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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Protocake JR
USA Caucasians
1558
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Posted - 2014.11.08 09:03:00 -
[1] - Quote
Perhaps snipers shouldn't sit in one spot all match. Sniping should require repositioning, if you've been discovered.
Pitching a tent on top of a tower is what is ruining this game. |
Protocake JR
USA Caucasians
1559
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Posted - 2014.11.08 09:45:00 -
[2] - Quote
Here is what makes sense to me: If you decide to find a nice perch, you gain a line of sight advantage, a big one. The downside is, you become predicable. Draw enough attention to yourself and you'll have people wanting to take you out. Headshots make your predictability matter. Oherwise you just move backwards 5 meters, wait for health & ammo to replenish and continue the cycle until all the starter fits are dead. Sniping shouldn't be as safe as it was.
There must be meaningful engagements between rooftoppers and the people below. |
Protocake JR
USA Caucasians
1559
|
Posted - 2014.11.08 10:15:00 -
[3] - Quote
The fact that, in competitive matches, perch sniping was the only viable means of sniping is probably an indicator that sniper mechanics are broken/imbalanced. So it doesn't matter what you used to do, are doing and what you're going to do because bad mechanics are bad mechanics.
Just because you enjoyed it doesn't make it right. It's a one-way street of engagement that required dropships or an OB to effectively counter. |
Protocake JR
USA Caucasians
1560
|
Posted - 2014.11.08 10:43:00 -
[4] - Quote
There is more to this game than PC. So far it's been a failure. Because of this you cannot balance the game soley off of PC. I wish we could, but the truth is, most people play pubs. Too many random variables and no guarantees that a counter will be available for perch sniping.
Prior to the headshot update, sniping a tanked perch sniper was annoying. It wasn't fun. Engagements to waaaay too long if the perch sniper retreated as soon as he got hit. Also, Thales are the embodiment of broken sniper mechanics.
The point i'm trying to make is that sniper mechanics are/were broken. What we have now isn't perfect, but it's an improvement from past mechanics. Otherwise, the people wouldn't have spoken up about how crappy snipers are. |
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