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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2256
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Posted - 2014.11.03 04:31:00 -
[1] - Quote
Just heard about this on the Biomassed podcast, I have not done the math myself but the point was brought up that triple stacking faction boosters in 1.9 could be a serious way to make LP - thus making more isk with the market vendor.
Thoughts?
Personally I say - see how it goes the first few weeks and then go from there.
From the 1.9 dev blog - "All Boosters (including Passive, Active and Faction Boosters) can now be stacked up to three for cumulative effect."
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2262
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Posted - 2014.11.03 09:23:00 -
[2] - Quote
True Adamance wrote:CommanderBolt wrote:Just heard about this on the Biomassed podcast, I have not done the math myself but the point was brought up that triple stacking faction boosters in 1.9 could be a serious way to make LP - thus making more isk with the market vendor.
Thoughts?
Personally I say - see how it goes the first few weeks and then go from there.
From the 1.9 dev blog - "All Boosters (including Passive, Active and Faction Boosters) can now be stacked up to three for cumulative effect." CCP fucks dedicated FW players in the ass once more by making FW the farmers paradise it is in EVE
From the sounds of the thread over in F&I - CCP Rattati may just be making it a whole lot more meaningful with 16player squads vs 16 player squads and your favourite part of the game will now pay out more good stuff!
Not only that, if this draws more experienced players into FW, it leaves more space for the newer characters in the regular pubs.
That sounds like a win win to me.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2270
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Posted - 2014.11.03 17:44:00 -
[3] - Quote
Aero Yassavi wrote:Breakin Stuff wrote: Following the money is the very definition of "mercenary" and I choose to be a merc. Why should I sit still while you demand I be punished for doing so?
So you're admitting to argue against me just so you can exploit a system you know is broken? A mercenary should find ways to get paid in ISK, not high amounts of LOYALTY points. Look at my example from my previous post, this doesn't exclude mercenaries from FW.
I agree that there should be punishment for switching sides. I honestly feel we should scrap the mercenary idea and that you should be semi-locked into your chosen Alliance when fighting FW or suffer penalties if you chose to switch sides. Basically making it so you can do what ever you like but you have real consequences for doing so should you want to switch sides.
That being said its a good thing if FW is the new place to be. Also I hate this notion of 'farmers'. We are all playing the damn game, we are not farming anything so I have issue with that particular little bit. Otherwise I agree, FW should be more meaningful.
The boost of possible LP is a good thing though I think.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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