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Viktor Hadah Jr
Negative-Impact Gentlemen's.Club
5744
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Posted - 2014.11.02 01:57:00 -
[1] - Quote
Crimson ShieId wrote:I suppose you'd rather we just stick to a stagnating game with nothing to look forward to? These changes don't effect you unless you want them to. Those basic BPO's don't make a difference in combat, and those respecs aren't going to buy skill for going into FoTM gear if that's what you're worried about. Most of the vets have more than enough SP unallocated to spec into whatever they want anyways, those are the ones you've actually got to worry about.
So, CCP is actually making some money on Dust, so what? They are a company, their goal isn't to give out free stuff, it's to make money, and if the majority of the fanbase is happy with that and aren't forced to buy anything, what's the problem? Maybe we'll actually see some real improvements in the coming months to Dust now that CCP realizes there's still potential seen in this game by the consumers. WTF is that suppose to mean? Should we start expecting officer weapons to go on the market for AUR soon just so CCP can make some money for there company. On Nov 4th we are going to see triple stacking boosters where a player can pay to progress 3 times faster than a free player. In any other game if you are able to get something that much faster than a free player can that would be call pay to win. CCP has the right to make money, but that does not make there decisions correct. Look at EVE and incarana CCP trying to make money for the company but just completely ignoring its playerbase.
I have been playing this game since the first day of the private beta and the on thing that will make me quit this gamer faster than anything else is making it P2W and CCP is currently walking very close to that line with triple stacking boosters.
EVE 21 Day Trial
Selling Templar BPO's
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Viktor Hadah Jr
Negative-Impact Gentlemen's.Club
5746
|
Posted - 2014.11.02 04:03:00 -
[2] - Quote
Protocake JR wrote:Viktor Hadah Jr wrote:Crimson ShieId wrote:I suppose you'd rather we just stick to a stagnating game with nothing to look forward to? These changes don't effect you unless you want them to. Those basic BPO's don't make a difference in combat, and those respecs aren't going to buy skill for going into FoTM gear if that's what you're worried about. Most of the vets have more than enough SP unallocated to spec into whatever they want anyways, those are the ones you've actually got to worry about.
So, CCP is actually making some money on Dust, so what? They are a company, their goal isn't to give out free stuff, it's to make money, and if the majority of the fanbase is happy with that and aren't forced to buy anything, what's the problem? Maybe we'll actually see some real improvements in the coming months to Dust now that CCP realizes there's still potential seen in this game by the consumers. WTF is that suppose to mean? Should we start expecting officer weapons to go on the market for AUR soon just so CCP can make some money for there company. On Nov 4th we are going to see triple stacking boosters where a player can pay to progress 3 times faster than a free player. In any other game if you are able to get something that much faster than a free player can that would be call pay to win. CCP has the right to make money, but that does not make there decisions correct. Look at EVE and incarana CCP trying to make money for the company but just completely ignoring its playerbase. CCP can make money but there needs to be a limit of what they are allowed to get away with. I have been playing this game since the first day of the private beta and the one thing that will make me quit this gamer faster than anything else is making it P2W and CCP is currently walking very close to that line with triple stacking boosters. Respecs have barely anything to do with P2W, If you are against P2W you would be against triple stacking boosters because that is the real problem. Hardly p2w at all. Getting max skills through boosters doesn't make you any stronger than a free player with max skills. CCP sells convenience. That's all this is. And it's about time CCP started treating Aurum purchasers better.
It's a large advantage over those who don't pay, getting the same amount of SP in one week by buying boosters that it would take someone 4 weeks to get without buying boosters.
That's like buying an AUR officer weapon and saying it is acceptable because free players can grind for longer and get it for free from salvage. Would selling officer weapons for AUR be okay just because you get them faster and it is more convent yet players can get them from salvage.
EVE 21 Day Trial
Selling Templar BPO's
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Viktor Hadah Jr
Negative-Impact Gentlemen's.Club
5748
|
Posted - 2014.11.02 05:19:00 -
[3] - Quote
Protocake JR wrote: That wouldn't be fair at all.. but it's not the same thing. Officer gear loot drops are pretty random. SP is not. However if, lets say, a 20 aurum purchase gave you a random officer gear loot roll, that wouldn't be as bad as straight but stocking 100s of Balacs.
If i'm a free player, and I get killed, there is no way of me knowing if the person boosted his SP gains or not. It doesn't matter. When I run all standard gear, I could be just another blueberry or a formidable player. There is no way for you to know, because it doesn't matter as much as you think it does.
Remember, players can only catch up with players with max skills. We are wider than we are tall. There is no advantage we get from this... oh wait, yes we do, fair competition. The more players that join the max core skill +proto club, the better.
In the first paragraph you said it would not be fair if people got an advantage by buying officer gear. Then you go on in a second paragraph to say it's fair because no one knows you are doing it so it's not a big deal. Could we not say the same thing about officer weapons if bought for AUR. They could be bought for AUR they could be salvaged, just because no one knows makes it fair?
Fair competition you say. This will just isolate the already thin new player base even further. The people just testing this game out will not want to spend money on it before they get a good feel for it. Then other with a lot of money pay to get max skill this will eliminate middle ground or a transition period from new player to vet. when you have people just starting out getting a feel for the game and then you have people who have boosted so far where they have maxed out there suits and core skills because they have a lot of money. People will get proto even faster by paying for it and new players who are just joining this game will get stomped on harder by a bigger crowd just because one had money to advance quickly and the other did not.
EVE 21 Day Trial
Selling Templar BPO's
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