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Tech De Ra
Electronic Sports League
978
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Posted - 2014.10.29 10:56:00 -
[1] - Quote
Enjoy paying top dollah to get your respec and then find out you're still shite at the game
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Tech De Ra
Electronic Sports League
981
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Posted - 2014.10.29 14:22:00 -
[2] - Quote
Soraya Xel wrote:There is no pay to win aspect. And good game balance will prevent homogenization on the battlefield.
Don't ever fall into the trap of saying good game balance prevents fotm/minmaxing/etc
It reduces its effect, it will never prevent it
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Tech De Ra
Electronic Sports League
981
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Posted - 2014.10.29 14:41:00 -
[3] - Quote
Soraya Xel wrote:True enough.
Okay, good game balance... combined with the cost of the respec which will likely make it not worth it for very small gains in benefit.
thats a much better statement, you are learning young padawan
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Tech De Ra
Electronic Sports League
988
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Posted - 2014.10.29 16:13:00 -
[4] - Quote
Michael Arck wrote:Dust 514 stalled in growth because of many reasons, one being the hunt for "true balance".
I dont think you understand how balancing or development works mate, the quest for balance will always be ongoing and stopping is a ******** idea
development of a game does not stop because a small team that isnt in charge of development ends up working on balancing
(P.S. Balancing takes into account the skill difference of players via the use of razors, it doesnt give them a handicap because "they are too good")
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Tech De Ra
Electronic Sports League
988
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Posted - 2014.10.29 16:17:00 -
[5] - Quote
Michael Arck wrote:Soraya Xel wrote:Michael, Rattati's primary statistic for balance is not forum whining. You may wish to check the post he made today, it has pretty graphs and charts and explains a lot about the balance process. :) I didnt say anything about forum whining though when discussing Rattati. I read his post before, that he wishes to discourage FOTM by way of nerfing. In fact he has nerfed items before based on a high usage percentage. Paid respecs give way to tipping the balance even further.
There is a difference between "high usage %" and "high usage % coupled with high performance on average"
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Tech De Ra
Electronic Sports League
989
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Posted - 2014.10.29 16:24:00 -
[6] - Quote
Michael Arck wrote:Tech De Ra wrote:Michael Arck wrote:Dust 514 stalled in growth because of many reasons, one being the hunt for "true balance". I dont think you understand how balancing or development works mate, the quest for balance will always be ongoing and stopping is a ******** idea development of a game does not stop because a small team that isnt in charge of development ends up working on balancing (P.S. Balancing takes into account the skill difference of players via the use of razors, it doesnt give them a handicap because "they are too good") I think most of you dont understand what Im expressing and have rose tinted glasses on, mate. Oh well, I will return later...got breakfast cooking.
Ah, my time spent helping multiple games with balancing and then winning thier tournaments must mean i'm wrong then
It couldn't possibly be that a scrub like you is wrong, we wouldn't ever think about that :P
(i do like forums that allow me to say scrub, did you know the RSI forums instantly ban you if you say scrub or carebear?)
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