.
That's exactly what is stopping me from skilling it, it d be my first choice.
How many dampeners does a gal scout to be invisible to everyone? |
Eruditus 920
Nemo Malus Felix
840
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Posted - 2014.11.19 22:34:00 -
[5] - Quote
jhon hartigan wrote:nicholas73 wrote: Not very competetive though.
That's exactly what is stopping me from skilling it, it d be my first choice. How many dampeners does a gal scout to be invisible to everyone?
Gal. The answer is always Gal.
Thank me later.
With max Ewar dampening you need 2 complex damps on the Gal to get it done. So say the numbers.
In practice, I usually only run 1 complex damp and even in the current scanner environment I have yet to be actively scanned. If you are, just sprint away.
Gal scout. There is no substitute.
"Stay gold, Ponyboy..."
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sir RAVEN WING
Horizons' Edge Proficiency V.
347
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Posted - 2014.11.19 22:40:00 -
[6] - Quote
Cal has a small hitbox, Gal have Ewar bonus I believe, Min runs fast, and Amarr is the minitank I believe. Don't listen to me though... I use only Caldari fits.
"There is only one thing I regret, that is only giving one life to my state." - Viktor Revon
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jhon hartigan
Dead Man's Game RUST415
408
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Posted - 2014.11.19 22:42:00 -
[7] - Quote
And how many damps do you need on a minscout? 2 or 3?
What if I want to use knives? Min os the only choice or will gal be an option too? |
abdullah muzaffar
G0DS AM0NG MEN General Tso's Alliance
60
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Posted - 2014.11.19 22:50:00 -
[8] - Quote
jhon hartigan wrote:And how many damps do you need on a minscout? 2 or 3?
What if I want to use knives? Min os the only choice or will gal be an option too? Gal is fine for nova knifing, just dont expect to win against bricktanked sentinels I'd rather go for cal/galscout |
Eruditus 920
Nemo Malus Felix
840
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Posted - 2014.11.19 22:50:00 -
[9] - Quote
jhon hartigan wrote:And how many damps do you need on a minscout? 2 or 3?
What if I want to use knives? Min os the only choice or will gal be an option too?
Go here protofits.com
If you are all about knives then go min.
Everything else? Gal.
Although I do have a Gal fit with knives.
"Stay gold, Ponyboy..."
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Lloyd Orfay
SHAKING BABIES FACTION WARFARE ALLIANCE
223
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Posted - 2014.11.19 23:03:00 -
[10] - Quote
jhon hartigan wrote:I have to skill into a proto scout, help me choosing.
Scouts are getting deservingly nerfed hard.
I rather you not skill into a suit with unindignifying history + quite soon future changes such as that. |
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Leadfoot10
molon labe. General Tso's Alliance
2221
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Posted - 2014.11.19 23:10:00 -
[11] - Quote
Which one appeals to you:
Amarr w/passive scans very useful to you and your squad (but scouts can still get below scans if they try). Armor tanked, typically. Caldari w/passive scans that are a bit less helpful, but longer range. Also can be turned into a mini-assault while shield tanked, or dual tanked. A flexible scout, and probably 2nd most powerful. Minmatar w/speed and hacking and knives. paper thin so hit and run is the game. Galente, the master scout race, IMO. Wins the race to the bottom of the EWAR and still rocks lots of HP in so doing. Paired with a shotgun and a cloak and it can choose its battles and devastate single targets at will.
There all pretty good, but different. |
Eruditus 920
Nemo Malus Felix
840
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Posted - 2014.11.19 23:11:00 -
[12] - Quote
Lloyd Orfay wrote:jhon hartigan wrote:I have to skill into a proto scout, help me choosing. Scouts are getting deservingly nerfed hard. I rather you not skill into a suit with unindignifying history + quite soon future changes such as that.
Agenda much, brosicle?
"Stay gold, Ponyboy..."
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1975
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Posted - 2014.11.19 23:13:00 -
[13] - Quote
if you want a challenge go Amarr scout so slow even assaults outrun it
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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jhon hartigan
Dead Man's Game RUST415
408
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Posted - 2014.11.19 23:20:00 -
[14] - Quote
How many dampeners does a Min scout need to be completely invisible? 2+proto cloak is enough? |
One Eyed King
Land of the BIind
6001
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Posted - 2014.11.19 23:27:00 -
[15] - Quote
Eruditus 920 wrote:jhon hartigan wrote:nicholas73 wrote: Not very competetive though.
That's exactly what is stopping me from skilling it, it d be my first choice. How many dampeners does a gal scout to be invisible to everyone? Gal. The answer is always Gal. Thank me later. With max Ewar dampening you need 2 complex damps on the Gal to get it done. So say the numbers. In practice, I usually only run 1 complex damp and even in the current scanner environment I have yet to be actively scanned. If you are, just sprint away. Gal scout. There is no substitute. Aside from the unfortunate truth of the above statement, regardless of what role you want to play...
It really depends on what your play style is as to what you would skill into.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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bane sieg
Damaged Beyond Repair
11
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Posted - 2014.11.19 23:27:00 -
[16] - Quote
Correct me if I'm wrong, because I'm not a scout guy, but can't amarr be made uber fast if you use red and green bottles instead of stacking armor? I understand it would be extra squishy, but could be used to rush into an objective, drop links, hack and get out, then switch to a tanked set-up? If this is true wouldn't it make it the most versatile scout?
CEO Damaged Beyond Repair
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One Eyed King
Land of the BIind
6001
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Posted - 2014.11.19 23:28:00 -
[17] - Quote
jhon hartigan wrote:How many dampeners does a Min scout need to be completely invisible? 2+proto cloak is enough? If you are dealing with an Amarr scout yes.
If its a Gal Logi with Focused scans, no.
For that situation, you would need 3 Complex Damps and the Proto Cloak.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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CharacterNameWasTaken
259
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Posted - 2014.11.19 23:44:00 -
[18] - Quote
Best for a new scout would be gal and cal then you can move to the other two from there.
"Stop it the bouncing is making me uncomfortable" - Senji/Crow
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CharacterNameWasTaken
259
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Posted - 2014.11.19 23:45:00 -
[19] - Quote
bane sieg wrote:Correct me if I'm wrong, because I'm not a scout guy, but can't amarr be made uber fast if you use red and green bottles instead of stacking armor? I understand it would be extra squishy, but could be used to rush into an objective, drop links, hack and get out, then switch to a tanked set-up? If this is true wouldn't it make it the most versatile scout? gal is still better at all though no matter how versatile the amarr is the gal will always be better at adapting.
"Stop it the bouncing is making me uncomfortable" - Senji/Crow
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CharacterNameWasTaken
259
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Posted - 2014.11.19 23:48:00 -
[20] - Quote
Lloyd Orfay wrote:jhon hartigan wrote:I have to skill into a proto scout, help me choosing. Scouts are getting deservingly nerfed hard. I rather you not skill into a suit with unindignifying history + quite soon future changes such as that. nerfed is just a $20 dollar word for us now it doesnt matter anymore just like it didnt matter for people with 20 alts all gaining passive sp.
"Stop it the bouncing is making me uncomfortable" - Senji/Crow
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One Eyed King
Land of the BIind
6005
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Posted - 2014.11.19 23:54:00 -
[21] - Quote
Lloyd Orfay wrote:jhon hartigan wrote:I have to skill into a proto scout, help me choosing. Scouts are getting deservingly nerfed hard. I rather you not skill into a suit with unindignifying history + quite soon future changes such as that. You obviously don't know the whole history of scouts, or FotM chasing.
Just because they crossed paths after 1.8 doesn't take away from everything that happened prior to.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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bane sieg
Damaged Beyond Repair
11
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Posted - 2014.11.20 00:01:00 -
[22] - Quote
CharacterNameWasTaken wrote:bane sieg wrote:Correct me if I'm wrong, because I'm not a scout guy, but can't amarr be made uber fast if you use red and green bottles instead of stacking armor? I understand it would be extra squishy, but could be used to rush into an objective, drop links, hack and get out, then switch to a tanked set-up? If this is true wouldn't it make it the most versatile scout? gal is still better at all though no matter how versatile the amarr is the gal will always be better at adapting. Speed is my first concern. The obvious choice would be minmatar, but I'm trying to talk myself out of it. Is it true amarr would be the second fastest scout?
CEO Damaged Beyond Repair
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One Eyed King
Land of the BIind
6005
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Posted - 2014.11.20 00:05:00 -
[23] - Quote
bane sieg wrote:CharacterNameWasTaken wrote:bane sieg wrote:Correct me if I'm wrong, because I'm not a scout guy, but can't amarr be made uber fast if you use red and green bottles instead of stacking armor? I understand it would be extra squishy, but could be used to rush into an objective, drop links, hack and get out, then switch to a tanked set-up? If this is true wouldn't it make it the most versatile scout? gal is still better at all though no matter how versatile the amarr is the gal will always be better at adapting. Speed is my first concern. The obvious choice would be minmatar, but I'm trying to talk myself out of it. Is it true amarr would be the second fastest scout? Amarr is the slowest scout because they have the most tank.
Either Gal or Cal would be the next choice. Given the number of Low Slots you could use on a Gal and the fact that KinCats are Low Slot modules, they would be the next best speed choice.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Mejt0
Hollywood Undead.
518
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Posted - 2014.11.20 00:13:00 -
[24] - Quote
Cal/gal are almost the same suits (scout). It more depends on what race you like more or what type of tanking (shield/armor) you like more.
(Both suits can get under 15db, both have almost equal ehp [cal around 540, and gal also somewhere near that] )
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Eruditus 920
Nemo Malus Felix
841
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Posted - 2014.11.20 00:43:00 -
[25] - Quote
This is one of my favorite Gal scout fits:
http://www.protofits.com/fittings
You can swap a Kin Cat out for a second Complex Damp if you feel the need.
It's fun and effective. Gallente LP cost 370, ISK is 92k I believe.
"Stay gold, Ponyboy..."
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jhon hartigan
Dead Man's Game RUST415
409
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Posted - 2014.11.20 00:47:00 -
[26] - Quote
I still have to choose between Min and gal |
One Eyed King
Land of the BIind
6013
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Posted - 2014.11.20 01:32:00 -
[27] - Quote
jhon hartigan wrote:I still have to choose between Min and gal Gal is by far the more flexible of the 2 suits.
It can be almost as fast, hack almost as fast, and knife almost as well given the right fittings.
It's number of Low Slots, coupled with the number of valuable low slot modules make them all around better.
Minjas are more challenging and niche.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Charli Chaplin jr
F0RSAKEN EMPIRE.
18
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Posted - 2014.11.20 02:40:00 -
[28] - Quote
nicholas73 wrote:Mimmatar scout.
Minja Runner (11.11 m/s) Hacker
Moreover, lots of fun. Not very competetive though. it is verry useful in pc though, i use cal but viziams 1 shots me.
ACCEPT YOUR FATE LIKE I ACCEPTED MINE.
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Apothecary Za'ki
Biomass Positive
2025
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Posted - 2014.11.20 02:45:00 -
[29] - Quote
Eruditus 920 wrote:jhon hartigan wrote:nicholas73 wrote: Not very competetive though.
That's exactly what is stopping me from skilling it, it d be my first choice. How many dampeners does a gal scout to be invisible to everyone? Gal. The answer is always Gal. Thank me later. With max Ewar dampening you need 2 complex damps on the Gal to get it done. So say the numbers. In practice, I usually only run 1 complex damp and even in the current scanner environment I have yet to be actively scanned. If you are, just sprint away. Gal scout. There is no substitute. untill scouts get "Rebalanced" aka nerfed
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Eruditus 920
Nemo Malus Felix
844
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Posted - 2014.11.20 02:57:00 -
[30] - Quote
Apothecary Za'ki wrote:Eruditus 920 wrote:jhon hartigan wrote:nicholas73 wrote: Not very competetive though.
That's exactly what is stopping me from skilling it, it d be my first choice. How many dampeners does a gal scout to be invisible to everyone? Gal. The answer is always Gal. Thank me later. With max Ewar dampening you need 2 complex damps on the Gal to get it done. So say the numbers. In practice, I usually only run 1 complex damp and even in the current scanner environment I have yet to be actively scanned. If you are, just sprint away. Gal scout. There is no substitute. untill scouts get "Rebalanced" aka nerfed
Hey broken record, **** off.
Are you annoying IRL because you sure as hell are on this forum.
"Stay gold, Ponyboy..."
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