Atiim
Heaven's Lost Property
13379
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Posted - 2014.11.02 03:12:00 -
[2] - Quote
One Eyed King wrote: Disagree.
If a heavy with a scout in squad can see all red assaults around him, without any sacrifice, that is insane.
If shared passives are removed, suddenly that heavy has to use his vision and awareness to handle medium frame enemies and can't rely on his scout.
I don't see how it's insane. ~90% of Assaults don't use Dampeners because it takes 3-4 of them to get under a Scout's scans if they're using only 1 Precision Enhancer, and if it's an Amarr Scout with a PE you're not evading it's scans unless you have 5 Complex Dampeners, a fit that nobody in all of DUST is stupid enough to run.
Even if you remove Shared Passive Scans, that Sentinel won't need to use vision or awareness because the Scout in the squad can (and definitely will) tell the Sentinel that where the enemy is. At best you'll delay the intel by .829s, which is how long it takes to say "Joe, there's a Scout behind you" - and that's assuming you're saying it casually.
One Eyed King wrote:Why should other frames get the benefit of scout SP and fittings sacrifice?
Do we get extra armor just because a heavy in our squad has some?
Do our weapons get a damage increase if someone in our squad has damage mods? Because you're playing a team-based game. An easy example of other frames having the benefits of a frame's sacrifice & SP would be the Logistics.
They invest a heavy amount of SP into their equipment, and running the best of it requires that they make sacrifices to their fittings. As a result, other frames get a multitude of benefits ranging from increased HP/s, faster spawn times, and even resurrection.
Then there's AVers, who's SP investments and sacrifices hugely benefit other frames by allowing them to focus on the task(s) delegated to them, as opposed to running away from ADSs or HAVs.
...
Should we remove AV Weaponry & Equipment so that other frames can't receive the benefits of another player's investments and sacrifices? No; so then we shouldn't remove shared Passive Scans.
One Eyed King wrote:The entire idea behind shared scans is ridiculous.
If you want to share scans, use an active scanner. Honestly, the entire idea behind having something which shows the exact location of virtually every enemy within 20-80m while also displaying which direction they're facing is ridiculous as well, but it's not going anywhere anytime soon sadly.
I could use an Active Scanner, or I can use Passive Scans like I am currently. Or, if by some magical reason this failure of a proposal manages to get implemented, I can simply LMAO while still sharing the Scout's scans via vocal communication.
The 1st Matari Commando
-HAND
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