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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Cavani1EE7
 Murphys-Law
 General Tso's Alliance
 
 425
 
 
      | Posted - 2014.11.07 16:03:00 -
          [31] - Quote 
 250 - 300k
 
 Take a bow | 
      
      
        |  Tesfa Alem
 Death by Disassociation
 
 322
 
 
      | Posted - 2014.11.07 16:09:00 -
          [32] - Quote 
 
 Syeven Reed wrote:What would you have it as? Obviously the current 750K is immense  but incorrect . However if you could choose a cap what would you make it? Keep in mind not to devalue veteran SP and forget about any role over system for now. --- On a side note I've yet to play any 1.9 due to work but all I'm hearing are good things, hows the fps in our little FPS? 
 
 I could care less about "vet" feelings. 750 it is.
 
 Redline for Thee, but no Redline for Me. | 
      
      
        |  NAV HIV
 The Generals
 
 2162
 
 
      | Posted - 2014.11.07 16:17:00 -
          [33] - Quote 
 
 Viktor Hadah Jr wrote:300k or 350k 
 Makes a lot of sense to have this. The current 750k + 3 booster makes the hard work of Vets look pointless.
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        |  Ryme Intrinseca
 Eurotrash Pubstars
 
 1965
 
 
      | Posted - 2014.11.07 17:18:00 -
          [34] - Quote 
 
 Soraya Xel wrote:Ryme Intrinseca wrote:With a booster you pay cash for something (SP) that indisputably makes your character more effective. It is PTW by any measure whatsoever. Actually, this is false. Pay-to-Win is when paying cash gets you something you can't get for free. Boosters are pay to win even on that definition. There is no way you can get access to +50% SP gain without using real money.
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        |  Mahal Daj
 Mahal Tactical Enterprises
 
 94
 
 
      | Posted - 2014.11.07 18:09:00 -
          [35] - Quote 
 Eventually, you'll have 5 M SP unallocated at all times... and you'll wish you had that Booster Aurum for other crap.
 
 You'll get there eventually, blueberries.
 
 See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361 | 
      
      
        |  Soraya Xel
 Abandoned Privilege
 Top Men.
 
 4645
 
 
      | Posted - 2014.11.07 19:33:00 -
          [36] - Quote 
 
 Ryme Intrinseca wrote:Soraya Xel wrote:Ryme Intrinseca wrote:With a booster you pay cash for something (SP) that indisputably makes your character more effective. It is PTW by any measure whatsoever. Actually, this is false. Pay-to-Win is when paying cash gets you something you can't get for free. Boosters are pay to win even on that definition. There is no way you can get access to +50% SP gain without using real money. 
 Still false. It gets you more SP. But you can get SP for free, just slower. That is how free to play games work.
 
 CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback. | 
      
      
        |  Eruditus 920
 Nemo Malus Felix
 
 748
 
 
      | Posted - 2014.11.07 20:03:00 -
          [37] - Quote 
 
 CharacterNameWasTaken wrote:Joseph Ridgeson wrote:750 is fine. The misunderstanding came from a complete lack of thought and/or knowledge on how boosters work. Rattatti either forgot or didn't know that Boosters don't increase SP gained from the cap but instead provide additional SP that has nothing to do with the cap. The idea was "Hey, players can triple stack their boosters to cap out MUCH faster. Let's triple the SP to let the newer player move in a bit." 
 Naturally, if you allow Triple Stack Boosters that let you get into making 3 million SP a week you have gone into a serious problem. Further into the thread, it is revealed that the CPM and CCP will probably be talking about changing boosters to ONLY allow you to cap out faster. The thinking being "New players can get into things faster each week", "Not everyone will hit the 750k cap a week", and "people that want help hitting the cap will get a Booster to hit the cap." This has the benefit of saying that everyone has the same capability of SP whether they spend 30 dollars a month or not a penny.
 
 But it is still shocking that no one on the CPM raised their hand and said "Are we really going to give out 3 million SP a week?" or informed Rattati how Boosters work. Even worse is that the forums were going crazy over the change and no Dev chimed in on it to avoid the confusion rather than electing to remove it from the patch notes and come back with a "so I massively f***ed up" apology post.
 so what ratatti said when he put a post out explaining what happened he did state that he thought booster made you cap faster until right before 1.9 was to be put out because another dev told him that it added to the pool basically. So he did the math and hesaid with triple stacked omegas (actives and passives) with the instant booster bonuses (because they are stacked on top of the original actives) that a player could get 6 million sp per week if they capped. That is the reason the 750k sp was ninja removed. Tl;Dr rattatti was ignorant to how boosters actually worked because no one actually told him until right before 1.9 was to be released. Its not his fault is all im saying it more falls on the other devs and the cpm to tell him about these things before people flipthe **** out. 
 Bull Shiit
 
 Rattati Is the Senior Game Developer.
 
 The responsibility of understanding how boosters or anything to do with game mechanics works is his and his alone.
 
 It is ridiculous to say that it is the responsibility of Rattati's subordinates to explain boosters to him. If anything it should be the other way around.
 
 I like what he's done for the game but he screwed up and took ownership of the mistake.
 
 But don't delude yourself into thinking it wasn't his responsibility to know how boosters work. That's asinine.
 
 
 "Stay gold, Ponyboy..." | 
      
      
        |  137H4RGIC
 Bloodline Rebellion
 Capital Punishment.
 
 278
 
 
      | Posted - 2014.11.07 20:29:00 -
          [38] - Quote 
 I think we should keep the old weekly cap but we should have a rollover system. We'll be golden then.
 
 D.U.S.T. Don't Underestimate Stupid Tryhards... | 
      
      
        |  Grimmiers
 
 696
 
 
      | Posted - 2014.11.07 20:44:00 -
          [39] - Quote 
 
 Soraya Xel wrote:I liked the idea of the 750K skill cap because of the potential for people not to hit it. To be able to play as much as they want. I like the idea of making boosters just get you to cap faster, rather than being above cap. It answers some people's "pay to win" claims as well, since then the SP ceiling would be the same for both free and paying players.
 But with the regular cap, I guess I could go with Viktor's 300k or 350k. Doubling it would be nice.
 
 The speed up booster would be a lot more useful with a rollover cap where you would need to get that 1m sp you missed out on for a few weeks.
 
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        |  Ryme Intrinseca
 Eurotrash Pubstars
 
 1965
 
 
      | Posted - 2014.11.08 10:42:00 -
          [40] - Quote 
 
 Soraya Xel wrote:It gets you more SP. But you can get SP for free, just slower. That is how free to play games that are pay to win work. FTFY
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