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        |  Blueprint For Murder
 Immortal Guides
 
 305
 
 
      | Posted - 2014.11.17 14:36:00 -
          [1] - Quote 
 The CR is the only weapon without a balance mechanic I was wondering if any of you have any ideas.
 
 I have one of my own that I think would be pretty easy and increase the skill cap on the rifle it is making it manual reload.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 305
 
 
      | Posted - 2014.11.17 15:05:00 -
          [2] - Quote 
 
 Bright Steel wrote:It does require manual reload some times, very frustrating. 
 Trying to remember to always reload... Always reload.... Shot 5 bullets, always reload....
 
 With such a small clip size you have to ALWAYS RELOAD.
 
 Yea I do the same thing, but when your in combat is when it becomes a balancing factor during those moments of excitement.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 305
 
 
      | Posted - 2014.11.17 16:10:00 -
          [3] - Quote 
 Bright that is a pretty big factor among a few rifles. Lets try to stay away from direct nerfs the devs will handle that lets just stick to unique things that make it a little more fun and a little harder to play.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 305
 
 
      | Posted - 2014.11.17 16:19:00 -
          [4] - Quote 
 Stay on topic please.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 305
 
 
      | Posted - 2014.11.17 16:34:00 -
          [5] - Quote 
 How about a actual jamming mechanic (not like the ion bug) but a rng reload roll it is a projectile weapon and this happens time to time with open bolt systems.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 305
 
 
      | Posted - 2014.11.17 16:41:00 -
          [6] - Quote 
 I like that, leaving it up to the player to screw themselves it would also likely put an end to turbo you sneaky bugger :D.
 
 Not to get off topic, but I wish they would have done something like that with the cloak delay. Like a damage debuff instead of just not being able to fire that way scouts would have a chance to expose themselves.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 310
 
 
      | Posted - 2014.11.17 19:31:00 -
          [7] - Quote 
 This is all off topic sadly, but I will add that it was buffed because while at max shields and armor it is a net nerf, but considering the viability of shield stacking the profile change was a buff.
 
 Now please whether you think it needs a nerf or buff is off topic just consider it the brainstorming exercise that it is.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 310
 
 
      | Posted - 2014.11.17 19:39:00 -
          [8] - Quote 
 
 Blueprint For Murder wrote:This is all off topic sadly, but I will add that it was buffed because while at max shields and armor it is a net nerf, but considering the viability of shield stacking the profile change was a buff. 
 Now please whether you think it needs a nerf or buff is off topic just consider it the brainstorming exercise that it is.
 
 This^
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 311
 
 
      | Posted - 2014.11.17 20:28:00 -
          [9] - Quote 
 
 Fox Gaden wrote:Blueprint For Murder wrote:The CR is the only weapon without a balance mechanic I was wondering if any of you have any ideas. 
 I have one of my own that I think would be pretty easy and increase the skill cap on the rifle it is making it manual reload.
 
 Ops I meant to put this in features my bad.
 I canGÇÖt use the CR because I canGÇÖt pull the trigger fast enough to make it effective (old fingers   ) but I do use the Assault Combat Rifle on a Minmatar Assault suit. I already find that my ACR does not automatically go into a reload cycle when the magazine empties. I am not sure if this is because of the Min Assault Suit clip size bonus or what? It means I have to watch the rounds in the magazine a lot more closely to know when to switch to a sidearm, otherwise the gun will stop firing and it will take me a second to realize. (I think it does start reloading automatically eventually, but there is a really long delay.)  
 Really?, I don't remember ACR having manual reload but the standard doesn't for sure.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 313
 
 
      | Posted - 2014.11.17 21:51:00 -
          [10] - Quote 
 What is your point? I have already stated 3 times this is just a brainstorming exercise I understand we don't all work with the same tools in our bag, but do your best Zatara. :D
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
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