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TIMMY DAVIS
Krusual Covert Operators Minmatar Republic
41
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Posted - 2014.11.16 04:49:00 -
[1] - Quote
I suggest that Flux Grenades do a couple of additional things.
Right now, they knock out shields, on both Clones and Vehicles, terminate Clones waiting for help and knock out Uplinks and Nanohives.
I suggest they terminate cloaks. (I think this one has been suggested before.) And that they terminate Repair Tool links. The person with the repair tool, would have to relink. The person would have to let go of the button and re-establish their repair tool link, by reacquiring their target.
Thanks for reading this. |
TIMMY DAVIS
Krusual Covert Operators Minmatar Republic
41
|
Posted - 2014.11.16 04:56:00 -
[2] - Quote
please reread |
TIMMY DAVIS
Krusual Covert Operators Minmatar Republic
42
|
Posted - 2014.11.16 05:27:00 -
[3] - Quote
Joseph Ridgeson wrote:My concern is that it Flux grenades already one shot Caldari suits because of the pretty massive range and the damage fall off still wrecks shields. Making them also knock out Cloaks removes any chance a Caldari and to a lesser extent Minmatar Scout of fighting back.
As opposed to being virtually invisible.
How does a non-damaging grenade "one shot" anyone? I truly do not understand. I would still have to wait (ableit a small amount of time, for my main weapon to reappear and) then target and shoot the now uncloacked individual.
I agree with DeadlyAztec11. |
TIMMY DAVIS
Krusual Covert Operators Minmatar Republic
42
|
Posted - 2014.11.16 06:08:00 -
[4] - Quote
Joseph Ridgeson wrote: When you have 44 Armor after getting hit with a Flux, you are essentially "one shot" if not literally dead. This change would just give more to Armor stack, especially as Amarr and Gallente while hurting Caldari and Minmatar more, as well as people who "are doing Scout right" in their minds with E-War mods.
Scouts and the Cloak are probably a concern but a change should hit all members equally rather than hurting certain ones more.
The lowest base armor is 70. No, it's not alot.
Unfortunately life is not fair, I don't know if it's possible to "...hit all members equally...". Every change helps some and hurts others. It's a balancing act, how do I change x and affect y as little as possible or as much as possible.
My suggestion about cloaks will have virtually no effect on Commando's or Sentinel's or Heavy's does that mean we can't change anything about Scout's?
Thanks for reading this. |
TIMMY DAVIS
Krusual Covert Operators Minmatar Republic
48
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Posted - 2014.11.16 20:45:00 -
[5] - Quote
I don't know about the time factor - 5 secs and so forth. You could have a rebooting graphic for the scanner and ammo counter and the rest of the HUD. Guns and grenades still work, you just can't use certain add-on's during that brief time frame.
I don't know. Interesting
But for the main complaint about the flux killing the cloak. I don't know if it's doable, but if you are cloaked, it kills your cloak, but not your shields. If you are not cloaked it kills your shield, like normal. Take away the double whammy.
Something to ponder. |
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