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Vell0cet
Vengeance Unbound RISE of LEGION
2601
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Posted - 2014.11.21 20:41:00 -
[1] - Quote
Have you considered making an AV logi suit? Because that would solve a lot of your complaints.
This isn't a nerf to Logis it's a nerf to every other role, and it's an awesome way to address the issue.
Best PvE idea ever!
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Vell0cet
Vengeance Unbound RISE of LEGION
2602
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Posted - 2014.11.21 22:10:00 -
[2] - Quote
Mad Syringe wrote:I think I need to elaborate my point!
My problem is that my uplinks (most of them or all when spawning heavy) are DESTROYED.
In EVE when you leave your drones in space, do they explode? No they don't you can pick them up in a certain timeframe.
It should not be different in Dust. If you switch to a suit with less bandwith, the stuff you put down in a logi suit, should just
DEACTIVATE !!!
So if you switch back to logi, everything starts to work as before! This is the only way to not punish logies that do not want to play in one role for the whole game.
There have been enough games where my 6! upliks that I deploy at every game start have made a difference. My being a dedicated maxed AV minmando is obviously helping as well. Why should I be punished when everybody else can switch with no consequences.
The only thing I don't want is the DESTRUCTION of the EQUIPMENT.
DEACTIVATION while in a low bandwith suit is FINE!
And to fight the spam, we need a hardcap of deployed equipment for every Suit, including a logi! I have played logi exclusively for my first year in dust (since open beta) so I know what I'm talking about.
No logi needs more than 10 pieces of Equipment on the ground.
If he switches to Assautl, only 4 of those would stay active. If he switches to Commando only 3 would stay active. If he switches to Scout, only 2. And the Fatty would only have one or maybe even nothing active.
As soon as he switches back to Logi, everything starts working again (if not destroyed inbetwheen).
This would encourage strategic placing of stuff, so that if your close to objective links get destroyed and you are in a low bandwith suit, the older links get reactivated automaticly up to the bandwith limit.
This would be a fair solution. Because you wouldn't want to be locked to one role.
If stuff above bandwith is DESTROYED, I demand that no suit exept logis can use EQUIPMENT AT ALL.
When I have to stay in my Suit the whole game to keep my stuff on the field, nobody else should be able to do part time logi aswell by putting down equipment!
If you wanted this to work like EVE, you'd have to approach each piece of deactivated equipment and re-activate it.
Best PvE idea ever!
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Vell0cet
Vengeance Unbound RISE of LEGION
2602
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Posted - 2014.11.21 22:38:00 -
[3] - Quote
el OPERATOR wrote:Vell0cet wrote:Mad Syringe wrote:I think I need to elaborate my point!
My problem is that my uplinks (most of them or all when spawning heavy) are DESTROYED.
In EVE when you leave your drones in space, do they explode? No they don't you can pick them up in a certain timeframe.
It should not be different in Dust. If you switch to a suit with less bandwith, the stuff you put down in a logi suit, should just
DEACTIVATE !!!
So if you switch back to logi, everything starts to work as before! This is the only way to not punish logies that do not want to play in one role for the whole game.
There have been enough games where my 6! upliks that I deploy at every game start have made a difference. My being a dedicated maxed AV minmando is obviously helping as well. Why should I be punished when everybody else can switch with no consequences.
The only thing I don't want is the DESTRUCTION of the EQUIPMENT.
DEACTIVATION while in a low bandwith suit is FINE!
And to fight the spam, we need a hardcap of deployed equipment for every Suit, including a logi! I have played logi exclusively for my first year in dust (since open beta) so I know what I'm talking about.
No logi needs more than 10 pieces of Equipment on the ground.
If he switches to Assautl, only 4 of those would stay active. If he switches to Commando only 3 would stay active. If he switches to Scout, only 2. And the Fatty would only have one or maybe even nothing active.
As soon as he switches back to Logi, everything starts working again (if not destroyed inbetwheen).
This would encourage strategic placing of stuff, so that if your close to objective links get destroyed and you are in a low bandwith suit, the older links get reactivated automaticly up to the bandwith limit.
This would be a fair solution. Because you wouldn't want to be locked to one role.
If stuff above bandwith is DESTROYED, I demand that no suit exept logis can use EQUIPMENT AT ALL.
When I have to stay in my Suit the whole game to keep my stuff on the field, nobody else should be able to do part time logi aswell by putting down equipment!
If you wanted this to work like EVE, you'd have to approach each piece of deactivated equipment and re-activate it. Not everything in here has to work exactly like EVE. If EVE mechanics were that great after all this time that game would be way bigger, not to knock EVE but jus' sayin'. I agree that not everything has to work like EVE. Which is why I love the way CCP Rattati wants to do it. My point was that if they were to implement an activation/reactivation mechanic because it was more like EVE, then you'd have to manually reactivate stuff.
Best PvE idea ever!
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