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Thread Statistics | Show CCP posts - 2 post(s) |
Maiden selena MORTIMOR
Amarr Templars Amarr Empire
299
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Posted - 2014.10.28 19:29:00 -
[1] - Quote
NextDark Knight wrote:I think you guys on the CPM that are trying to curve the weapon into a role. As a caldari player, there is no point for me to run up and hack an objective if I have to turn around and run 30m away so I can shot at the enemy.
You guys been riding the Rail Riffle hate since it came out the door and forced a overnerf. I run lr has same weakness have u heard of sidearms ? that's what I use
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
299
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Posted - 2014.10.28 19:37:00 -
[2] - Quote
CCP Rattati wrote:I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit Not like the masses havnt been telling you it was op since it came out i made several threads personally..
Anyway bitter comment aside good job ratatti g ******* g (serious not sarcasm )
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
300
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Posted - 2014.10.28 19:43:00 -
[3] - Quote
MINA Longstrike wrote:Fox Gaden wrote:NextDark Knight wrote:I think you guys on the CPM that are trying to curve the weapon into a role. As a caldari player, there is no point for me to run up and hack an objective if I have to turn around and run 30m away so I can shot at the enemy.
You guys been riding the Rail Riffle hate since it came out the door and forced a overnerf. I assume the Magsec SMG and the Assault Rail Rifle would be the Caldari tools for Close Quarter combat. They may not work as well as some of the other Faction's weapons, but they should be serviceable at close range. So instead of simply being able to enter a room to hack a point I should have to run back to a supply depot to grab an assault rail rifle and/or magsec? How is this not the laser rifle problem (y'know the reason that weapon rarely ever sees actual play?) It sees plenty of play and will see more now that the ranged rifles are balanced ..long range support shouldn't close on the point ..we let the cqc pleb do that n if not SIDEARMS magsec works great smg is brilliant
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
300
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Posted - 2014.10.28 19:53:00 -
[4] - Quote
MINA Longstrike wrote:Maiden selena MORTIMOR wrote:NextDark Knight wrote:I think you guys on the CPM that are trying to curve the weapon into a role. As a caldari player, there is no point for me to run up and hack an objective if I have to turn around and run 30m away so I can shot at the enemy.
You guys been riding the Rail Riffle hate since it came out the door and forced a overnerf. I run lr has same weakness have u heard of sidearms ? that's what I use So assuming caldari loadouts here (to get the most out of cal assault, and because each race should be using their respective weapons) we've got the bolt pistol with 4 shots and a crazy long chargeup... or we've got a magsec which has almost zero dispersion and really bad hit detection issues and it's also designed to be used at long ranges. So... what sidearms should we be using? Or are we just supposed to use variant weapons all the time? Personally ide go with smg ..but if your a purest I guess magsec ....smg will likely serve you better though..
I was pushing for a nerf to rr charge time..would equally cripple it in cqc..but what's done is done ..
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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