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Thread Statistics | Show CCP posts - 13 post(s) |
Jebus McKing
lol Proto
869
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Posted - 2014.11.06 09:35:00 -
[1] - Quote
CCP Rattati wrote:Easy to do Remove all directional information about the enemy - Enemies can be pure circles without the arrow. Do it! Do it! Do it! There is no reason to delay this. I expect a hotfix with this change tomorrow!
CCP Rattati wrote:Could do Commando should have better sig profile (-5) than Sentinel, Sentinel has better precision (+5) - skirmisher vs point defense Assault should have better sig profile (-5) than Logi, Logi has better precision (+5) Plot twist: Extenders and Plates add signature profile Spy uplinks - std only heavies, adv only mediums+, pro scouts+, this is to be able to use "motion sensors" to set up a defense in PC Reduce ultra range of Active Scanners by 50% - no reason for a fully skilled logi to see the whole battle field Put all frames at same passive ranges at 15, otherwise amplifiers are just too good for scouts and useless for others STD Active scanner only sees STD Deployables, and so forth, Proximity AV Mines - get much better if they can't be seen, same with uplinks. Reduce Scan duration across the board Hand in hand - Gallogi/Cloak and Stealth Scout changes - can be isolated Focused Scanner should be set at share with Squad only
I don't really see the point in changing the Commando profile like this, because with this change a Commando would still already need 2x dampeners to even avoid anything that isn't a STD scanner. Considering the slot limitation of Commandos and the relative small scanrange (even with the buff to 15m) I sort of doubt that many Commandos would start using dampeners. But better than nothing I guess.
Assault change looks reasonable. 3x complex damps would beat a Gal Logi with proto active scanner. 1x complex dampener beats all scouts (except Amarr) if they don't have precision mods. I like.
Extenders and Plates add signature profile. Meh. If you do that I think we would need a much better base profile. I think giving up slots for dampeners is already good enough for reducing ones HP if you want EWAR capabilities.
Spy uplinks... hmmm... sounds kinda interesting. But there are too many things uncertain about their nature to give quality feedback. Can you spam them? What is the precision? What is the range? Honestly I wouldn't want to have these if you could have more than one active at the same time per merc. Even then I think it is very easy to make those totally OP.
Scanrange changes are good.
Active scanner VS deployable proposal = good. Won't change much but it helps making higher tiers of scanners useful even if a lot of people have dampeners.
Scan duration reduction. I support this. Active scanners should be a tool to find an enemy not a tool to outplay him in combat because you can see every single of his steps.
Assault / Logi / Sentinel / Scout // @JebusMcKing
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Jebus McKing
lol Proto
870
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Posted - 2014.11.06 09:50:00 -
[2] - Quote
Haerr wrote:introducing a new bonus to Profile Dampeners: Scanned Down Duration -xx%, [...] It will also allow for profile dampeners to have a use even when their primary function fails, reducing the feeling that the modules are useless as soon as there are high level scanners being used. What about this, Rattati? Is such a change within the limits of possibility or out of the question?
If we had that we might even not have to reduce visibility duration of active scanners.
Assault / Logi / Sentinel / Scout // @JebusMcKing
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Jebus McKing
lol Proto
871
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Posted - 2014.11.06 11:05:00 -
[3] - Quote
Breakin Stuff wrote:I would advocate base rang correspond with the inner ring of the radar for all suits (20m). Isn't that what Rattati is proposing? 15m + level 5 range amp skill = 22,5m.
CCP Rattati wrote:Syeven Reed wrote:Jebus McKing wrote:Haerr wrote:introducing a new bonus to Profile Dampeners: Scanned Down Duration -xx%, [...] It will also allow for profile dampeners to have a use even when their primary function fails, reducing the feeling that the modules are useless as soon as there are high level scanners being used. What about this, Rattati? Is such a change within the limits of possibility or out of the question? If we had that we might even not have to reduce visibility duration of active scanners. I like this idea very much. really cool idea It would actually solve a lot of the binary nature of dampening VS scans.
If it was implemented in the right way, with some changes to passive scans like giving passive scans some kind of a scanrate with a cooldown (like Xs scan every Xs or something like this), we needed much less suits to be 100% invisible all the time.
Assault / Logi / Sentinel / Scout // @JebusMcKing
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Jebus McKing
lol Proto
892
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Posted - 2014.11.09 17:06:00 -
[4] - Quote
CCP Rattati wrote:Plot twist: Extenders and Plates add signature profile I have to disagree with this change.
I think EWAR is already complex enough without another module messing with profiles, especially since we still can't see our current profile db in the fitting screen.
I'd be ok with other penalties though, like strafe speed penalties for scouts etc, if deemed needed.
But to be honest, if we make it easier for all suits to use dampeners effectively, nerf scout scanrange, and remove directional arrows from the radar I think this is already a lot of stuff that will make the life of scouts much harder even without further penalties to HP modules.
Assault / Logi / Sentinel / Scout // @JebusMcKing
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