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Thread Statistics | Show CCP posts - 5 post(s) |
One Eyed King
Land of the BIind
6004
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Posted - 2014.11.19 23:46:00 -
[1] - Quote
CCP Rattati wrote:In DUST, not EVE, why would shield power generators not have weight/mass, even though the shield, being energy, would be weightless?
The idea would be to normalize the strafe penalty on HP added. Why would that be unfair? With Extenders granting lower HP than Plates, obviously we would be talking about way lower penalties. Dual brick tanking should, however, be extremely slowing.
Someone said, just make them all strafe slower, but that "is" punishing everyone for the sins of the few. That leads to the question of how much would that shield generator way in relation to say armor plates, ferro plates, and reactive plates?
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6058
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Posted - 2014.11.21 20:27:00 -
[2] - Quote
It seems to me like the optimal nerf would be one involving the physics of strafing.
I am also assuming that is much more time intensive, and perhaps this is the best option given the circumstances.
I am also Minmatar, and have zero problems with duct tape.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6113
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Posted - 2014.11.22 21:31:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:CCP Rattati wrote:In DUST, not EVE, why would shield power generators not have weight/mass, even though the shield, being energy, would be weightless?
The idea would be to normalize the strafe penalty on HP added. Why would that be unfair? With Extenders granting lower HP than Plates, obviously we would be talking about way lower penalties. Dual brick tanking should, however, be extremely slowing.
Someone said, just make them all strafe slower, but that "is" punishing everyone for the sins of the few. Heres the idea Rattati, its really simple. Make Kincats and Myofibs give movement speed bonuses, so that we can negate this ridiculousness if we sacrifice our off tank, so that there won't be dual tanking. Easy, peezy, lemon squeezey. MY thoughts (for numbers) would be something like this: Penalties(%): Shields: STD: 0 ADV: 1 PRO: 2 Armor(NV, Ferro, React): STD: 2/0/1 ADV: 3/1/1 PRO: 4/2/2 Bonuses(%): Myofibs: STD: 0% ADV: 1% PRO: 2% (Remember, Myofibs have a 50% skill multiplier) Kincats: STD: 2% ADV: 3% PRO: 4% He already suggested Myofibrils might be used to increase strafe and/or jump.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6432
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Posted - 2014.12.08 21:45:00 -
[4] - Quote
NextDark Knight wrote:So wait,
I didn't see this in the patch notes.. This actually made it into the game? Seriously Cadari and Minitar needs some better representation in this game.
More armor users.. so make shields more like armor? Just mind blowing some of the things that people think are good ideas on the game.
Don't get me wrong, I'm all about fixing things but **** you guys add a barrage of Flux orbitals to the game and give a huge nerf to shields? If it is not in the patch notes then it probably isn't going to be put in yet. I doubt they would stealth deploy something like this.
They may still be looking at fine tuning the changes before they put it in, or have decided now is not the right time.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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