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Zatara Rought
Fatal Absolution General Tso's Alliance
4552
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Posted - 2014.11.17 01:54:00 -
[1] - Quote
What is your ideal remap for dusts controls?
If you were trying to unfug the KBM controls what precisely would you think to change?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4599
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Posted - 2014.11.17 05:18:00 -
[2] - Quote
CommanderBolt wrote:Unless we make them customisable, I dont think changing things will really help as we will be back to the same problem of not being able to remap them.
Granted I would like the grenade key to change for instance but the next player might not like the key I select. I might want it mapped to a side mouse button, where as someone else might want the G key or something. We already run into this problem with the first button.
So yea fully customisable is really the only way to go.
p.s - appreciate that this is even being consider by CPM. Also selecting spawn location with KB/M in battle is a really nasty piece of work.
I totally get that being able to completely re-map **** is the way to go.
For you though (or anyone else reading this)
I'm also just curious what exactly your ideal remap would be.
What buttons would you change to make it most comfortable/fluid for you?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4604
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Posted - 2014.11.17 07:42:00 -
[3] - Quote
Nevyn Tazinas wrote:Zatara Rought wrote:What is your ideal remap for dusts controls?
If you were trying to unfug the KBM controls what precisely would you think to change?
Remove Aim Assist from Controllers or give it to KB/M. Puts both control systems on the same level. I can live with everything else.
LMAO. It is INFINITELY more difficult to aim using thumbsticks than a mouse.
I'm not even having this debate here.
If you cannot come to an understanding that AA in dust is LAUGHABLE outside of simply reducing the problems of hit detection...and even then it only is helpful in CQC...I don't think we can seriously progress meaningfully.
It's like trying to debate evolution.
AA for controllers is NECESSARY...not even just because you're balancing against KBM...but also because it's simply WAAAY more difficult to aim for DS3...and you HAVE to balance player skill to power out ratio and aim assist is a very useful way to do this.
I don't wanna get into it forever, but AA in Dust is pathetic unless you're in CQC range. and even then it doesn't even help on many weapons.
Here's a great article you should read about a developer speaking to Penny Arcade about how he went about balancing his game for KBM vs Gamepad. Link
PLEASE peeps.
Please don't get off on all the BS about how AA needs to be removed. If this were all KBM users...I'd say yes.
But it's not.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4632
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Posted - 2014.11.17 22:59:00 -
[4] - Quote
Hey Bolsh can you explain XIM4?
Is it like using...a titan one? or GIMX?
Just wondering what your experience was.
Why XIM4?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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