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RedPencil
Abandoned Privilege Top Men.
120
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Posted - 2014.11.14 10:48:00 -
[1] - Quote
CCP Rattati wrote: Today's cloak is an improvement, and the better news is that the delay works as intended and we can continue working on it, which was only possible after the code change in 1.9.
Cloak delay mechanic:
it work by increase the time to putdown your arm when you swap weapon from cloak even though the cloak does not activate. So you will see your arm move slowly down out of the frame.
The decloak animation start only after your arm out of the frame. That mean you body start show when you put up weapon.
Here is the problem:
Shotgun has instant put up, so you can shoot while decloak animation render (free 2 shots).
Even though the cloak does not activate, it sill delay to putdown.
Free 3 melee before your body show up.
BTW, NK put up and knife swing have animation + delay, so it end up around 2-3 sec to attack.
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
120
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Posted - 2014.11.14 16:37:00 -
[2] - Quote
CCP Rattati, please reply.
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
121
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Posted - 2014.11.14 21:12:00 -
[3] - Quote
Forlorn Destrier wrote:If you are judging this based on your own cloak, and not someone else's, this is expected and is only happening to you, per CPP Ratatatatatata's previous post. You will still look cloaked to yourself, but for others you have already rendered.
Check it yourself
your view: https://www.youtube.com/watch?v=khwz82yRZH0&feature=youtu.be , credit: Kain Spero
3th view: https://www.youtube.com/watch?v=h-jnU96Tif4&feature=youtu.be , credit: Zatara Rought
Thank you both for capture it.
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
121
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Posted - 2014.11.14 21:14:00 -
[4] - Quote
post twice
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
121
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Posted - 2014.11.14 21:30:00 -
[5] - Quote
Apothecary Za'ki wrote:cloak works fine/decloak animation works fine... you scouts are just far too used to crutch blaping people while still invisable
Sry, I don't use shotgun. I use NK and it has animation + delay when pull-up (about half second). So with 0 decloak animation, I won't be invisible while swing NK.
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
123
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Posted - 2014.11.15 04:32:00 -
[6] - Quote
@Ahkhomi Cypher: Half correct, the thing is the animation and decloak delay doesn't go together.
- CCP increase the time that character take to swap weapon when hold cloak device. (delay) - Decloak animation start after swapped weapon. Other words, the animation play during when you pull up gun. - Shotgun has instant pull up gun, so you can start shoot at the same time the animation play. - melee while hold cloak has no delay. (delay apply only swap weapon) - activate cloak or doesn't activate cloak have same swap delay.
Workflow: Swap weapon from cloak State 1: user press swap weapon button >> immediately action State 2: character lowdown arm to swap weapon but still fully cloak >> take 1 second to complete State 3: character pull up gun, decloak start, and animation start (character start to show up ) >> *, ** State 4: character is fully visible (decloak complete) >> 1 second after state 3
* animation render 1 second, but pull up weapon take time depend on each weapon.
** user can start shoot at state 3 if his/her weapon has instant pull up time.
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
123
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Posted - 2014.11.15 10:47:00 -
[7] - Quote
Cypher:
Can you translate what I reply earlier?
My English suck
Beware Paper cut M[;..;]M
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RedPencil
Abandoned Privilege Top Men.
123
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Posted - 2014.11.15 10:48:00 -
[8] - Quote
Edit:
Double post....
Beware Paper cut M[;..;]M
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