
zzZaXxx
Vengeance Unbound
631
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Posted - 2014.11.06 18:36:00 -
[1] - Quote
Epic fail on the part of the CPM not bringing this to your attention earlier. Or did they just think it was OK? (WTF Soraya??) but yeah, live and learn. One month is no biggie but after that definitely drop it down to what you originally intended. If it went on it would destroy the distinctions between long time veterans, noobs, and everyone in between, which feeds into a lot of vital aspects of community, such as diversity. It would also erase any semblance of gradual progression for those that go for the cap with boosters consistently, robbing them of the enjoyment of character progression over time--crafting your guy, getting that skill you've been waiting for. You don't want to let newer players get to the endgame too fast. Not too slow either, but there should be a ride for them to enjoy. Up to now the ride has been too slow, but 750,000 with boosters is too fast. What you originally had in mind seems about right.
Another problem with the 750,000 cap is that a number of tryhard addictive personality types will crack out and burn out on DUST. It's not healthy.
And yes, I have to admit, I do want it to matter that it took me 1.5+ years to get to 40 mil SP. That should earn me some advantage over those who have invested less time.
More than that, though, I want newer players to catch up enough to be competitive. The new (intended) system gives them this chance. This month of 750,000 works out perfectly then actually. It's basically a month long event enabling players to take a huge leap in SP. That's honestly needed for the 20 mil and less crowd, and guys like me can't abuse it (A new proto suit. Woohoo!), so even when you screw up you're doing the right thing!
This does push up the need for new high level skills a bit, but honestly even at 42 mil SP I could spend another 10 just on variety. Oh and then there's vehicles. Lol add a few new SP sinks and we're golden.
And though now the community is growing it's still small enough that lack of parity imbalances a lot of matches. Competition in pubs--and therefore fun--should get an infusion after this month. |