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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5065
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Posted - 2014.11.17 08:44:00 -
[1] - Quote
Customization and sensitivity are badly needed. Further , the controls are absolutely sluggish, hard to use and detract from the game play experience.
I actually tried a buddy's Xim 4 emulator to run the KBM and IMHO the performance was still horrendous, albeit in a different way. It highlighted the fact tgat if the KB/M controls are addressed then the DS3 / DS4 support need to be upgraded as well.
Currently ALL of the control schemes suffer from lack of sensitivity, lack of fine control and make the game experience feel cataclysmically bad.
This discussion needs to expand to all control schemes simply because they all suck.
As stated above pixel skipping is a major problem.
Also when using the KB/M you do get a full view of just how bad hit detection is. Aim assist seems to correct a lot of hit detection artifacting but even with the xim 4 and aim assist hitting a strafer in an assault or scout suit ( back and forth strafe not orbital strafe) aim assist only corrects the hit detection issues slightly.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5066
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Posted - 2014.11.17 09:31:00 -
[2] - Quote
Im also going to add that both control schemes are too jerky as well as sluggish
Smooth motion transitions don't happen which leads to a lot of overcorrection.
As I said before
DS3/4 has to be addressed as we address KB/M
Both controls are equally bad in their own way
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5069
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Posted - 2014.11.17 11:07:00 -
[3] - Quote
bolsh lee wrote:Breakin Stuff wrote:Customization and sensitivity are badly needed. Further , the controls are absolutely sluggish, hard to use and detract from the game play experience.
I actually tried a buddy's Xim 4 emulator to run the KBM and IMHO the performance was still horrendous, albeit in a different way. It highlighted the fact tgat if the KB/M controls are addressed then the DS3 / DS4 support need to be upgraded as well.
Currently ALL of the control schemes suffer from lack of sensitivity, lack of fine control and make the game experience feel cataclysmically bad.
This discussion needs to expand to all control schemes simply because they all suck.
As stated above pixel skipping is a major problem.
Also when using the KB/M you do get a full view of just how bad hit detection is. Aim assist seems to correct a lot of hit detection artifacting but even with the xim 4 and aim assist hitting a strafer in an assault or scout suit ( back and forth strafe not orbital strafe) aim assist only corrects the hit detection issues slightly. +1 I have a Xim4, and using it in Destiny or any other title outside of Dust it feels like flawless integration and sensitivity feels like I'm playing on PC. I agree Dust on the other hand needs it's sensitivity revamped for DS3 and KB&M because regardless of how good Xim4s translation is it can't compensate for how bad the core control scheme is I don't know WTF was changed after Chromosome but controls weren't this janky till then... There has got to be PC gamers at shanghai just plug in a god dam mouse and feel for yourself CCP...
Let's keep this discussion objective please. We are far more likely to be taken seriously if we keep the accusatives out of the conversation.
We need tp present our arguments and evidence, NOTHING MORE.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5071
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Posted - 2014.11.17 12:58:00 -
[4] - Quote
Now run KBM and try to pick the spawn point you actually WANT.
I just grab the DS3.
Orbital strike calls as well.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5088
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Posted - 2014.11.17 20:42:00 -
[5] - Quote
tenbux says codebloat in the controls.
Unnecessary crap that causes them to get all sluggish and such.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5148
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Posted - 2014.11.19 12:53:00 -
[6] - Quote
Zatara Rought wrote:Hey Bolsh can you explain XIM4?
Is it like using...a titan one? or GIMX?
Just wondering what your experience was.
Why XIM4?
Xim 4 is a KBM emulator that uses the existing DS3/DS4 support to play games without KBM support like Destiny.
What it does in DUST is highlight just how horrific the controls on the DS3 are instead of allowing you to use a familiar interface.
Functionally straight KBM and Xim4 overall perform exactly the same, just in different ways. In neither case is it really fluid, smooth or fun to use. Same with a DS3, the interfaces barely do the job.
Using a Xim4 expecting actual improvement is hilarious because since it emulates a DS3/DS4 it showcases how clunky everything is. So rather like players expect the Xim4 to be a magic win butan in Destiny (it's about the same as a DS4 honestly as far as ease of use) it really provides very little advantage other than the ability to map keys.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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