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Cavani1EE7
Murphys-Law General Tso's Alliance
352
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Posted - 2014.10.28 13:51:00 -
[1] - Quote
Also considering that we'll be able to stack boosters up to three, does anybody else feel like this is kinda too high?
Take a bow
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Dust User
KILL-EM-QUICK RISE of LEGION
904
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Posted - 2014.10.28 13:57:00 -
[2] - Quote
I don't cap out anyways so who cares. |
Cavani1EE7
Murphys-Law General Tso's Alliance
352
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Posted - 2014.10.28 14:02:00 -
[3] - Quote
Dust User wrote:I don't cap out anyways so who cares. That's why I care, because I don't cap. I don't want people to reach insane high skill points levels in a couple weeks (by using for example three omega active boosters).
Take a bow
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NextDark Knight
Molon Labe. General Tso's Alliance
527
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Posted - 2014.10.28 14:05:00 -
[4] - Quote
It's a problem... CCP should give out cap enhancers.. Where 4 times a year we get a item that lets you increase the skill cap. You can activate them when you have the time to cap out.. otherwise you can save them up. BTW, they are like neural remaps and should not be transferable in player trade.
Over 60+ Million SP and full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/Xbox.
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
991
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Posted - 2014.10.28 14:10:00 -
[5] - Quote
not understood - 750k is a cap result only for 3x booster stack? or if 3x booster stack this mean 750 x 6 as result? oO
Please support fair play!
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Harpyja
Legio DXIV
2203
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Posted - 2014.10.28 14:14:00 -
[6] - Quote
This actually makes me realize just how much capping out is making me play. I usually cap on the Monday or Tuesday and then switch to my alt, but now, I'm not sure if I'll play more or less with an increased cap which I'll nevr hit.
"By His light, and His will"- The Scriptures, 12:32
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1042
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Posted - 2014.10.28 14:18:00 -
[7] - Quote
Are they raw, or do they have diminishing returns? The conundrum.
if booster = 1.5 is it 750k * booster *booster * booster = 2,531,250 or is it 750k * (booster + booster +booster) = 1,875,000
Omegaz mult applied 6,000,000 add applied 2,250,000
I think these are the numbers of EXTRA Sp generated, not including base. (pretty sure the numbers in the add columns are messed up as they were done in haste)
ALSO: Base earning is 2x SP
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Harpyja
Legio DXIV
2204
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Posted - 2014.10.28 14:36:00 -
[8] - Quote
Dovallis Martan JenusKoll wrote:Are they raw, or do they have diminishing returns? The conundrum.
if booster = 1.5 is it 750k * booster *booster * booster = 2,531,250 or is it 750k * (booster + booster +booster) = 1,875,000
Omegaz mult applied 6,000,000 add applied 2,250,000
I think these are the numbers of EXTRA Sp generated, not including base. (pretty sure the numbers in the add columns are messed up as they were done in haste)
ALSO: Base earning is 2x SP I thought it was mentioned that WP to SP will be essentially doubled. Knowing from past SP events, the average game with double WP SP is not even close to double the total SP earned, only because the passive SP earned makes such a large fraction of your earned SP.
"By His light, and His will"- The Scriptures, 12:32
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1042
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Posted - 2014.10.28 14:38:00 -
[9] - Quote
Harpyja wrote: I thought it was mentioned that WP to SP will be essentially doubled. Knowing from past SP events, the average game with double WP SP is not even close to double the total SP earned, only because the passive SP earned makes such a large fraction of your earned SP.
Yes, they said doubled. They did not specify What would double.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1183
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Posted - 2014.10.28 14:48:00 -
[10] - Quote
Wait, what's this about being able to stack boosters?
Nova Knives are best sidearm.
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
991
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Posted - 2014.10.28 14:50:00 -
[11] - Quote
my calculation:
1. Each omega give u 750k bonus. 2. If u have 3x omega u have 750-à3=2250k 3. 2250+750(basic cap)=3000k
so, 3kk with 3x Omega per week.
Please support fair play!
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Atiim
13194
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Posted - 2014.10.28 14:52:00 -
[12] - Quote
Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly.
The 1st Matari Commando
-HAND
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Aiwha Bait
Demonic Cowboys
20
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Posted - 2014.10.28 14:53:00 -
[13] - Quote
Cavani1EE7 wrote:Also considering that we'll be able to stack boosters up to three, does anybody else feel like this is kinda too high?
I actually like it. I dont cap out every week, but when I do, it's on Saturday, so i've got four days of gameplay getting 500SP per battle. It's a waste of my resources, I feel. It'll damn near impossible for me to cap out now, but I like the new number.
Check out https://player.me/. :) If you sign up, use invite code aiwhabait
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1913 DfLo
ScReWeD uP InC
38
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Posted - 2014.10.28 14:54:00 -
[14] - Quote
I usually hit the cap
ScReWeD uP InC CEO.
Search SUinc and apply. All welcome.
Ex-MOOSE-KNUCKLEz Director
No You Can't Have My ISK
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Everything Dies
LIFE IS KILLING ME
1044
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Posted - 2014.10.28 14:54:00 -
[15] - Quote
Dovallis Martan JenusKoll wrote:Harpyja wrote: I thought it was mentioned that WP to SP will be essentially doubled. Knowing from past SP events, the average game with double WP SP is not even close to double the total SP earned, only because the passive SP earned makes such a large fraction of your earned SP.
Yes, they said doubled. They did not specify What would double.
War points are being boosted into SP to (hopefully) reward active play instead of AFKing to gain passive SP, as per the patch notes.
Mike Patton is the greatest singer in music. Proof
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
991
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Posted - 2014.10.28 14:57:00 -
[16] - Quote
Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly.
u sure? I thought that when using omega i got cap -à2...
Please support fair play!
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Mortishai Belmont
G.L.O.R.Y Dark Taboo
229
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Posted - 2014.10.28 15:34:00 -
[17] - Quote
and while you complain we'll all be gaining mad sp :3
G.L.O.R.Y solider,
Master of the Heavy (Amarr & Gallente)
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Kalante Schiffer
YOU GOT OWNED BY A CHRONIC FAPPER
800
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Posted - 2014.10.28 15:41:00 -
[18] - Quote
John Psi wrote:Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly. u sure? I thought that when using omega i got cap -à2... ....
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2182
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Posted - 2014.10.28 15:46:00 -
[19] - Quote
Currently as it stands.
190k ish cap or so then there after a maximum of 1k SP per battle. + your passive SP that is a constant.
Using regular active booster from Wednesday after downtime you can increase your theoretical 'cap' to 285k-ish.
Using an omega active booster from Wednesday after DT you go up to 380k -ish.
So I don't know exactly how this new cap of 750k is going to work. Quite possibly it is a HARD cap where you can either reach it slowly with 0 boosters or reach it really fast with a couple of boosters running. I'm not sure on that part though.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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Dust User
KILL-EM-QUICK RISE of LEGION
904
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Posted - 2014.10.28 15:46:00 -
[20] - Quote
Mortishai Belmont wrote:and while you complain we'll all be gaining mad sp :3
And while you gain your mad SP in pubs we will be playing PC.
lolglory |
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Atiim
13195
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Posted - 2014.10.28 15:46:00 -
[21] - Quote
John Psi wrote: u sure? I thought that when using omega i got cap -à2...
Read the description:
Quote:Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
Active Boosters add a percentage bonus to the number of skill points earned per match. They do not increase the number of skill points remaining in the active skill pool.
The 1st Matari Commando
-HAND
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Kalante Schiffer
YOU GOT OWNED BY A CHRONIC FAPPER
803
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Posted - 2014.10.28 15:51:00 -
[22] - Quote
CommanderBolt wrote:Currently as it stands.
190k ish cap or so then there after a maximum of 1k SP per battle. + your passive SP that is a constant.
Using regular active booster from Wednesday after downtime you can increase your theoretical 'cap' to 285k-ish.
Using an omega active booster from Wednesday after DT you go up to 380k -ish.
So I don't know exactly how this new cap of 750k is going to work. Quite possibly it is a HARD cap where you can either reach it slowly with 0 boosters or reach it really fast with a couple of boosters running. I'm not sure on that part though. hitting the cap is going to take a while thats for sure, maybe thats why they implemented the stacking.
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Atiim
13195
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Posted - 2014.10.28 15:55:00 -
[23] - Quote
Kalante Schiffer wrote:the cap is going to take a while thats for sure, maybe thats why they implemented the stacking.
The SP obtained per match will be increasing, along with the new "Loyalty Rank" system which also increases how much SP you obtain per match.
It'll take a bit longer, but I'm sure it won't be too much.
The 1st Matari Commando
-HAND
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
991
|
Posted - 2014.10.28 15:57:00 -
[24] - Quote
Atiim wrote:John Psi wrote: u sure? I thought that when using omega i got cap -à2...
Read the description: Quote:Boosters are biomechanical grafts designed to stimulate nerve growth and neurotransmitter activity, temporarily increasing cognitive processes. The graft will degrade over time until it is completely absorbed by the body and ceases to function.
Active Boosters add a percentage bonus to the number of skill points earned per match. They do not increase the number of skill points remaining in the active skill pool.
fact: current cap is 196k, if u using omega, u got 196x2=392k sp.
Please support fair play!
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Atiim
13195
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Posted - 2014.10.28 15:59:00 -
[25] - Quote
John Psi wrote: fact: current cap is 196k, if u using omega, u got 196x2=392k sp.
Source?
The 1st Matari Commando
-HAND
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
991
|
Posted - 2014.10.28 16:04:00 -
[26] - Quote
Atiim wrote:John Psi wrote: fact: current cap is 196k, if u using omega, u got 196x2=392k sp.
Source?
lol, my 55kk sp and common sense.
The use of (omega) boosters is not intended to rapidly reach the upper limit of week cap. Using (omega) boosters designed for doubling week cap (by bonus from booster).
Please support fair play!
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
43
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Posted - 2014.10.28 16:21:00 -
[27] - Quote
Atiim wrote:John Psi wrote: fact: current cap is 196k, if u using omega, u got 196x2=392k sp.
Source? It does effectively increase your cap. When you finish a match, notice how the SP is taken from your cap and the booster bonus is not. This means you are getting either 50% or 100% on top of your cap. And it is something I am also concerned about when stacking.
Don't worry, much like the amarr and gallente scoit description, it is wrong. |
Duke Noobiam
Molon Labe. General Tso's Alliance
231
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Posted - 2014.10.28 16:33:00 -
[28] - Quote
Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly.
This is not how active boosters work. They do increase your weekly total, look at how much your available SP changes after a match. It only goes down by the base amount you earned, the booster SP is extra SP added to this.
How do you kill that which has no life?
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Duke Noobiam
Molon Labe. General Tso's Alliance
231
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Posted - 2014.10.28 16:37:00 -
[29] - Quote
Hopefully, this is just a result of a poorly written release note and that the actual hard cap including stacked boosters is 750000.
How do you kill that which has no life?
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1043
|
Posted - 2014.10.28 17:11:00 -
[30] - Quote
Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly.
When was this change implemented? Last time I used a booster I was given all of the base SP + the boosted Extra SP. As you quoted prior, the boosters do not affect the cap of BASE SP. It says nothing about the boost being counted toward the cap.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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waistr
DEAD-MEN-WALKING
220
|
Posted - 2014.10.28 17:25:00 -
[31] - Quote
just trying to figure out what happens during a 5x skill point event but my calculator just exploded |
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
44
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Posted - 2014.10.28 18:02:00 -
[32] - Quote
waistr wrote:just trying to figure out what happens during a 5x skill point event but my calculator just exploded I think you finish Dust 514. |
Alena Ventrallis
Vengeance Unbound RISE of LEGION
2056
|
Posted - 2014.10.28 18:03:00 -
[33] - Quote
Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly. Boosters give you SP in addition to normal SP.
Proof that Rattati/CCP do listen to the playerbase.
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Aiwha Bait
Demonic Cowboys
20
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Posted - 2014.10.28 18:30:00 -
[34] - Quote
Duke Noobiam wrote:Hopefully, this is just a result of a poorly written release note and that the actual hard cap including stacked boosters is 750000.
I dont think so. :-/ While I noticed a spelling mistake, I dont think CCP said anything they didn't mean, unfortunately.
Check out https://player.me/. :) If you sign up, use invite code aiwhabait
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Kaze Eyrou
Molon Labe. General Tso's Alliance
809
|
Posted - 2014.10.28 18:48:00 -
[35] - Quote
Atiim wrote:John Psi wrote: fact: current cap is 196k, if u using omega, u got 196x2=392k sp.
Source? TIL, Atiim can't math.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Atiim
13200
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Posted - 2014.10.28 18:57:00 -
[36] - Quote
Dovallis Martan JenusKoll wrote: When was this change implemented? Last time I used a booster I was given all of the base SP + the boosted Extra SP. As you quoted prior, the boosters do not affect the cap of BASE SP. It says nothing about the boost being counted toward the cap.
Really? I could've sworn that the bonus SP was also being deducted from your cap.
I'll test this out in a bit.
The 1st Matari Commando
-HAND
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waistr
DEAD-MEN-WALKING
221
|
Posted - 2014.10.28 19:40:00 -
[37] - Quote
i'm pretty sure Atiim is right. that's why they have to raise the SP cap during SP events |
sabre prime
Crux Special Tasks Group Gallente Federation
699
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Posted - 2014.10.28 19:41:00 -
[38] - Quote
Cavani1EE7 wrote:Dust User wrote:I don't cap out anyways so who cares. That's why I care, because I don't cap. I don't want people to reach insane high skill points levels in a couple weeks (by using for example three omega active boosters). The no-lifers will always no-life. Nothing will change there.
The slow blade penetrates the shield.
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KEROSIINI-TERO
The Rainbow Effect
1432
|
Posted - 2014.10.28 23:56:00 -
[39] - Quote
Cavani, you got support for your thread here. +1
Quadruple cap is WAY too high. My following points are also found on 1.9 main thread here.
750k SP cap is bad
Once it is done and been live you cannot undo the effects as the huge SP mass is out there. Also even when changed quickly, there would be ground shaking player opposition if something already granted would be reduced back to current.
Why would it be bad?
1) First I remind about what CCP already found out: game must not be too grindy. Remember SP events before current nice system was used? The players and even devs found the events grindy. 700k+ cap was hardcore even for a single week event. Imagine 52 week grind. There's "the SP race" to stay competitive.
2) 750k unboosted per week, can CCP really bring enough content to sink in all that SP? And if yes, how bad it would react to new players? If good stuff would be hidden behind a wall of, say, 10M SP - how on earth could junior players match that? For the first time there would be a case that while most skill trees are balanced with new players progression in mind, the new SP sink trees would create areas of expertise that could not be reached by juniors in reasonable time.
BTW 750k with triple omega (no matter whether the end multiplier is 4x or 8x) is gonna be MILLIONS of sp per week.
3) Having players with everything opened up kills the feel of progression, kills the drive to reach and open something new. This could very well drive people away from being active players.
4) On AFK farming : Saying "now AFKing will be even dumber" is actually opposite from truth. - Currently, many people will not afk farm as they can actively cap out during a week. After proposed plan, they can now supplement their active games by afk farming. - Currently, many people cap in 2-3 days (with or without farming). They have no point in farming afterwards. After proposed plan, they can get extra benefits the whole week by afk farming.
If capped there's no afk farming. If cap is not reached afk farming is sensible. This is a solid fact.
Bonus personal example: Currently, I cap my chars in about 60 games or 20h of afk farming. After reaching the cap I begin to actively play that char to reap the extra games of 1500 or 2000 SP. After proposed plan, I assume that after farming 250 games for each character the week is almost over leaving only few active games.
5) Having extreme range of SP laying around makes char and SP transfer to (theoretical) Legion so much more difficult for devs. Currently the range is managable 0 to 80 M SP. The range of zero to 600M sounds so much more harder.
6) If argument 'only few people max out that hard' is used it's countered by 'then keeping barriers limits only those few people while reaping the advantages of prevenbting the damages'
TLDR: In having 750k cap, with triple stacked boosters multiplier and extra after game multiplier boost, there will be kazillion SP each week. Given out SP cannot be undone. Huge cap promotes afk farming. Huge cap is grindy. Either SP race has meaning and is essential to have that new SP - or - there's no meaning to have new SP for veterans.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1172
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Posted - 2014.10.28 23:58:00 -
[40] - Quote
No it's not too high it's perfect
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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DarthPlagueis TheWise
148
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Posted - 2014.10.29 00:05:00 -
[41] - Quote
i'm hoping what someone else said was true, and that 750K is just what happens when you add the passive to the active. that would make the numbers much easier to swallow
destiny sux
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KEROSIINI-TERO
The Rainbow Effect
1432
|
Posted - 2014.10.29 00:09:00 -
[42] - Quote
Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly.
No you've misunderstood the description.
Fact: Booster will NOT make you reach your cap faster. Boosters will NOT increase your cap
BUT
Using boosters grant you extra sp per each point of normal SP earned! i.e. if you cap without boosters you get 190k normal SP. If you use normal (1,5 or +50%) booster you get that 190k + 95k extra.
So booster enables you to earn more per week. Strictly speaking it's not cap, but in common tongue it is used like that.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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KEROSIINI-TERO
The Rainbow Effect
1432
|
Posted - 2014.10.29 00:10:00 -
[43] - Quote
Atiim wrote:John Psi wrote: fact: current cap is 196k, if u using omega, u got 196x2=392k sp.
Source?
The frigin' game.
And CCP official posts of old.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Pope Chester
Ametat Security Amarr Empire
0
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Posted - 2014.10.29 00:11:00 -
[44] - Quote
The only people who think its high are veteran players that have enough sp to have a well rounded character. New players and those of us who are at adv levels can close the gap and you veterans hate it. The beauty of the previous gap was that the game wasn't that old. Now it is, and veteran players are at more of an advantage with a smaller cap. |
Atiim
13204
|
Posted - 2014.10.29 01:17:00 -
[45] - Quote
After wasting my Recruit Booster, it would appear as if I was wrong. While Boosters don't increase the total SP Pool, the Bonus SP doesn't count towards the weekly SP cap.
1.5 years and I'm just now figuring this out this.
The 1st Matari Commando
-HAND
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Hakyou Brutor
Capital Acquisitions LLC
1466
|
Posted - 2014.10.29 01:26:00 -
[46] - Quote
DUST went from not really that kinda P2W but a little bit to: "OMG 3 MIL SP A WEEK FOR ONLY 30 DOLLARS A MONTH DUST SO GOOD" |
Bradric Banewolf
D3ATH CARD RUST415
429
|
Posted - 2014.10.29 01:26:00 -
[47] - Quote
Cavani1EE7 wrote:Dust User wrote:I don't cap out anyways so who cares. That's why I care, because I don't cap. I don't want people to reach insane high skill points levels in a couple weeks (by using for example three omega active boosters).
That's exactly what I intend to do, and I believe that is the goal. No reason for players to have to go through what I did. If he's a grinder then he should be rewarded as one! Catching some MFers SoonTM lol!
So no its not too high. I love the idea, and hopefully this gets rid of the blueberry epidemic to some degree. The pubs will be a better challenge for both teams, and proto stompers will find it much harder once players are matching them suit for suit and on SP levels.
I like everything about 1.9 and I can't wait!
"Anybody order chaos?"
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KEROSIINI-TERO
The Rainbow Effect
1440
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Posted - 2014.10.29 13:19:00 -
[48] - Quote
Atiim wrote:After wasting my Recruit Booster, it would appear as if I was wrong. While Boosters don't increase the total SP Pool, the Bonus SP doesn't count towards the weekly SP cap. 1.5 years and I'm just now figuring this out this.
Yeah that's why I've capped all chars on boosters 1,5 yrs =PPPP
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
996
|
Posted - 2014.10.29 14:26:00 -
[49] - Quote
I think, maybe CCP mean "750k for one week after deploy 1.9"? Otherwise, i'm a dead man - my girlfriend kill me )))
Please support fair play!
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Greasepalms
Ahrendee Mercenaries
653
|
Posted - 2014.10.29 15:05:00 -
[50] - Quote
Important reminder: You don't need to hit the cap every week.
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Booby Tuesdays
Tuesdays With Boobies
901
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Posted - 2014.10.29 15:16:00 -
[51] - Quote
Tin foil hat time!
The reason they are quadrupling the weekly cap, is because only a small percentage of your total SP will actually transfer to Legion after they pull the plug on DUST. That or some basement dwelling no life neck beard has kidnapped Rattati's child and has made these outrageous demands while Rattati hunts them down "Taken" style.
( . )( . )
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Meisterjager Jagermeister
Red and Silver Hand Amarr Empire
377
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Posted - 2014.10.29 15:49:00 -
[52] - Quote
I think the purpose is to get away from the sp grind. Currently, you cap out rather quickly. The amount of sp is rather small and the gains after capping are even less, forcing players to constantly grind week after week to actually earn enough sp to level up a single desired skill, let alone multiple. This is very burdensome on new players.
If you don't want to cap out you don't have to, but you will earn MORE sp than the current cap in the same amount of time you play now. That is the main point: however much you typically earn will now be doubled and you will rarely see the 1000sp per game cap. The 750k per week ensures this will happen. If you are actually able to cap that out: bonus!
AKA - StarVenger
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Vell0cet
Vengeance Unbound RISE of LEGION
2443
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Posted - 2014.10.29 16:02:00 -
[53] - Quote
I don't see how this is compatible with a 10+ year vision for DUST + Legion.
Best PvE idea ever!
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Sequal Rise
Les Desanusseurs
138
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Posted - 2014.10.29 16:23:00 -
[54] - Quote
Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly. HOW CAN YOU SAY SUCH BULLSH!TS !?!?!
If you use a booster, the amount of sp you'll earn from it will be cap + sp boost! Their wouldn't be any use of buying boosters otherwise!
Ho and as I said on another thread, CCP said they would put the entire SP cap to 750k. This means that you'll have active AND passives sp in these 750k. Not 750k active only + passives!
Sorry for my bad english.
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Booby Tuesdays
Tuesdays With Boobies
904
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Posted - 2014.10.29 16:49:00 -
[55] - Quote
Sequal Rise wrote:Atiim wrote:Your concern is unfounded.
SP Boosters don't increase how much SP you get per week, only how much SP you get per match, meaning you can stack 50 Omegas if you wanted and you'd still have a 750k cap like everyone else.
Though you would cap out very quickly. HOW CAN YOU SAY SUCH BULLSH!TS !?!?! If you use a booster, the amount of sp you'll earn from it will be cap + sp boost! Their wouldn't be any use of buying boosters otherwise! Ho and as I said on another thread, CCP said they would put the entire SP cap to 750k. This means that you'll have active AND passives sp in these 750k. Not 750k active only + passives! This forum is ruled by people who doesn't even play the game... 210,000 Passive (24k + Daily Login)
540,000 Active (Old Cap x 2.7)
An extra 350,000 SP each week just for capping. Now add boosters. x3 Omegas.
Smells fishy to me...
( . )( . )
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Sequal Rise
Les Desanusseurs
138
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Posted - 2014.10.29 20:16:00 -
[56] - Quote
They didn't give detail about the exact numbers. Maybe they doubled passive sp which makes 336k passives and 414k active, more reasonnable to me^^
Sorry for my bad english.
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Duke Noobiam
Molon Labe. General Tso's Alliance
234
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Posted - 2014.10.29 20:21:00 -
[57] - Quote
Vell0cet wrote:I don't see how this is compatible with a 10+ year vision for DUST + Legion.
Not really compatible with one that transfers SP from DUST to LEGION. That said I think this will allow many more players to experience more content in DUST which will only be around a few more years at most.
It should also help with new player retention.
How do you kill that which has no life?
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Mike Ox Bigger
Extremely Wicked
303
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Posted - 2014.10.29 20:36:00 -
[58] - Quote
Atiim wrote:After wasting my Recruit Booster, it would appear as if I was wrong. While Boosters don't increase the total SP Pool, the Bonus SP doesn't count towards the weekly SP cap. 1.5 years and I'm just now figuring this out this.
LoL if you weren't such a cheap bastard and actually spent some money on the game you'd have figured that out a long time ago. |
Aiwha Bait
Demonic Cowboys
20
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Posted - 2014.10.30 13:20:00 -
[59] - Quote
Meisterjager Jagermeister wrote:I think the purpose is to get away from the sp grind. Currently, you cap out rather quickly. The amount of sp is rather small and the gains after capping are even less, forcing players to constantly grind week after week to actually earn enough sp to level up a single desired skill, let alone multiple. This is very burdensome on new players.
If you don't want to cap out you don't have to, but you will earn MORE sp than the current cap in the same amount of time you play now. That is the main point: however much you typically earn will now be doubled and you will rarely see the 1000sp per game cap. The 750k per week ensures this will happen. If you are actually able to cap that out: bonus!
If they're trying to get away from the SP grind, why is it at 750k? That just seems like more of a grind.
Check out https://player.me/. :) If you sign up, use invite code aiwhabait
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Atiim
13262
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Posted - 2014.10.30 13:41:00 -
[60] - Quote
Mike Ox Bigger wrote:Atiim wrote:After wasting my Recruit Booster, it would appear as if I was wrong. While Boosters don't increase the total SP Pool, the Bonus SP doesn't count towards the weekly SP cap. 1.5 years and I'm just now figuring this out this. LoL if you weren't such a cheap bastard and actually spent some money on the game you'd have figured that out a long time ago. I already have spent money on the game, hence why I have an assortment of Minmatar BPOs.
The 1st Matari Commando
-HAND
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