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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
453
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Posted - 2014.11.12 18:38:00 -
[1] - Quote
redacted
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
453
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Posted - 2014.11.12 19:26:00 -
[2] - Quote
Ghost Kaisar wrote:Part II:
All these stats being said: I also want to get rid of tons of HP on scouts.
I never EVER want to see a scout with more HP than this in their main tank (Shields or Armor)
Minmatar: 270 (2 Complex Shields) Caldari: 308 (2 Complex Shields) Gallente: 327 (2 Complex Ferroscales) Amarr: 377 (2 Complex Ferroscales)
Hopefully with the way the bonuses play out and other mods are encouraged, this will be the ideal amount of health a scout will run with.
Optimal fits I see with the above:
Minmatar: 2x Shields, 1x Precision (or sidearm damage) 2x Damp 1x Speed (2 damps are needed to counter the profile penalty from shields)
Gallente: 1x Shield, 1x Precision 2x Damp (Shield would add profile) 1x Ferro 1x Repair (Decent spread of speed, stealth, and regen, all needed for an infiltrator)
Amarr: 2x Precision, 2x Ferro 1x Repair 1x Damp
Caldari: 2x Shields 2x Precision 1x Damp 1x Range
I tried to separate them into "Offensive oriented scouts" and "Defense oriented scouts", with both having good bonuses for eWAR in both situations and still maintain combat effectiveness. Hell, I even gave away my favorite bonus in the game (Hack Speed) to the Amarr because it just made more sense to me from the new role perspective I gave.
As I said, It's not perfect, and there are probably a few flaws in here, but this is the kind of interaction I want.
Hope you see this Rattai. I already sent a post to Zatara and told him to look over it. I've been a scout since Uprising 1.0 and I hate what we have become.
Slayers need to go back to their assault suits, let scouts do some SCOUTING.
This is exactly the sort of thing that NEEDS to be done prior to any other sort of "balancing/tweaking" hotfixes, Logi/Support, EWAR or otherwise. Continuing to allow the complete disparity between scouts and all other frames to exist will taint any ability to glean accurate balancing data OR results.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
474
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Posted - 2014.11.14 19:17:00 -
[3] - Quote
Vitantur Nothus wrote:Mr Machine Guns wrote:just bring back the ability to do 360 degree scans, it might help because it will scan all the scouts that don't damp the right amount so this might greatly help public matches By "right amount" do you mean run straight damps in all low slots? This would become necessary for both CA and MN Scout if the GA Logi were permitted 360 degree scans. Not to mention, you'd be boning any MedFrame who sought to dampen. GA Scout becomes only Scout. Everyone else tanks HP. I thought the idea was to eventually dethrone King HP?
You know his already, but I'll say it so you can quote it.
The idea is to dethrone King scout. If scouts want to own the field they need to earn it on the field, not be granted it by virtue of possessing the broadest advantage portfolio in the game.
There should be no Kings, ever. For every Rock, there is a Paper For every Paper, there is a Scissor And for every Scissor, a Rock. We make no space for Kings here We make no space for Kings here
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
474
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Posted - 2014.11.14 20:00:00 -
[4] - Quote
Vitantur Nothus wrote:el OPERATOR wrote: You know his already, but I'll say it so you can quote it. The idea is to dethrone King scout.
There is no King Scout to dethrone. There is King HP, who presides over PC, the markets and the leaderboards. There Queen QQ, who we hear from anytime anything threatens King HP.
Don't forget the Minister of Misinformation, who will inundate all attempts at accessing worthwhile info on a specific topic with his trademark modus operandi, "Looketh over There".
If you think there is no King scout, you are he. Or, you don't play anything except the forums.
Queen QQ exists solely because King scout exists and married her.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
478
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Posted - 2014.11.14 21:39:00 -
[5] - Quote
Vitantur Nothus wrote:el OPERATOR wrote: If you think there is no King scout, you are he. Or, you don't play anything except the forums.
Don't have to playTo look and see I am an ass Commenting stupidly Taking general data swaths And drawing conclusions irrelevantly Reinforcing that balancing will cost me game position And exposing me totally...as a Minister of Misinformation.
Fixed that for you, Now deny its true
Pull some other data out And try to misconstrue
Maybe it'll be leaderboards! And we'll play, What Fit's Whose?
Or maybe it'll be aurum sales! And we'll play, Its not OP if its Not What They Choose!
Maybe you should get your alts out So you can like what it is you're saying Because so far the tripe you present as fact Is not being bought by anyone else who is actually playing
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
478
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Posted - 2014.11.14 21:49:00 -
[6] - Quote
Gee golly me, I wonder why people want HEALTH? Especially in a game centered On the KILLING of someone else?
In a genre called First Person Shooter, The idea people would try to survive, Is a concept claimed unclear only to those Who have something else to hide.
And of those folks whose opinions Are made up of such irrefutable fact Its obvious they don't share from their main ID Lest their true intentions be unmasked.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
478
|
Posted - 2014.11.14 21:54:00 -
[7] - Quote
The game must pwn you I win when you die pwnd noob Troll away you lose
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
478
|
Posted - 2014.11.14 21:59:00 -
[8] - Quote
el OPERATOR wrote:The game must pwn you I win when you die pwnd noob Troll away you lose
gpn
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
478
|
Posted - 2014.11.14 22:18:00 -
[9] - Quote
lol
Keep proving the point.
gpn
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
478
|
Posted - 2014.11.14 23:10:00 -
[10] - Quote
From elsewhere in the forums:
el OPERATOR wrote: Normalize base profile so that classes are only a couple db apart. Leave modules and passive skill bonuses alone. Keep scanners, scanning, and vision as it is now.
With the base db closer between classes, and 0 investment into skills detection will work largely as it does now. scouts will see scouts and all others while all others will be EWAR blind. However as players invest in skills and equip modules then the profiles will begin to overlap allowing EWAR interplay, to the point potentially that a fully Precision V skilled heavy with modules equipped can detect an unskilled, undamped light sneaking around his immediate area. Were the scout fully skilled and running a Damp or two, then fatboy would be as oblivious as ever.
EDIT: Mediums, right in-between, will see and be seen and learn to lead, follow or gtfo of the way.
ezpz hotfixable solution
Do it this afternoon, we can play in it tonight.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
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Posted - 2014.11.15 18:09:00 -
[11] - Quote
Vitantur Nothus wrote:Alaika Arbosa wrote: I disagree that eHP is the answer for Scouts.
I think it would be better if we just got a ~150% bonus to efficacy for damage inflicted to a back within 3m. This would encourage Scouts to "do it right" rather than crying that they should be "Light Assaults".
If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand.
It would be impossible for me to agree with you more. Please, have all my likes.
BS
This is worthwhile when scouts are detectable by all frames within their immediate precision radius. Were this a third-person shooter with the ability to roam AND watch the characters' peripherals it wouldn't be so bad. But the idea that the suits with the highest amounts of stealth, fastest sprint and movement speeds, capability to use any weapons except the heavies, use multiple pieces of equipment AND the ability to run/climb/jump into and onto areas of the maps otherwise completely inaccessible to other frames would receive a damage bonus for CQ is I-WIN button TRASH.
Hurr durr, I should OHK anyone from behind but if I'm in front of a burst HMG and it evicerates me the HMG is OP, hurrdurr....
One more example of zero interest in balance but deep interest in preserving EZ mode.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 18:26:00 -
[12] - Quote
Alaika Arbosa wrote:Vitantur Nothus wrote:Alaika Arbosa wrote:
Scouts should sig tank with the eHP of a piece of paper, if they're not, they're doing it wrong. If they get spotted, they should be a dead memory.
Would work if the paper-thin on your heels could kill you without taking damage. Given current Assault and Heavy HP levels, only a Level(5) MinScout with Pro(5) Proto Knives can pull this off consistently. And even then, there is no room for even the slightest error or miscalculation. Scouts who'd otherwise run straight EWAR or Biotics run some HP out of necessity. They take damage even when they do everything right. Which is why Ghost Kaisar's thinking is right. I disagree that eHP is the answer for Scouts. I think it would be better if we just got a ~150% bonus to efficacy for damage inflicted to a back within 3m. This would encourage Scouts to "do it right" rather than crying that they should be "Light Assaults". If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand.
Its already largely like this. If these aren't the results you're achieving you're doing it wrong.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 18:30:00 -
[13] - Quote
Blueprint For Murder wrote:There are a ton of people with deep interest in preserving EZ mode. Many of them are in your Alliance.
Seems legit. Its the largest alliance in the game. So it probably has the highest numbers of ALL player perspectives and interests. Except for the perspective that large alliances are bad, most of those players I'd imagine don't join.
ie. Moot point.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 18:36:00 -
[14] - Quote
Vitantur Nothus wrote:el OPERATOR wrote: One more example of zero interest in balance but deep interest in preserving EZ mode.
EZ Mode? What do HMG Heavies have to do with EWAR?
What don't heavies have to do with EWAR? If heavies have nothing to do with EWAR then WHY do they have a profile or precision at all? Why do they have a tacnet? Why do they have a HUD?
Why on earth are you not able to participate in discourse without constantly pitching misinformation, distractions and diversions? You don't seem "crafty", you seem undereducated and self-absorbed.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 18:37:00 -
[15] - Quote
el OPERATOR wrote:Alaika Arbosa wrote:Vitantur Nothus wrote:Alaika Arbosa wrote:
Scouts should sig tank with the eHP of a piece of paper, if they're not, they're doing it wrong. If they get spotted, they should be a dead memory.
Would work if the paper-thin on your heels could kill you without taking damage. Given current Assault and Heavy HP levels, only a Level(5) MinScout with Pro(5) Proto Knives can pull this off consistently. And even then, there is no room for even the slightest error or miscalculation. Scouts who'd otherwise run straight EWAR or Biotics run some HP out of necessity. They take damage even when they do everything right. Which is why Ghost Kaisar's thinking is right. I disagree that eHP is the answer for Scouts. I think it would be better if we just got a ~150% bonus to efficacy for damage inflicted to a back within 3m. This would encourage Scouts to "do it right" rather than crying that they should be "Light Assaults". If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand. Its already largely like this. If these aren't the results you're achieving you're doing it wrong.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 18:49:00 -
[16] - Quote
Kensai Dragon wrote:Alaika Arbosa wrote:el OPERATOR wrote:Vitantur Nothus wrote:Alaika Arbosa wrote: I disagree that eHP is the answer for Scouts.
I think it would be better if we just got a ~150% bonus to efficacy for damage inflicted to a back within 3m. This would encourage Scouts to "do it right" rather than crying that they should be "Light Assaults".
If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand.
It would be impossible for me to agree with you more. Please, have all my likes. BS This is worthwhile when scouts are detectable by all frames within their immediate precision radius. Were this a third-person shooter with the ability to roam AND watch the characters' peripherals it wouldn't be so bad. But the idea that the suits with the highest amounts of stealth, fastest sprint and movement speeds, capability to use any weapons except the heavies, use multiple pieces of equipment AND the ability to run/climb/jump into and onto areas of the maps otherwise completely inaccessible to other frames would receive a damage bonus for CQ is I-WIN button TRASH. Hurr durr, I should OHK anyone from behind but if I'm in front of a burst HMG and it evicerates me the HMG is OP, hurrdurr.... One more example of zero interest in balance but deep interest in preserving EZ mode. lulz I never said it was just for Scouts, I assumed that it would be common sense that it would work for anyone. If (you'reDumbEnoughToLetMeGetImmediatelyBehindYou) { then you'reDead Also, I agree with Blueprint for Murder, your alliance has the highest concentration of those desiring EZ mode. Your wording certainly makes it sound like you're referring to scouts. Additionally, aside from a few 'special fit' Assaults, do you really think anyone besides scouts will get within 3m before they're seen?
Thank you for that, your addition was a much more polite response than what I had drafted.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
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Posted - 2014.11.15 18:53:00 -
[17] - Quote
Vitantur Nothus wrote:el OPERATOR wrote:Alaika Arbosa wrote: If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand.
Its already largely like this. A bold claim. If you don't mind my asking, what do you base this upon? Whats this? Is the Logi going to have to explain execution to the " skilled assassin scouts"? el OPERATOR wrote:You don't seem "crafty", you seem undereducated and self-absorbed. I understand that you and I may not agree, but to stoop to personal insults? If it makes you feel good, then feel free. I don't mind, really, but I also don't see how it will help your argument.
I suffer idiocy poorly. Point taken.
EDITED: to not be such an *******
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
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Posted - 2014.11.15 19:18:00 -
[18] - Quote
Vitantur Nothus wrote:Vitantur Nothus wrote:el OPERATOR wrote:Alaika Arbosa wrote:If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand. Its already largely like this. A bold claim. If you don't mind my asking, what do you base this upon? el OPERATOR wrote: Whats this? Is the Logi going to have to explain execution to the " skilled assassin scouts"?
Not at all. You state a point as fact, and am I asking for your basis. Any number of scouts will tell you that "backstab" attacks with alpha weapons routinely fail. Your statement -- offered as fact -- contradicts day-to-day observations made by myself and many others. So ... what is your basis?
Headshot multiplier. You're back there anyway, line it up and make it count, Agent 47.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 19:24:00 -
[19] - Quote
And if you aren't seeing that creating circumstances which will emphasize circling vs. strafing will automatically always favor the suits with the fastest movement speeds (movement speed NOT being a modifiable value) you owe your local educational institutions a letter.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 19:45:00 -
[20] - Quote
*cups hand to ear*
Whats that? You went back and changed your original post to try to hide what you're actually proposing and aboid the well deserved criticism of an extremely poor idea?
Trollolololololololololol GG
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 19:53:00 -
[21] - Quote
el OPERATOR wrote:From elsewhere in the forums: el OPERATOR wrote: Normalize base profile so that classes are only a couple db apart. Leave modules and passive skill bonuses alone. Keep scanners, scanning, and vision as it is now.
With the base db closer between classes, and 0 investment into skills detection will work largely as it does now. scouts will see scouts and all others while all others will be EWAR blind. However as players invest in skills and equip modules then the profiles will begin to overlap allowing EWAR interplay, to the point potentially that a fully Precision V skilled heavy with modules equipped can detect an unskilled, undamped light sneaking around his immediate area. Were the scout fully skilled and running a Damp or two, then fatboy would be as oblivious as ever.
EDIT: Mediums, right in-between, will see and be seen and learn to lead, follow or gtfo of the way.
ezpz hotfixable solution Do it this afternoon, we can play in it tonight.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
494
|
Posted - 2014.11.15 20:26:00 -
[22] - Quote
Vitantur Nothus wrote:el OPERATOR wrote: Headshot multiplier. You're back there anyway, line it up and make it count, Agent 47.
I could tell you that you're wrong and why, but you wouldn't believe me. So how 'bout giving Knives a go for yourself before assuming your assertions about CQC mechanics are indeed factual? See how often you can land NK headshots on moving targets. See how often you can land NK headshots on AFK targets. I trust you'll find consistency consistently hard to find. And while you're out there, 47, see how often Heavies insta-spin-and-win even after you've shanked them just so. Feel free to switch between Knives and Shotguns at will; the same general concepts, mechanics and caveats apply. I suspect you'll discover that not only are your assertions flawed, but why they are flawed. Knowledge acquired firsthand is best knowledge. Good luck. o7 PS: No HP modules!
If you're claiming an inability to pull off a headshot in cq from behind with a shotgun, then, as I referenced previously, I don't believe you actually play the game. Vid or lies, brother.
If there isn't a headshot multiplier to melee-based weaponry, well thats a different subject that you're more than welcome to open a thread about outside of the current EWAR thread we are in. Same for wonky hit-detection.
I am a Logistics primary. I have very little speed, very little hp, and only a single weapon. When I am separated from my squad shooting people in the back, the head, and the back of the head is the only way I make it to them.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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