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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
shaman oga
The Dunwich Horror
3242
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Posted - 2014.11.19 16:24:00 -
[1] - Quote
Will you reduce speed based on frame size?
E.G. adv plate on light frame greater penalty than adv plate on heavy frame?
I know it's not the best argument but, irl things goes this way, tough guys suffer less from big burdens than thin guys. |
shaman oga
The Dunwich Horror
3245
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Posted - 2014.11.19 17:12:00 -
[2] - Quote
Being an elettromagnetic field, shield extender penalty should be something related to EW. If we want to keep it logical, if not idk, it's up to the devs. |
shaman oga
The Dunwich Horror
3245
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Posted - 2014.11.19 17:21:00 -
[3] - Quote
Sidenote: Please Rattati don't nerf Myofibs melee, i want to keep punching mercs in the face!
Or if you nerf it, add ballistic fist as a weapon, so i will stop ruining my DS3 analog stick |
shaman oga
The Dunwich Horror
3252
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Posted - 2014.11.19 23:05:00 -
[4] - Quote
Lightning35 Delta514 wrote:shaman oga wrote:Will you reduce speed based on frame size?
E.G. adv plate on light frame greater penalty than adv plate on heavy frame?
I know it's not the best argument but, irl things goes this way, tough guys suffer less from big burdens than thin guys. With everything that has to do with heavies, I think most people would WANT do make heavies suffer more. They are to powerful. They get so many kills yet are hard do kill. And don't get me wrong either. I'm not against heavies. I play ALL ROLES mostly scout and heavy. Heavies are to good for cqc. They need this to be applied in full. They need some suffrage. I know, but i'm proceeding with logic, imo heavies should have less HP or less resistances, but plates/extenders should be easier to fit for them, just because it's their main role.
Situational awareness commonly called passive scan.
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shaman oga
The Dunwich Horror
3262
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Posted - 2014.11.20 19:43:00 -
[5] - Quote
CCP Rattati wrote:In DUST, not EVE, why would shield power generators not have weight/mass, even though the shield, being energy, would be weightless?
The idea would be to normalize the strafe penalty on HP added. Why would that be unfair? With Extenders granting lower HP than Plates, obviously we would be talking about way lower penalties. Dual brick tanking should, however, be extremely slowing.
Someone said, just make them all strafe slower, but that "is" punishing everyone for the sins of the few. In game description isn't clear, but i still think that shield extenders take the energy they need directly from the suit power grid. What is pretty clear is that shield generates EM noise.
Shields should not have strafe penalties, the trade off has always been less HP for no movement penalty.
Situational awareness commonly called passive scan.
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