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Thread Statistics | Show CCP posts - 9 post(s) |
Kaze Eyrou
Molon Labe. General Tso's Alliance
885
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Posted - 2014.11.04 01:55:00 -
[1] - Quote
From what I've read in your first post CCP Rattati, I'm loving the spy uplink idea. Like "let-me-go-find-50-yes-gifs" loving it.
However, I'm concerned that these will start being used frequently in PC. At which point, EVE support is pretty much considered worthless.
It seems like players going from Pubs to FW will also go through a growing pain, knowing there is plenty of options in Pubs, but FW is dependent on the pilot's loadout and timing, which may further castrate the want to play FW.
Now, I haven't read through the comments yet (6 pages from this writing) so this may have already been brought up, discussed, and/or debated on, but I'd figure I would share my initial reaction.
TL;DR: Yes to everything (also seconding Cat Merc's request for what's low and high WP). But what about FW strikes?
Closed Beta Vet // Logi Bro // @KazeEyrou
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Kaze Eyrou
Molon Labe. General Tso's Alliance
885
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Posted - 2014.11.04 02:25:00 -
[2] - Quote
CCP Rattati wrote:It would be a pinpoint strike, anywhere, not only MCC. Waste it on a single tank if you want, probably miss him if you do, rather than do obscene MCC damage and potentially win the match. Story time!
Back in closed beta, I had the chance to be a squad leader in a decent group. We managed to get an Orbital Strike. Without much information on the game, I did some tactical thinking: "What would happen if I used this on the MCC?"
I dropped it and using my Sniper Rifle, I watched as some of the shots did no damage. That sucks. We lost the match; I gained some valuable intel.
However, I also noticed that some of the shots missed the MCC entirely.
Over the course of the game, if we happened to find snipers on the top of the MCC, it was common practice to try and get them off using a Precision Strike (note: this was before the time of the ADS too). But over the course of time, I noticed it was very difficult to target the MCC and sometimes very easy to miss.
MCC snipers have virtually been eliminated due to the range nerf but I wanted to highlight the fact that the MCC is hard to hit with a Precision Strike. Could this potentially carry over to the Squad Focused Strike (which will probably be nicknamed the "MCC strike")?
I want to put forth a solution to this. A lock-on system.
Now before you think that this strike will be able to lock-on to vehicles or infantry, you would be dead wrong and I would hate to see something like that in place. The lock-on system would work solely with the enemy MCC. We can use an in-game asset as well to illustrate the MCC as a possible lock-on target: the Attack squad order animation. With this, the squad leader could highlight the MCC, the cursor would snap to it when it gets close, and press X to bring in the rain.
Otherwise, we'd hear complaints about a very high WP strike being accused of being RNG because mercs are missing their strike by 100 meters due to a poor relationship between a map cursor and a pseudo 2-D map.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1043
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Posted - 2014.12.03 04:21:00 -
[3] - Quote
Quick question Rattati:
The 1.10 patch notes didn't mention a Focused Strike that could hit the MCC. I would still love for an option for this in order to turn battles into your favor (and/or kill tanks).
Was this still going to be implemented in 1.10? If not, is it still on the table or are you waiting after the first pass of the new Orbital Strikes to see how things go before putting this in?
While I saw the advantages of the other Orbital Strikes, I was excited about the Focused Strike the most.
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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