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XxGhazbaranxX
Endless Hatred
1859
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Posted - 2014.11.13 04:50:00 -
[1] - Quote
Hello CCP,
Many of the battles in dust 514 are not enjoyable because people are simply not playing. After playing 5 matches and being ****** over regularly because there were at least 3 guys gettin 0/0/0 ( 0 kills, 0 deaths and 0 warpoints ) I started to think. " This guy hasnt participated in the match, why should he be rewarded with free isk and free sp". So after that thought, I decided that CCP should put a minimum warpoint or kills / deaths to be able to benefit the from the spoils of war. It simple, if you dont play, you dobt get pain isk or sp period.
That is more than fair and would do wonders to eliminate afj player who ruberband their controllers or stay in the match pressing triangle.
Plasma Cannon Advocate
[SUPPORT BREACH SHTGUN CHANGES][2]
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Bradric Banewolf
D3ATH CARD RUST415
445
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Posted - 2014.11.13 05:06:00 -
[2] - Quote
Agreed
"Anybody order chaos?"
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Imp Smash
Molon Labe. General Tso's Alliance
369
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Posted - 2014.11.13 05:18:00 -
[3] - Quote
Signed |
Alena Ventrallis
Vengeance Unbound RISE of LEGION
2154
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Posted - 2014.11.13 05:34:00 -
[4] - Quote
Because newberries who are bringing militia vs proto stompers dont deserve any SP or ISK.
These things were ut in place because it allows new people to still progress even thiugh they are completely outclassed. Which means people will AFK. It sucks, but I'd take AFKers than forcing someone with no SP, no ISK, and no knowledge of the game to suffer because of a few bad apples.
Proof that Rattati/CCP do listen to the playerbase.
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Blueprint For Murder
Immortal Guides
265
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Posted - 2014.11.13 06:09:00 -
[5] - Quote
Militia vs proto has 0 risk so I agree in a min wp score for rewards. 150 - 200 sounds great 4 turret hacks, 2 objectives, one vehicle kill, 4 players kills, 8 uplink spawns, or 4 cru deploys.
The Impossible Dream and Wizard Talk
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The Master Race
Immortal Guides
268
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Posted - 2014.11.13 06:09:00 -
[6] - Quote
Militia vs proto has 0 risk so I agree in a min wp score for rewards. 150 - 200 sounds great 4 turret hacks, 2 objectives, one vehicle kill, 4 players kills, 8 uplink spawns, or 4 cru deploys.
The Impossible Dream and Wizard Talk
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Maken Tosch
DUST University Ivy League
10233
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Posted - 2014.11.13 06:19:00 -
[7] - Quote
Or they can install an algorithm that detects AFKers and kicks them out on a per-match basis. They have a behavioral algorithm installed for Eve Online that tracks the behavior of players for signs of botting and possible RMT operations and use that to red flag a potential botter or RMTer.
Since we know AFKing is as simple as slapping a rubber band on your controller or just having a paperweight sit on your keyboard, all the server has to do is detect a pattern this pattern of behavior and use that to automatically kick the player from the match. Repeat offenders should get a 24 hour ban from any match.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Kallas Hallytyr
Skullbreakers
949
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Posted - 2014.11.13 06:48:00 -
[8] - Quote
Alena Ventrallis wrote:Because newberries who are bringing militia vs proto stompers dont deserve any SP or ISK.
These things were ut in place because it allows new people to still progress even thiugh they are completely outclassed. Which means people will AFK. It sucks, but I'd take AFKers than forcing someone with no SP, no ISK, and no knowledge of the game to suffer because of a few bad apples. And how are they getting better doing nothing? 90% of the game is actually playing: using the controls to kill and hack. SP is not the only nor the best measure of player ability. Learning the maps, damage profiles, enemy tendencies, etc: all incredibly important elements that are not posted on all four of the MCC's walls.
Alt of Halla Murr. Sentinel.
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Blueprint For Murder
Immortal Guides
267
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Posted - 2014.11.13 06:51:00 -
[9] - Quote
A min score isn't just a afker fix, but it also will incentivize people to take part in battle.
The Impossible Dream and Wizard Talk
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The Master Race
Immortal Guides
268
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Posted - 2014.11.13 06:51:00 -
[10] - Quote
A min score isn't just a afker fix, but it also will incentivize people to take part in battle.
The Impossible Dream and Wizard Talk
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Her Chosen
Grade No.2
41
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Posted - 2014.11.13 06:54:00 -
[11] - Quote
1. Pubs don't matter. 2. Most 0/0/0 players are late comers from junk matchmaking 3. Sorry that not everyone can be as good and as tryhard as you and play the game how you think it should be played. 4. They nerfed ISK and SP gains from AFKing already in this game. |
Sequal Rise
Les Desanusseurs
203
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Posted - 2014.11.13 07:43:00 -
[12] - Quote
Her Chosen wrote:1. Pubs don't matter. 2. Most 0/0/0 players are late comers from junk matchmaking 3. Sorry that not everyone can be as good and as tryhard as you and play the game how you think it should be played. 4. They nerfed ISK and SP gains from AFKing already in this game. Hey, everybody should do at least 100-150 WP from a battle. This is simply the minimum. There are so much ways to make WP with equipments, installations, assist and kill.
No need to be a tryhard for this, just need to play A LITTLE bit.
For the players who arrive at the end of a match, it's boring, but I dont see why they should be rewarded (if it's a win).
Take out all forms of scans and you'll see how great Dust can be.
Scrubs will cry, good players will love it.
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Alena Ventrallis
Vengeance Unbound RISE of LEGION
2155
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Posted - 2014.11.13 08:35:00 -
[13] - Quote
Kallas Hallytyr wrote:Alena Ventrallis wrote:Because newberries who are bringing militia vs proto stompers dont deserve any SP or ISK.
These things were ut in place because it allows new people to still progress even thiugh they are completely outclassed. Which means people will AFK. It sucks, but I'd take AFKers than forcing someone with no SP, no ISK, and no knowledge of the game to suffer because of a few bad apples. And how are they getting better doing nothing? 90% of the game is actually playing: using the controls to kill and hack. SP is not the only nor the best measure of player ability. Learning the maps, damage profiles, enemy tendencies, etc: all incredibly important elements that are not posted on all four of the MCC's walls. And they need incentives to keep playing and learning. Not giving them any ISK or SP after a hard loss will discourage them from logging back in. Those rewards need to come. Unfortunately this means dealing with AFKers. Its the lesser of two evils.
Proof that Rattati/CCP do listen to the playerbase.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4931
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Posted - 2014.11.13 08:43:00 -
[14] - Quote
Any system you come up with will be bypassed by someone.
No one works harder than a lazy ass trying to figure out how to avoid work.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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XxGhazbaranxX
Endless Hatred
1864
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Posted - 2014.11.13 12:57:00 -
[15] - Quote
Alena Ventrallis wrote:Because newberries who are bringing militia vs proto stompers dont deserve any SP or ISK.
These things were ut in place because it allows new people to still progress even thiugh they are completely outclassed. Which means people will AFK. It sucks, but I'd take AFKers than forcing someone with no SP, no ISK, and no knowledge of the game to suffer because of a few bad apples.
Lol a Newberry that goes 0kills 0 deaths and 0 warpoints was not playing the game. When you get stomped, you get killed period.
Plasma Cannon Advocate
[SUPPORT BREACH SHTGUN CHANGES][2]
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XxGhazbaranxX
Endless Hatred
1864
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Posted - 2014.11.13 13:00:00 -
[16] - Quote
Alena Ventrallis wrote:Kallas Hallytyr wrote:Alena Ventrallis wrote:Because newberries who are bringing militia vs proto stompers dont deserve any SP or ISK.
These things were ut in place because it allows new people to still progress even thiugh they are completely outclassed. Which means people will AFK. It sucks, but I'd take AFKers than forcing someone with no SP, no ISK, and no knowledge of the game to suffer because of a few bad apples. And how are they getting better doing nothing? 90% of the game is actually playing: using the controls to kill and hack. SP is not the only nor the best measure of player ability. Learning the maps, damage profiles, enemy tendencies, etc: all incredibly important elements that are not posted on all four of the MCC's walls. And they need incentives to keep playing and learning. Not giving them any ISK or SP after a hard loss will discourage them from logging back in. Those rewards need to come. Unfortunately this means dealing with AFKers. Its the lesser of two evils.
Damn son, did you read the post? A player who does nothing as in completely nothing. A newberry will die trying 100% of the time. Were not talking about warpoints or kills we are talking about a person that goes 0/0/0 which means they stayed in the redline crouching and standing back up the whole game.
Plasma Cannon Advocate
[SUPPORT BREACH SHTGUN CHANGES][2]
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Meee One
Amakakeru-Ryu-no-Hirameki
1265
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Posted - 2014.11.13 13:03:00 -
[17] - Quote
Sequal Rise wrote:Her Chosen wrote:1. Pubs don't matter. 2. Most 0/0/0 players are late comers from junk matchmaking 3. Sorry that not everyone can be as good and as tryhard as you and play the game how you think it should be played. 4. They nerfed ISK and SP gains from AFKing already in this game. Hey, everybody should do at least 100-150 WP from a battle. This is simply the minimum. There are so much ways to make WP with equipments, installations, assist and kill. No need to be a tryhard for this, just need to play A LITTLE bit. For the players who arrive at the end of a match, it's boring, but I dont see why they should be rewarded (if it's a win). Yeah...No
My brother started a character recently,and even with me telling him how to play his team(s) were stomped into the dirt. He,and several other noobs couldn't break 50 Wp.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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TooMany Names AlreadyTaken
Going for the gold
290
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Posted - 2014.11.13 14:52:00 -
[18] - Quote
0/0/0 happens when Scotty the matchmaker puts you in a match that's seconds away from ending.
Mostly.
That moment when you mow down a proto Caldari assault suit with a militia laser rifle.
Words can't describe it.
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Fizzer XCIV
Heaven's Lost Property
1039
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Posted - 2014.11.13 15:14:00 -
[19] - Quote
Don't want AFKers? Play FW.
I AFK when I have boosters activated. Because I'm not going to actually play this game for dozens of hours a week, lol. But I still want to make the most out of my boosters.
I also AFK when a match starts to go sour. If my team is getting stomped, I'll defend the MCC. They're pubs, I feel no obligation to carry these scrubs because the BS Mu ranking thinks I'm way better than I actually am.
But mainly, the reason I AFK is this: I'm a low SP character that doesn't have an easy-mode Scout suit yet. Therefor I cannot compete. So, I'm going to AFK my way to scoutville.
Please, make my Opus pretty...
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4941
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Posted - 2014.11.13 15:40:00 -
[20] - Quote
Considering scouts are on the chopping block with sentinels that might not be the best plan.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1389
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Posted - 2014.11.13 15:42:00 -
[21] - Quote
If matchmaking wasn't so half-@$$ed , you wouldn't have this problem .
I'm sorry but you shouldn't be able to q-sync pubs , that's what PC and FW is for .
That's the behavior that leads to the proto stomping .
People don't want that changed because they like easy wins against random players but complain when someone doesn't want to face that crap so they AFK .
I don't like AFKing either but lets solve the problem where it REALLY rests at .
You just can't have it both ways and trying to punish those who have to suffer because the community as a whole doesn't get together to fix matchmaking and stop q-syncing in pubs , is the real problem .
They are just addicted to " easy wins " but don't like it when people get easy SP's and ISK's .
Can't have it both ways .
Address the REAL problem .
Doubts are like flies and should be treated as such and crushed .
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Apothecary Za'ki
Biomass Positive
1840
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Posted - 2014.11.13 16:26:00 -
[22] - Quote
Blueprint For Murder wrote:Militia vs proto has 0 risk so I agree in a min wp score for rewards. 150 - 200 sounds great 4 turret hacks, 2 objectives, one vehicle kill, 4 players kills, 8 uplink spawns, or 4 cru deploys. i woudl disagree.. firstly most real afk farmers dont get any kills deaths or warpoints and newberrys vs proto may not even get a chance to get any hacks or kills only deaths.. soo
you need to do atleast 1 action to be eligable for SP and isk..
simple answer- get some WP.. from anywhere.. repping, killing, assisting, hacking... so even only having maybe.. 15 wp from an intell assist or 7wp form a vehicle transport assist will make them eligable and will be a big step to stopping afkers..
so something like if War points = <1 War Point = player receives no EOM payouts.
yes this may effect some of the late game people who join when mcc is critical (TYVM scotty! ) you are only missing out on like 30-60k isk which i think is a fair trade for "flipping the bird" at all the lazy good for nothing afk farmers
if afk farmers are doing something like getting the bare minimum then afking we can report them anyway.
so in closeing, bare minimum limit to be eligable for End of match payouts is to be set to 1 wp or greater.. this will eliminate all "bot" afkers and still leaves some room for newbros who dont know wth they are doing to get the End of match payout too.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Bri Bub
Eternal Beings Dark Taboo
70
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Posted - 2014.11.13 16:29:00 -
[23] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:If matchmaking wasn't so half-@$$ed , you wouldn't have this problem .
I'm sorry but you shouldn't be able to q-sync pubs , that's what PC and FW is for .
That's the behavior that leads to the proto stomping .
People don't want that changed because they like easy wins against random players but complain when someone doesn't want to face that crap so they AFK .
I don't like AFKing either but lets solve the problem where it REALLY rests at .
You just can't have it both ways and trying to punish those who have to suffer because the community as a whole doesn't get together to fix matchmaking and stop q-syncing in pubs , is the real problem .
They are just addicted to " easy wins " but don't like it when people get easy SP's and ISK's .
Can't have it both ways .
Address the REAL problem . Squadding up is not q-synching... Q-synching was when two separate squads would time their entry into a battle so that they would often drop on the same Team- I don't believe this is possible any more since the Mu-based matchmaking was introduced... For instance if two squads of EB (hell ya, we did it because if was fun if we got matched together or squads against one another) try to time their drops nowadays they will end up on opposite sides, not the same Team...
I don't disagree with Ghaz here but maybe it is a little heavy-handed to completely remove the possibility to earn ISK/SP from "low" contributors... I more so like some recent proposals where if someone stays exclusively in the redline their earnings are eliminated or greatly reduced... Sure you can still AFK outside the redline but at least you are not completely tucked away in the MCC or way back in the redline, there is the possibility that some scrub like Bri Bub will be hunting the map's periphery to offer a welcome to New Eden warfare...
Be just and if you can't be just be arbitrary.
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1393
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Posted - 2014.11.13 17:55:00 -
[24] - Quote
Bri Bub wrote: Squadding up is not q-synching... Q-synching was when two separate squads would time their entry into a battle so that they would often drop on the same Team- I don't believe this is possible any more since the Mu-based matchmaking was introduced... For instance if two squads of EB (hell ya, we did it because if was fun if we got matched together or squads against one another) try to time their drops nowadays they will end up on opposite sides, not the same Team...
I don't disagree with Ghaz here but maybe it is a little heavy-handed to completely remove the possibility to earn ISK/SP from "low" contributors... I more so like some recent proposals where if someone stays exclusively in the redline their earnings are eliminated or greatly reduced... Sure you can still AFK outside the redline but at least you are not completely tucked away in the MCC or way back in the redline, there is the possibility that some scrub like Bri Bub will be hunting the map's periphery to offer a welcome to New Eden warfare...
I think I've played this game long enough to understand the difference , just like I'm sure that you do as well and you must understand where I'm coming from , so please don't try to make excuses for this conduct and condone these types of actions .
I'm sure you know people who q-sync pubs , hell ... they admit it in the forums .
I understand the concepts of squad play as well .
Please , lets not try to make light of this problem because it is a problem and one that plagues this game and kills it's rise in so many areas .
Lets solve the problem , not place band-aids over the issue or make light of the circumstances .
Doubts are like flies and should be treated as such and crushed .
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
64
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Posted - 2014.11.13 18:43:00 -
[25] - Quote
Or they could give people more incentive to take risks than a m easily 200k isk
I afk. All the time ..is very very easy to hit that point where you just break even ..After losing 200 in gear 4 or 5 adv suits ill sit the rest of the match out why not?
If you keep playing even if your scores rises to top of of leader boards you only get 40k to 100k more not worth the effort in most cases
Yet another slave of Mortedeamor
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
64
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Posted - 2014.11.13 18:53:00 -
[26] - Quote
I had a match solo yesterday where I ran 43\7 that was my final score 3/4 through the match the next guy under me was negative with 7 kills For my 8th life i spawned mcc and afk ..within seconds point was flipped and we lost ...a while later
guy in second place had 1/5 of the kills I did and under 1000wp..i just Barely broke even
Yet another slave of Mortedeamor
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John Demonsbane
Unorganized Ninja Infantry Tactics
4529
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Posted - 2014.11.13 22:23:00 -
[27] - Quote
In those massive stomps I'm pretty sure most of the 0/0/0 are people taking the place of someone who ragequit. Not all of them, of course.
I think that requiring either one kill, one death, or 50 WP is very reasonable.
I'm all for letting newbs get some SP. Just make it so that all they need to do is die one time and they get SP as normal. Anyone can do that.
Sure, some AFK'ers might still just suicide one time and continue as normal but that's more effort than currently required and puts a small dent in the ol' KDR too, so at least there's some downside. As it stands there is none.
(The godfather of tactical logistics)
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jace silencerww
Krullefor Organization Minmatar Republic
87
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Posted - 2014.11.14 00:10:00 -
[28] - Quote
Sequal Rise wrote:Her Chosen wrote:1. Pubs don't matter. 2. Most 0/0/0 players are late comers from junk matchmaking 3. Sorry that not everyone can be as good and as tryhard as you and play the game how you think it should be played. 4. They nerfed ISK and SP gains from AFKing already in this game. Hey, everybody should do at least 100-150 WP from a battle. This is simply the minimum. There are so much ways to make WP with equipments, installations, assist and kill. No need to be a tryhard for this, just need to play A LITTLE bit. For the players who arrive at the end of a match, it's boring, but I dont see why they should be rewarded (if it's a win).
really? what about new players who are trying very hard but are not getting any kills? should they be punished? my thought to help newer players was only them to have a longer time in the academy however them can only use militia and basic gear only. so no adv & proto weapons, no adv suits, no adv equipment, no adv mods on any suit & vehicles. use level 2 gear stuff like assault scr pistol would be ok as well. |
137H4RGIC
Bloodline Rebellion Capital Punishment.
292
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Posted - 2014.11.14 00:28:00 -
[29] - Quote
Hypothetical: I exposed myself giving my team ammo and only got 40 points for it. my gun game sucks so I can't really hot anyone, they strafe too fast and I haven't adapted yet. The people I actually hit never died because we got proto stomped. However I'm really good at survival and at the eve of the match I got 40 points and zero deaths zero assists zero kills though I supported my team. I disagree with your suggestion
I want to help DUST become a better experience for everyone. Let's work together!
137H4RGIC - Running for CPM2 (SOONGäó)
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KEROSIINI-TERO
The Rainbow Effect
1523
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Posted - 2014.11.14 03:12:00 -
[30] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:If matchmaking wasn't so half-@$$ed , you wouldn't have this problem .
I'm sorry but you shouldn't be able to q-sync pubs , that's what PC and FW is for .
That's the behavior that leads to the proto stomping .
People don't want that changed because they like easy wins against random players but complain when someone doesn't want to face that crap so they AFK .
I don't like AFKing either but lets solve the problem where it REALLY rests at .
You just can't have it both ways and trying to punish those who have to suffer because the community as a whole doesn't get together to fix matchmaking and stop q-syncing in pubs , is the real problem .
They are just addicted to " easy wins " but don't like it when people get easy SP's and ISK's .
Can't have it both ways .
Address the REAL problem .
That has nothing to do with afk farming. The reason is simple convenience.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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