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I-Shayz-I
I----------I
5024
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Posted - 2014.11.12 16:20:00 -
[1] - Quote
From my testing, Loyalty Rank can be increased from these specific sources:
Daily Login - 5 points Winning a battle - 3 points Accumulating wp - 1 point for every 1000 wp earned lifetime Using Aurum (not just buying it), 1000 points for every 2000 Aur ($1 US)
Wait, 1k points for every dollar spent? So buying a respec will give me 19k points? yet winning 200 battles with 2k wp will only give me the same amount of loyalty as spending a SINGLE dollar on this game?
That can't be right at all.
To get through the first few ranks is pretty simple. It only costs a few thousand points to get through ranks 1-5, and then it gradually gets steeper until you're looking at about 120k to get to rank 10, and something like 350-400k to get through rank 11
I can only imagine how insane the values must be to get from 14 to 15, but if it keeps increasing at such a crazy amount, we're looking at a few million or even 10-15 million for the final rank. To put that into perspective, that would be $10,000 worth of aur...which makes loyalty rank 15 almost impossible to obtain unless you have a ton of money lying around. I doubt it would be possible to get simply by playing the game. _____________________________________________________________________________________________
The question I have is...is this how loyalty ranks are supposed to be? Is it really intended to have in-game purchases weighted so much that actually playing the game barely gives you anything at all?
Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet?
Because from what this data has shown, Loyalty Rank is just a way to gauge how much money a player has put into this game compared to other players.
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Ripley Riley
Incorruptibles
4743
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Posted - 2014.11.12 16:24:00 -
[2] - Quote
I-Shayz-I wrote:Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
Then using Strength on the truck near the S.S. Anne. Loyalty Rank 15 is hidden under the truck.
My advice to you, playa...
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Apothecary Za'ki
Biomass Positive
1820
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Posted - 2014.11.12 16:25:00 -
[3] - Quote
I-Shayz-I wrote:From my testing, Loyalty Rank can be increased from these specific sources:
Daily Login - 5 points Winning a battle - 3 points Accumulating wp - 1 point for every 1000 wp earned lifetime Using Aurum (not just buying it), 1000 points for every 2000 Aur ($1 US)
Wait, 1k points for every dollar spent? So buying a respec will give me 19k points? yet winning 200 battles with 2k wp will only give me the same amount of loyalty as spending a SINGLE dollar on this game?
That can't be right at all.
To get through the first few ranks is pretty simple. It only costs a few thousand points to get through ranks 1-5, and then it gradually gets steeper until you're looking at about 120k to get to rank 10, and something like 350-400k to get through rank 11
I can only imagine how insane the values must be to get from 14 to 15, but if it keeps increasing at such a crazy amount, we're looking at a few million or even 10-15 million for the final rank. To put that into perspective, that would be $10,000 worth of aur...which makes loyalty rank 15 almost impossible to obtain unless you have a ton of money lying around. I doubt it would be possible to get simply by playing the game. _____________________________________________________________________________________________
The question I have is...is this how loyalty ranks are supposed to be? Is it really intended to have in-game purchases weighted so much that actually playing the game barely gives you anything at all?
Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? i thought winning a bttle was 5 points? but thats besides the point.. the aur points need removing from the equation... im only rank 2 and get paid F-all where people who spent too much aur and are like rank 13 or 14 get stupid isk and SP.. basically only the Vets and players who spent too much aur cannot see the massive discrepancy between low rankers and high rankers so the high ranks just look down at us low rankers thinking were just whining
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Ripley Riley
Incorruptibles
4746
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Posted - 2014.11.12 16:31:00 -
[4] - Quote
People who pay money are paying for your new content, hotfixes, etc. Why shouldn't they receive a reward for the aurum they have spent?
I've spent somewhere in the neighborhood of $300 on this game and I'm rank 9, btw. I think the highest rank I've met is 12.
My advice to you, playa...
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
88
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Posted - 2014.11.12 16:38:00 -
[5] - Quote
This is true. I've been referring to it as Aurum Rank in-game. |
shaman oga
The Dunwich Horror
3120
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Posted - 2014.11.12 16:43:00 -
[6] - Quote
Deal with it, minor advantages in change of money support, CCP need to find money, loyalty ranks are one way, people love to read general or stuff like that and spend aur. I would buy some stuff too, if i only had a stable job (or a job at all).
Advantages are not P2W, but i agree on the fact wich is not fair to have a rank system based mainly on aur. There should be 2 parallel rank systems.
Join channel: FW Kickstarter
More people in = more FW matches
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Zatara Rought
Fatal Absolution General Tso's Alliance
4412
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Posted - 2014.11.12 16:44:00 -
[7] - Quote
Rank 10 here and it's about 300k to go from 10 - 11.
11-12 is like 700k according to cross.
Cross had mentioned it was 500 wp's not 1k.
*scratches head*
I did lol at those who have been playing this game for 2 years and were writing posts about how they should be lvl 14-15 even though they freely admitted they never even spent just 10 bucks to support the game.
Man...if you've been playing dust for 1k-2k hours and you can't spare 10 dollar menu mcchickens to help bring in revenue for the game?
SMH
Yes aurum plays 2 much of a part. But damn people...you want content? Help us help you!
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Arkena Wyrnspire
Fatal Absolution
18987
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Posted - 2014.11.12 16:45:00 -
[8] - Quote
AUR ranks aren't really of much concern to me anymore.
For a brief moment, I was really really excited, but then it's been a long string of disappointments since then as we found out what it actually was.
I find it disgusting that someone with three times my playtime is half my rank because he hasn't bought some AUR.
You have long since made your choice. What you make now is a mistake.
Currently challenging CCP Rattati for the queef
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1913 DfLo
ScReWeD uP InC
67
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Posted - 2014.11.12 16:47:00 -
[9] - Quote
No problem with the people that get Aurum but playing the game should have a better point system than what we have now.
ScReWeD uP InC
BPO's Link Inside
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NextDark Knight
Molon Labe. General Tso's Alliance
584
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Posted - 2014.11.12 16:55:00 -
[10] - Quote
Who cares if it helps pay for new content on theconsole
Over 60+ Million SP and full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/Xbox.
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I-Shayz-I
I----------I
5027
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Posted - 2014.11.12 17:24:00 -
[11] - Quote
I just want to actually feel like I'm progressing through at a rate similar to my sp amount.
For instance, something like a few thousand points if you play enough to cap out during the week. Obviously I don't want level 15 to be obtainable from only a year of playing, but if you were able to get 10-20k loyalty rank per month then it would make it much more enjoyable to keep track of and care about.
Reducing the amount required for higher ranks or introducing other ways to increase your rank would be nice.
If it really is 700k just to get to level 12 you can see just how ridiculous the system is.
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Duke Noobiam
The Dukes Of Death
258
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Posted - 2014.11.12 17:33:00 -
[12] - Quote
Ripley Riley wrote:I-Shayz-I wrote:Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start Then use Strength on the truck near the S.S. Anne. Loyalty Rank 15 is hidden under the truck. Also, yes, I believe aurum was always intended to be the "heaviest" loyalty rank modifier.
This.
BPO dropsuits owned:
Sever M-1 logi, Quafe M-1 assault, Quafe M-1 scout, Raven C-1 assault, Dragonfly G-1 scout
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Thumb Green
Raymond James Corp
1704
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Posted - 2014.11.12 17:42:00 -
[13] - Quote
Zatara Rought wrote:I did lol at those who have been playing this game for 2 years and were writing posts about how they should be lvl 14-15 even though they freely admitted they never even spent just 10 bucks to support the game. How far back does it look? Cause a buddy gave me a 20$ PSN card to get a Merc pack last year and I'm only rank 5 and for the longest time I was a daily player, would play off and on during the day and then from the time my kids went to bed until downtime every night. Not saying I should be lvl 14 or 15 but I think a few levels higher than 5 is appropriate (8 or maybe 9).
I'm surprised Maynard hasn't been assassinated yet.
Join us in our Pumpkin Crushing
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Leadfoot10
Molon Labe. General Tso's Alliance
2129
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Posted - 2014.11.12 17:45:00 -
[14] - Quote
So buy & spend some AUR!
"BROKEN" or "working as intended"? I suppose it's a matter of perspective. |
Grimmiers
714
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Posted - 2014.11.12 17:46:00 -
[15] - Quote
I-Shayz-I wrote:I just want to actually feel like I'm progressing through at a rate similar to my sp amount.
For instance, something like a few thousand points if you play enough to cap out during the week. Obviously I don't want level 15 to be obtainable from only a year of playing, but if you were able to get 10-20k loyalty rank per month then it would make it much more enjoyable to keep track of and care about.
Reducing the amount required for higher ranks or introducing other ways to increase your rank would be nice.
If it really is 700k just to get to level 12 you can see just how ridiculous the system is.
Aurum use could've simply acted like a booster for the other loyalty gaining activities. So lets say I spent 100$ on the game and used all the aurum. That alone wouldn't have much of an impact on my loyalty points, but every match I play after that point will give me more loyalty points.
I'm loyalty rank 6 and stopped caring after seeing the points drop by about 10 per match when I have 30k points till the next level.
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SagaB
Krusual Covert Operators Minmatar Republic
50
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Posted - 2014.11.12 18:16:00 -
[16] - Quote
Ripley Riley wrote:I-Shayz-I wrote:Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start Then use Strength on the truck near the S.S. Anne. Loyalty Rank 15 is hidden under the truck. Also, yes, I believe aurum was always intended to be the "heaviest" loyalty rank modifier. There's no greater loyalty measure than a hefty donation |
Joel II X
Bacon with a bottle of Quafe
4545
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Posted - 2014.11.12 18:22:00 -
[17] - Quote
Ripley Riley wrote:I-Shayz-I wrote:Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start Then use Strength on the truck near the S.S. Anne. Loyalty Rank 15 is hidden under the truck. Also, yes, I believe aurum was always intended to be the "heaviest" loyalty rank modifier. You've failed to enter the code correctly.
Everyone knows you're supposed to enter select, THEN start for the proper Konami Code. |
Atiim
Heaven's Lost Property
13643
|
Posted - 2014.11.12 18:26:00 -
[18] - Quote
Joel II X wrote:Ripley Riley wrote:I-Shayz-I wrote:Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start Then use Strength on the truck near the S.S. Anne. Loyalty Rank 15 is hidden under the truck. Also, yes, I believe aurum was always intended to be the "heaviest" loyalty rank modifier. You've failed to enter the code correctly. Everyone knows you're supposed to enter select, THEN start for the proper Konami Code. If CCP can't code properly, why should he be expected to enter his code properly?
The 1st Matari Commando
-HAND
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DUST Fiend
Onslaught Inc RISE of LEGION
15035
|
Posted - 2014.11.12 18:42:00 -
[19] - Quote
EVE players must be laughing at this game so hard right now.
Bitter Vet extraordinaire, vehicle specialist, sarcastic prick
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Ripley Riley
Incorruptibles
4760
|
Posted - 2014.11.12 18:55:00 -
[20] - Quote
Joel II X wrote:You've failed to enter the code correctly.
Everyone knows you're supposed to enter select, THEN start for the proper Konami Code. It depends on what game you are playing. Orbital knowledge strike!
Atiim wrote:If CCP can't code properly, why should he be expected to enter his code properly? Also, yes.
My advice to you, playa...
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Nirwanda Vaughns
938
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Posted - 2014.11.12 18:58:00 -
[21] - Quote
Joel II X wrote:Ripley Riley wrote:I-Shayz-I wrote:Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet? Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start Then use Strength on the truck near the S.S. Anne. Loyalty Rank 15 is hidden under the truck. Also, yes, I believe aurum was always intended to be the "heaviest" loyalty rank modifier. You've failed to enter the code correctly. Everyone knows you're supposed to enter select, THEN start for the proper Konami Code.
Hitting select is usually only required for 2 Player games, mainly Contra/Probotector. the original code is just the arrows and B and A. start is just included to actually start the game before the demo ran after title screen (meaning you'd ran out of time to enter the code)
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Vell0cet
Vengeance Unbound RISE of LEGION
2520
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Posted - 2014.11.12 20:13:00 -
[22] - Quote
I'd like to see a total of 100 levels of loyalty so you level up more often. You could payout ISK prizes, 1 day boosters, etc for levels that don't add permanent bonuses. Spending 3 years of grinding to go from level 12 to 13 isn't very satisfying...
Best PvE idea ever!
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
150
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Posted - 2014.11.12 20:53:00 -
[23] - Quote
Working as intended . Gotta find some way to make more money off of players for a game that barely gets content. |
I-Shayz-I
I----------I
5044
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Posted - 2014.11.13 00:30:00 -
[24] - Quote
Vell0cet wrote:I'd like to see a total of 100 levels of loyalty so you level up more often. CCP could payout ISK prizes, 1 day boosters, etc for levels that don't add permanent bonuses. Spending 3 years of grinding to go from level 12 to 13 isn't very satisfying...
You have really good ideas.
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1183
|
Posted - 2014.11.13 00:38:00 -
[25] - Quote
Thumb Green wrote:Zatara Rought wrote:I did lol at those who have been playing this game for 2 years and were writing posts about how they should be lvl 14-15 even though they freely admitted they never even spent just 10 bucks to support the game. How far back does it look? Cause a buddy gave me a 20$ PSN card to get a Merc pack last year and I'm only rank 5 and for the longest time I was a daily player, would play off and on during the day and then from the time my kids went to bed until downtime every night. Not saying I should be lvl 14 or 15 but I think a few levels higher than 5 is appropriate (8 or maybe 9).
the 20$ is probably why your level 5.
you want to go higher start spending a few hundred dollars.
hence this thread.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1183
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Posted - 2014.11.13 00:40:00 -
[26] - Quote
this isnt really surprising. remember monoclegate? 70 dollars for a tacky looking item and then they charge 20$ for jackets and stuff in eve.
how do you think they funded that vaporware world of darkness for so long.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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postapo wastelander
Wasteland Desert Rangers
630
|
Posted - 2014.11.13 00:59:00 -
[27] - Quote
I-Shayz-I wrote:From my testing, Loyalty Rank can be increased from these specific sources:
Daily Login - 5 points Winning a battle - 3 points Accumulating wp - 1 point for every 1000 wp earned lifetime Using Aurum (not just buying it), 1000 points for every 2000 Aur ($1 US)
Wait, 1k points for every dollar spent? So buying a respec will give me 19k points? yet winning 200 battles with 2k wp will only give me the same amount of loyalty as spending a SINGLE dollar on this game?
That can't be right at all.
To get through the first few ranks is pretty simple. It only costs a few thousand points to get through ranks 1-5, and then it gradually gets steeper until you're looking at about 120k to get to rank 10, and something like 350-400k to get through rank 11
I can only imagine how insane the values must be to get from 14 to 15, but if it keeps increasing at such a crazy amount, we're looking at a few million or even 10-15 million for the final rank. To put that into perspective, that would be $10,000 worth of aur...which makes loyalty rank 15 almost impossible to obtain unless you have a ton of money lying around. I doubt it would be possible to get simply by playing the game. _____________________________________________________________________________________________
The question I have is...is this how loyalty ranks are supposed to be? Is it really intended to have in-game purchases weighted so much that actually playing the game barely gives you anything at all?
Or is there a hidden way to gain Loyalty Rank that I haven't found out about yet?
Because from what this data has shown, Loyalty Rank is just a way to gauge how much money a player has put into this game compared to other players.
It seems like i will be still under 10, what a hell, better this than nothing. BTW i think it should be a little reworked, just you know i dont like that "AURUM is that POWA" thingie
"Savvy"
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Fizzer XCIV
Heaven's Lost Property
1028
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Posted - 2014.11.13 01:06:00 -
[28] - Quote
It should be:
Daily Login - 20 Points Battle Win - 15 Points Battle Loss - 5 Points 1000 WP - 10 Points
The Aurum Points can stay the same.
Please, make my Opus pretty...
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Happy Violentime
OMFGZOMBIESRUN
882
|
Posted - 2014.11.13 01:12:00 -
[29] - Quote
Thumb Green wrote:Zatara Rought wrote:I did lol at those who have been playing this game for 2 years and were writing posts about how they should be lvl 14-15 even though they freely admitted they never even spent just 10 bucks to support the game. How far back does it look? Cause a buddy gave me a 20$ PSN card to get a Merc pack last year and I'm only rank 5 and for the longest time I was a daily player, would play off and on during the day and then from the time my kids went to bed until downtime every night. Not saying I should be lvl 14 or 15 but I think a few levels higher than 5 is appropriate (8 or maybe 9).
Dude, I have a game login time of 5000+ hrs and I'm only a rank 9. So yes, you are a rank 5. |
Vitantur Nothus
Nos Nothi
152
|
Posted - 2014.11.13 01:15:00 -
[30] - Quote
Ripley Riley wrote: Up, Up, Down, Down, Left, Right, Left, Right, B, A, [Select], Start
FTFY
Agreed w/OP. The Loyalty Rank system is a 'bit too demanding, and the AUR component is a too heavily weighted. I've spent a couple hundred bucks and played a couple thousand hours. I'd like to think the latter would mean as much as the former. |
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postapo wastelander
Wasteland Desert Rangers
630
|
Posted - 2014.11.13 01:22:00 -
[31] - Quote
AURs can stay, but what should be more pushed is time spent in games, i think. Logs in doesnt mater much, because i can log in and out how many times i want.
"Savvy"
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I-Shayz-I
I----------I
5049
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Posted - 2014.11.13 02:11:00 -
[32] - Quote
postapo wastelander wrote:AURs can stay, but what should be more pushed is time spent in games, i think. Logs in doesnt mater much, because i can log in and out how many times i want.
Daily logins are the stackable bonus you get from logging in every day...not just points for simply logging into the game. 35 points per week is silly though.
7162 wp with a Repair Tool!
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postapo wastelander
Wasteland Desert Rangers
630
|
Posted - 2014.11.13 02:19:00 -
[33] - Quote
I-Shayz-I wrote:postapo wastelander wrote:AURs can stay, but what should be more pushed is time spent in games, i think. Logs in doesnt mater much, because i can log in and out how many times i want. Daily logins are the stackable bonus you get from logging in every day...not just points for simply logging into the game. 35 points per week is silly though.
Oh oki making sence boyo Im just confused, because im not good with all that thingies around, maybe some bonus-counter implement for boyos like me
"Savvy"
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howard sanchez
1001
|
Posted - 2014.11.13 02:30:00 -
[34] - Quote
So first CCP Rattati and then Zatara ask for player community input on what you would like to see contribute to Loyalty.
What are the recommendations? I missed those
And you can refer to me as Major Sanchez
Show off your Quafe
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taxi bastard
Amarr Templars Amarr Empire
270
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Posted - 2014.11.13 04:14:00 -
[35] - Quote
to be honest coming from monthly sub games i honestly agree with aurum spent giving greater benefits.
assume player a) has rank 15 and has spent a fortune and player B) has spent nothing and enjoyed the game for free is it so bad for player A) to have a maximum 15% more reward than player B) considering it only people paying that keeps the game alive?
FFS its only a maximum of 15% between level 1 and 15, that is minimal compaired to many games. free to play games need a source of income and in the case of dust the advantages are minimal besides boosters IMO
i am LVL 8 which i am taking is slightly above middle of the road before you ask so shoot me for have 1 or 2% more than you |
Maken Tosch
DUST University Ivy League
10230
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Posted - 2014.11.13 04:21:00 -
[36] - Quote
Ripley Riley wrote:People who pay money are paying for your new content, hotfixes, etc. Why shouldn't they receive a reward for the aurum they have spent?
I've spent somewhere in the neighborhood of $300 on this game and I'm rank 9, btw. I think the highest rank I've met is 12.
It's not the fact they can pay for points that gets me. I'm ok with rewarding paying customers. However, I'm NOT ok with excessively rewarding paying customers. Why do I have to grind through 200 matches (assuming I win each one) when I can get the same results by paying $1? That's unfair for the players who don't want to pay money.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10230
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Posted - 2014.11.13 04:23:00 -
[37] - Quote
postapo wastelander wrote:AURs can stay, but what should be more pushed is time spent in games, i think. Logs in doesnt mater much, because i can log in and out how many times i want.
Daily logins can't be stacked in a single day. There's a reason why it's called daily login.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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I-Shayz-I
I----------I
5052
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Posted - 2014.11.13 08:56:00 -
[38] - Quote
Maken Tosch wrote:Ripley Riley wrote:People who pay money are paying for your new content, hotfixes, etc. Why shouldn't they receive a reward for the aurum they have spent?
I've spent somewhere in the neighborhood of $300 on this game and I'm rank 9, btw. I think the highest rank I've met is 12. It's not the fact they can pay for points that gets me. I'm ok with rewarding paying customers. However, I'm NOT ok with excessively rewarding paying customers. Why do I have to grind through 200 matches (assuming I win each one) when I can get the same results by paying $1? That's unfair for the players who don't want to pay money.
The most fair way to do it would be to allow players to earn Loyalty rank at a rate similar to how much one would pay for a monthly subscription to a game.
So maybe anywhere from 5-15k in a month if you play very regularly.
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