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One Eyed King
Land of the BIind
6001
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Posted - 2014.11.19 23:27:00 -
[1] - Quote
Eruditus 920 wrote:jhon hartigan wrote:nicholas73 wrote: Not very competetive though.
That's exactly what is stopping me from skilling it, it d be my first choice. How many dampeners does a gal scout to be invisible to everyone? Gal. The answer is always Gal. Thank me later. With max Ewar dampening you need 2 complex damps on the Gal to get it done. So say the numbers. In practice, I usually only run 1 complex damp and even in the current scanner environment I have yet to be actively scanned. If you are, just sprint away. Gal scout. There is no substitute. Aside from the unfortunate truth of the above statement, regardless of what role you want to play...
It really depends on what your play style is as to what you would skill into.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6001
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Posted - 2014.11.19 23:28:00 -
[2] - Quote
jhon hartigan wrote:How many dampeners does a Min scout need to be completely invisible? 2+proto cloak is enough? If you are dealing with an Amarr scout yes.
If its a Gal Logi with Focused scans, no.
For that situation, you would need 3 Complex Damps and the Proto Cloak.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6005
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Posted - 2014.11.19 23:54:00 -
[3] - Quote
Lloyd Orfay wrote:jhon hartigan wrote:I have to skill into a proto scout, help me choosing. Scouts are getting deservingly nerfed hard. I rather you not skill into a suit with unindignifying history + quite soon future changes such as that. You obviously don't know the whole history of scouts, or FotM chasing.
Just because they crossed paths after 1.8 doesn't take away from everything that happened prior to.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6005
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Posted - 2014.11.20 00:05:00 -
[4] - Quote
bane sieg wrote:CharacterNameWasTaken wrote:bane sieg wrote:Correct me if I'm wrong, because I'm not a scout guy, but can't amarr be made uber fast if you use red and green bottles instead of stacking armor? I understand it would be extra squishy, but could be used to rush into an objective, drop links, hack and get out, then switch to a tanked set-up? If this is true wouldn't it make it the most versatile scout? gal is still better at all though no matter how versatile the amarr is the gal will always be better at adapting. Speed is my first concern. The obvious choice would be minmatar, but I'm trying to talk myself out of it. Is it true amarr would be the second fastest scout? Amarr is the slowest scout because they have the most tank.
Either Gal or Cal would be the next choice. Given the number of Low Slots you could use on a Gal and the fact that KinCats are Low Slot modules, they would be the next best speed choice.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6013
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Posted - 2014.11.20 01:32:00 -
[5] - Quote
jhon hartigan wrote:I still have to choose between Min and gal Gal is by far the more flexible of the 2 suits.
It can be almost as fast, hack almost as fast, and knife almost as well given the right fittings.
It's number of Low Slots, coupled with the number of valuable low slot modules make them all around better.
Minjas are more challenging and niche.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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