Thokk Nightshade
KNIGHTZ OF THE ROUND
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Posted - 2014.10.29 22:51:00 -
[1] - Quote
Bethhy wrote:
If they picked you up and -1 death, You then have a chance to defend your investment at no cost to yourself.
If two logi's go there then both Logi's can pick each other up and force an error from the sniper or give them a chance to defend their isk investment.
Giving a simple lazy fix to a Large scale problem such as reviving a clone and it doesn't -1 the death, or make sense in anyway of how you would explain the concept to anyone outside of the game.... Doesn't work.
If you have seconds where you are sitting incapacitated you simply can choose a new suit and respawn long before any logistics or needle wearing mercenary will get to you. This is not an issue that needed to be fixed... Not now and not ever.
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And while they are doing this, the Sniper has racked up 5-6-7 kills and, if he's in a squad, contributed 250-350 points towards a warbarge.
Also, you can complain about people using the kill/revive/kill Farm as a cop out, but there are times when, no matter what you do, you simply do NOT have time to pick a suit and respawn before being picked up. I've had times where I was killed 11 times in a row and then revived before I could respawn. There are people who will q-sync and literally have a friend sit on top of you reviving you with a dirty needle just to be kill farmed.
Another possibility, and this happened to me during the Million Clone Challenge. I was in a fight and ran completely out of ammo. It was ambush, so no supply depots, and there were no hives for some weird reason. I was basically no use to the team so I bum rushed a guy and gave him a free kill. Before I could respawn, I had a guy revive me. The guy who killed me got shot, so he couldn't kill me again. I had that happen 3 times in a row where I got myself killed and couldn't respawn because this guy was always right next to me to bring me back. I was of absolutely no use to the team and WANTED to die so I could restock, and I wasn't able to. So I played 4 minutes in an ambush match with no ammo and not able to do anything to help the team.
The ONLY WAY I would be willing to agree with you is if there is a 1 time pickup. If a clone is killed, he can be picked up once without request. After the first time, if he dies within "x" seconds, he then must request a revive before being brought back.
As for the death/termination, I believe if a death didn't actually count against someone until the clone was terminated, people who care about KDR would be more apt to want to be revived.
Thokk Kill. Thokk Crush. Thokk Smash.
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