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Hector Carson
BLACK MAGES ACADEMY
77
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Posted - 2014.11.13 22:42:00 -
[1] - Quote
OP as **** please nerf
Scout shoots Sentinel like a BOSS.........with a Bolt Pistol
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hfderrtgvcd
1155
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Posted - 2014.11.13 22:43:00 -
[2] - Quote
agreed
You can't fight in here! This is the war room.
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Apothecary Za'ki
Biomass Positive
1851
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Posted - 2014.11.13 23:01:00 -
[3] - Quote
its not op, its like RR but much shorter range and no scope
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Hector Carson
BLACK MAGES ACADEMY
77
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Posted - 2014.11.13 23:05:00 -
[4] - Quote
Apothecary Za'ki wrote:its not op, its like RR but much shorter range and no scope still op no matter what kind of excuse you come up with
Scout shoots Sentinel like a BOSS.........with a Bolt Pistol
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ImIvan
44
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Posted - 2014.11.13 23:08:00 -
[5] - Quote
I use it, and yes its a tad OP, no recoil AND better hipfire than the normal AR. Oh and it doesn't run out of ammo nearly as fast either. I don't understand the logic behind breach weapons, are they just a better version of the original gun? Breach SMG it the same as the normal SMG but it has better hipfire and no kick, I don't understand -.- (Seriously though, the breach AR > Assault HMG)
Why must you use prototypes?
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LUGMOS
YELLOW JESUS EXP FORCE
796
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Posted - 2014.11.13 23:09:00 -
[6] - Quote
I called it ages ago, it was just overshadowed by the RR's range.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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Sgt Kirk
Fatal Absolution
8412
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Posted - 2014.11.13 23:13:00 -
[7] - Quote
LUGMOS wrote:I called it ages ago, it was just overshadowed by the RR's range. The Breach AR was just recently buffed after being terrible for about two years. The RR has been here for a year
So what the hell are you talking about?
Yet another Blueberry talking out of his ass again.
CCP holds the Caldari's hand so this doesn't happen again.
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Jathniel
G I A N T
1259
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Posted - 2014.11.13 23:14:00 -
[8] - Quote
*sigh* It's designed to excel at close range combat. ALL Breach weapons are designed to excel at close range combat. (Except the Breach Scrambler Pistol... that thing is just weird.)
Nothing is OP. A lot of people just like to fight up close. So you see it a lot. Stop fighting up close, and you probably won't be killed by it as much.
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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LUGMOS
YELLOW JESUS EXP FORCE
796
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Posted - 2014.11.13 23:15:00 -
[9] - Quote
Sgt Kirk wrote:LUGMOS wrote:I called it ages ago, it was just overshadowed by the RR's range. The Breach AR was just recently buffed after being terrible for about two years. The RR has been here for a year So what the hell are you talking about? Yet another Blueberry talking out of his ass again. I never said for a second it was OP, (actually, my language suggests I did :P).
I actually think it is in a great place right now. It is strictly close to mid range, which is what it should be. Think twice before calling a vet a stupid blueberry u wanka.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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Sgt Kirk
Fatal Absolution
8412
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Posted - 2014.11.13 23:17:00 -
[10] - Quote
Jathniel wrote:*sigh* It's designed to excel at close range combat. ALL Breach weapons are designed to excel at close range combat. (Except the Breach Scrambler Pistol... that thing is just weird.)
Nothing is OP. A lot of people just like to fight up close. So you see it a lot. Stop fighting up close, and you probably won't be killed by it as much. There are very few people that use Caldari playstyle like it should.
Trust me, if you play Gallente right and you play Caldari right. It mostly boils down to who's in who's territory.
CCP holds the Caldari's hand so this doesn't happen again.
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Ablerober
Pretty Violence
193
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Posted - 2014.11.13 23:18:00 -
[11] - Quote
Hector Carson wrote:Apothecary Za'ki wrote:its not op, its like RR but much shorter range and no scope still op no matter what kind of excuse you come up with
Here's an excuse:
You're in the f*ckin' way of that heavy I was laying to rest.
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Hector Carson
BLACK MAGES ACADEMY
77
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Posted - 2014.11.13 23:19:00 -
[12] - Quote
Won't be impressed till more kick is added it is too much of a line of fire weapon and this only a basic weapon
Scout shoots Sentinel like a BOSS.........with a Bolt Pistol
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Fizzer XCIV
Heaven's Lost Property
1049
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Posted - 2014.11.13 23:20:00 -
[13] - Quote
Its not as OP as some weapons once were, but it is still over performing. We don't need to overdo this with crazy huge nerfs. A few small tweaks here and there should do it.
Its insane ammo efficiency and slightly above average DPS/Range profile needs fixing...
Nerf Mag size to 32 instead of 36. Slightly less DpM than AR, 68 Less. 1860 vs 1792. Nerf Carried Ammo to 192. That is 6 Magazines, pretty standard. Slightly above the standard 5 actually. Nerf Range to 40m instead of 44m. Same as regular AR. On par with every other full-auto rifle.
Fixed.
Please, make my Opus pretty...
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LUGMOS
YELLOW JESUS EXP FORCE
797
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Posted - 2014.11.13 23:22:00 -
[14] - Quote
Fizzer XCIV wrote:Its not as OP as some weapons once were, but it is still over performing. We don't need to overdo this with crazy huge nerfs. A few small tweaks here and there should do it.
Its insane ammo efficiency and slightly above average DPS/Range profile needs fixing...
Nerf Mag size to 32 instead of 36. Slightly less DpM than AR, 68 Less. 1860 vs 1792. Nerf Carried Ammo to 192. That is 6 Magazines, pretty standard. Slightly above the standard 5 actually. Nerf Range to 40m instead of 44m. Same as regular AR. On par with every other full-auto rifle.
Fixed.
No, leave the damage and clip size alone, the only acceptable Nerf (to me) would be more kick, but only in CQC.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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Zatara Rought
Fatal Absolution General Tso's Alliance
4493
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Posted - 2014.11.13 23:25:00 -
[15] - Quote
Apothecary Za'ki wrote:its not op, its like RR but much shorter range and no scope
And no kick after 1/3 of it's clip.
And no charge time.
Man you are making a ****** comparison.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Hector Carson
BLACK MAGES ACADEMY
77
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Posted - 2014.11.13 23:27:00 -
[16] - Quote
ok maybe not a huge nerf, just add a little more kick it is a breach weapon after all there suppose to have a lot of kick
Scout shoots Sentinel like a BOSS.........with a Bolt Pistol
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
378
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Posted - 2014.11.13 23:31:00 -
[17] - Quote
Nerf please. It needs kick or a slight reduction in damage. That gun has enough damage that i see it take out heavy suits at darn rail rifle ranges......and its in the AR category .
AR=Short range guns
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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Joseph Ridgeson
WarRavens Capital Punishment.
2547
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Posted - 2014.11.13 23:32:00 -
[18] - Quote
I just want to add that it is a wonder after so long for different AR's being the ultimate killing machines down to the worst weapons down to having honest suggestion that a single version might be too powerful.
That wheel just keeps turning.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
70
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Posted - 2014.11.13 23:34:00 -
[19] - Quote
ImIvan wrote:I use it, and yes its a tad OP, no recoil AND better hipfire than the normal AR. Oh and it doesn't run out of ammo nearly as fast either. I don't understand the logic behind breach weapons, are they just a better version of the original gun? Breach SMG it the same as the normal SMG but it has better hipfire and no kick, I don't understand -.- (Seriously though, the breach AR > Assault HMG)
Breach is for CQ infiltration into indoor locations. Hello, breach! Look up the word. Anyway. It is far to good for outdoor jumpy shooty I suppose.
I'm better than laser focused; I'm hybrid focused.
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LUGMOS
YELLOW JESUS EXP FORCE
798
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Posted - 2014.11.14 00:00:00 -
[20] - Quote
Zatara Rought wrote:Apothecary Za'ki wrote:its not op, its like RR but much shorter range and no scope And no kick after 1/3 of it's clip. And no charge time. Man you are making a ****** comparison. U tink its OP m8? Do sumptin.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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137H4RGIC
Bloodline Rebellion Capital Punishment.
292
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Posted - 2014.11.14 00:08:00 -
[21] - Quote
One has to Wonder how many caldari scouts are complaining about the BAR.
I want to help DUST become a better experience for everyone. Let's work together!
137H4RGIC - Running for CPM2 (SOONGäó)
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Mejt0
Puff n Puffers
502
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Posted - 2014.11.14 00:43:00 -
[22] - Quote
137H4RGIC wrote:One has to Wonder how many caldari scouts are complaining about the BAR.
None cus it's a great gun to use on a scout (especialy caldari). Strafing around enemy landing all shoots. It's deadly.
Anyway. Breach started to be good. After a long time. Can't kill a thing past 60 but under this range, you better run with that RR.
Ps. About no recoil/kick. Lol A/CR also don't have it.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Zindorak
Capital Acquisitions LLC General Tso's Alliance
1284
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Posted - 2014.11.14 01:04:00 -
[23] - Quote
If it's OP and it gets nerfed can the normal AR get a buff? it still is useless
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Thumb Green
Raymond James Corp
1724
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Posted - 2014.11.14 01:05:00 -
[24] - Quote
Mejt0 wrote:137H4RGIC wrote:One has to Wonder how many caldari scouts are complaining about the BAR. None cus it's a great gun to use on a scout (especialy caldari). Strafing around enemy landing all shoots. It's deadly. Anyway. Breach started to be good. After a long time. Can't kill a thing past 60 but under this range, you better run with that RR. Ps. About no recoil/kick. Lol A/CR also don't have it. I'm sure plenty of scouts are complaining about it. Despite its lower RoF it's one of the easiest weapons to kill scouts with. It just feels like its bullets connect better on scouts than the high RoF weapons.
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
1061
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Posted - 2014.11.14 01:21:00 -
[25] - Quote
Sgt Kirk wrote:Jathniel wrote:*sigh* It's designed to excel at close range combat. ALL Breach weapons are designed to excel at close range combat. (Except the Breach Scrambler Pistol... that thing is just weird.)
Nothing is OP. A lot of people just like to fight up close. So you see it a lot. Stop fighting up close, and you probably won't be killed by it as much. There are very few people that use Caldari playstyle like it should. Trust me, if you play Gallente right and you play Caldari right. It mostly boils down to who's in who's territory. Trying to protect the op bar nerf bat is inbound to many people using it rr may receive a bonus since its now the red headed stepchild
We fight for the future of the State not our
personal goals
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hold that
Krusual Covert Operators Minmatar Republic
383
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Posted - 2014.11.14 01:31:00 -
[26] - Quote
is you are ever feeling a lil sleepy while driving home from work, think about the sound the breach AR makes. |
JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
159
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Posted - 2014.11.14 01:55:00 -
[27] - Quote
I would be perfectly fine with it being returned to how it was before the buff, but by all means give it more kick. I'll just aim at your feet and the last shots will go in your head. It might be a good idea to keep a couple of other things in mind...
Most vets have maxed ar skills
damage profile means cal scouts get merked up quick
outranged by almost every other light weapon
Go ahead and nerf it though because I'll be damned if anyone is going to accuse me of being a fotm chaser |
Commander Noctus
Gallente Loyalist
116
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Posted - 2014.11.14 02:01:00 -
[28] - Quote
Let's stop for a second and think of the Gallente line of rifles in general.
The Assault/Plasma Rifle line of weapons are meant for what range? -Short to Mid (aka, "CQC")
Outside of their range, are the Assault/Plasma Rifle specialized variants as effect as their other racial counterparts? -No (aside from Assault variants) the racial variants far outdo the Gallente iterations (Combat dominates our Burst AR)
Now, with that in mind, let's ask ourselves a few questions regarding the Breach variant.
What is it this gun is meant to do? -Deal the most damage at CQC per bullet
Does this CQC oriented weapon destroy at farther ranges that make it comparable to the Rail Rifle, it's closest competitor? -No, it does not. The Rail Rifle is clearly superior in that aspect, from Mid and beyond.
Moving on to one final topic, regarding why people suddenly think it's apparently so OP.
Why do I want this gun nerfed?
-If your answer is "Because I'm totally wrecking with it, so it must be OP!", then ask yourself the next question. ----At what range are you "totally wrecking with it"? ---------If the answer to THAT is "Close to mid range", then your argument is invalid, as THAT'S THE RANGE IT'S SUPPOSED TO BE GOOD AT. ---------If the answer to that is "Mid to Far", please attempt using the Rail Rifle at the same range and notice how much MORE you wreck with that gun instead. Also, perform tests with valid data or wait for Rattati to provide his own for you.
-If your answer is "Because I'm totally getting wrecked by it, so it must be OP!", then ask yourself the next question ----At what range are you "totally getting wrecked" by it at? ---------If the answer to THAT is "Close to mid range" then your argument is invalid, as THAT'S THE RANGE IT'S SUPPOSED TO DESTROY YOU AT. ---------If the answer to that is "Mid to Far", please note how easily, or how much more easily, you get wrecked by: Rail Rifles, Combat Rifles (burst variant specifically), Sniper Rifles, and Laser Rifles (via Aki Tan in particular). Also, please provide numerical evidence to support your claim, or wait for Rattati to provide his own for you.
Granted, I find it odd that the Breach has a higher DPS than the Assault, I don't believe it is in need of a nerf. At all. Especially considering many posting here I've personally seen using ranged weapons to keep Gallente users far, far away from them, rendering them comparatively ineffective. Can't comment on kick/recoil. I've got R4 Sharpshooter. And R5 gk.0 Assault.
TL;DR, the gun is good at its own range, people dying outside it need to provide evidence (graphs, spreadsheets, etc) instead of tears.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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BL4CKST4R
La Muerte Eterna Dark Taboo
3334
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Posted - 2014.11.14 02:18:00 -
[29] - Quote
The only thing op is no-one trying to nerf the only Gallente weapon that isn't a complete pos. Nerf it go ahead but I want more range.
supercalifragilisticexpialidocious
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Apothecary Za'ki
Biomass Positive
1857
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Posted - 2014.11.14 02:24:00 -
[30] - Quote
Hector Carson wrote:OP as **** please nerf
I believe there should be a larger kick ratio for the breach and less accuracy when hip firing that way it won't be as op Dear OP.
BAR is not OP. its sevearly limited on range. max range is 71m but effective range is like 50m but to be somewhat accurate you need to dump ALOT of sp into sharpshooter skill where as RR was up to 101m with effective of like 70odd meters and didnt need any huge sp dump into sharpshooting.
BAR also does not have a scope to emphasize on its CQB-ness.. AR are ment to have high dps at close range.. unlike how RR were stupidly dominant at any range from 0 to 100m
also if we were to throw in damage profiles the RR is even more effective because every one stacks armor... the AR suck against armor where as they only excell against shields..
so i put it to you mister OP, its only shield tanked scouts and shield tankers in general who are whining like little girls about the BAR when RR was OP for like a year and all you guys just defended it to hell and back .
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Joel II X
Bacon with a bottle of Quafe
4562
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Posted - 2014.11.14 03:48:00 -
[31] - Quote
Jathniel wrote:*sigh* It's designed to excel at close range combat. ALL Breach weapons are designed to excel at close range combat. (Except the Breach Scrambler Pistol... that thing is just weird.)
Nothing is OP. A lot of people just like to fight up close. So you see it a lot. Stop fighting up close, and you probably won't be killed by it as much. I thought breach weapons were supposed to be for long range?
Breach shotgun, tighter spread means more pellets hit further out.
Breach AR and SMG, less kick, and greater accuracy means excelling at longer ranges as well (increased damage means that the effective values can be ignored up to a certain points).
Breach AR, like the old RR, is basically king at versatility now thanks to their range, power, and profile. Saying, "but all the other assault-type rifles have better range" means nothing because the ACR is horrible against shields and sucks at conserving ammo, AScR has an even worse profile and overheats, ARR lacks ammo, has considerably more kick, and just doesn't perform at the longer ranges, like the standard RR, but that one sucks at close range.
At least, that's what I think. |
Nothing Certain
Bioshock Rejects
1280
|
Posted - 2014.11.14 04:50:00 -
[32] - Quote
I know when Nyain San is stomping my guts out in Ambush what I see in the killfeed Kaalakitoa Rail Rifle, not BAR. I like the BAR but it isn't much different then the ACR and its range limits it. The RR can keep it at range and destroy it. I don't think a nerf is needed, it is simply the best AR, not the best rifle.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1280
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Posted - 2014.11.14 05:07:00 -
[33] - Quote
The difference in range mechanics is that while a BAR might, might, be have the advantage in short range than the RR at RR range the BAR is completely ineffective.
Because, that's why.
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Bradric Banewolf
D3ATH CARD RUST415
452
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Posted - 2014.11.14 05:30:00 -
[34] - Quote
Hector Carson wrote:OP as **** please nerf
I believe there should be a larger kick ratio for the breach and less accuracy when hip firing that way it won't be as op
You're kidding right? My gallente assaults only benefit to that whack bonus is kick reduction. You sons of B***he's let the RR reign supreme for months, but now you wanna say something about a rifle being OP? The breach has been doing exactly what it is doing the entire time, but you were so busy running FOTM that you didn't notice. It got a overdue buff to keep up with other rifles, and now you want it nerfed?!
Please post the thread where you complained about the RR, or this whole thread is BS! I use the rail more now than ever before because it's actually a balance weapon finally. Apparently I need to get the scrambler going because it's just beast mode.... again??! Funny how how I don't see the TAR doing the same as the scrambler, but the stats are virtually identical with the exception of the magazine capacity and heat buildup? Same damage and fire rate, but scrambler is an absolute nightmare! The thing so beast that Saxonmish respec'd his whole layout?!
The AR has been nerfed 3 times more than any other weapon?! Leave it be, and stay out of range.
Hypocrites?!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
452
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Posted - 2014.11.14 05:37:00 -
[35] - Quote
Apothecary Za'ki wrote:Hector Carson wrote:OP as **** please nerf
I believe there should be a larger kick ratio for the breach and less accuracy when hip firing that way it won't be as op Dear OP. BAR is not OP. its sevearly limited on range. max range is 71m but effective range is like 50m but to be somewhat accurate you need to dump ALOT of sp into sharpshooter skill where as RR was up to 101m with effective of like 70odd meters and didnt need any huge sp dump into sharpshooting. BAR also does not have a scope to emphasize on its CQB-ness.. AR are ment to have high dps at close range.. unlike how RR were stupidly dominant at any range from 0 to 100m also if we were to throw in damage profiles the RR is even more effective because every one stacks armor... the AR suck against armor where as they only excell against shields.. so i put it to you mister OP, its only shield tanked scouts and shield tankers in general who are whining like little girls about the BAR when RR was OP for like a year and all you guys just defended it to hell and back .
THIS EXACTLY!!!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
453
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Posted - 2014.11.14 05:50:00 -
[36] - Quote
So in other words: put that Gal weapon back in the trash can it crawled out of with all it's gal counterparts!
Even when you're in CQC with me, which is my primary fighting area, you still want to perform better?
No respect smh?!
I am usually pretty calm on here, bit today all of you can eat a D**k!!! The RR was a terror for a solid Fing year, and you didn't say a word!!!
I hope you get breached into k/d oblivion with all of us gallente fighters!!!
"Anybody order chaos?"
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137H4RGIC
Bloodline Rebellion Capital Punishment.
326
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Posted - 2014.11.14 05:52:00 -
[37] - Quote
Bradric Banewolf wrote:
The AR has been nerfed 3 times more than any other weapon?! Leave it be, and stay out of range.
Hypocrites?!
heavy machine gun Holds that title
I want to help DUST become a better experience for everyone. Let's work together!
137H4RGIC - Running for CPM2 (SOONGäó)
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Summa Militum
Hidd3n Dragon
24
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Posted - 2014.11.14 05:55:00 -
[38] - Quote
You best back the **** up off my Breach Assault Rifle. |
DarthPlagueis TheWise
386
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Posted - 2014.11.14 06:20:00 -
[39] - Quote
You're ******* ******** if you think that thing's going to do better than a Combat Rifle at CQC.
The Scrambler Rifle does better. No seriously it does.
F*k this cash grab fix the shit that matters: unkillable uplinks, invisible remotes on null cannon hack panels, etc.
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Bradric Banewolf
D3ATH CARD RUST415
455
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Posted - 2014.11.14 06:30:00 -
[40] - Quote
137H4RGIC wrote:Bradric Banewolf wrote:
The AR has been nerfed 3 times more than any other weapon?! Leave it be, and stay out of range.
Hypocrites?!
heavy machine gun Holds that title
Really too close to call, but equally unfair?!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
455
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Posted - 2014.11.14 06:34:00 -
[41] - Quote
DarthPlagueis TheWise wrote:You're ******* ******** if you think that thing's going to do better than a Combat Rifle at CQC.
The Scrambler Rifle does better. No seriously it does.
Exactly! AR's still have a long way to go. Gallente weaponry as a whole is F'd up in general?! The shotgun, TAR, and burst AR are hit detection nightmares?! One gallente weapon actually does it's job in CQC, and everybody loses their freaking minds?!
"Anybody order chaos?"
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Hansei Kaizen
The Jackson Five
285
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Posted - 2014.11.14 08:10:00 -
[42] - Quote
Did they amp up Auto Aim? I feel like I am suddenly a better marksman ... which I am really not in the slightest (using controller) ESPECIALLY with the breach weapons <- less bullets = less likely to hit stuff.
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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Bojo The Mighty
Spaceman Drug Cartel-Uno
5137
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Posted - 2014.11.14 08:12:00 -
[43] - Quote
Hector Carson wrote:OP as **** please nerf
I believe there should be a larger kick ratio for the breach and less accuracy when hip firing that way it won't be as op Hear me Roar bitches, my prophecy has been fulfilled
Bojo For CPM
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Myron Kundera
The Generals
104
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Posted - 2014.11.14 17:14:00 -
[44] - Quote
Breach Plasma Rifle is not OP, it-¦s working as intended with high damage, slow ROF at CQC, still getting wrecked by HMG, SG, CR, ARR, Pistols, AScrR. So yeah, good try but not nerf for you imo.
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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