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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6169
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Posted - 2014.10.29 10:18:00 -
[1] - Quote
When people were 'abusing' Logis to make slayer fits, I accepted that a nerf was needed even though it hurt my role.
Accept your fate.
+1 for captain obvious.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6169
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Posted - 2014.10.29 10:25:00 -
[2] - Quote
Well actually, here I am again taking one in the nerf department for balance because my alt has proto Amarr scout and iv scouted since beta, you know, when scouting required skill so not everyone abused it.
It gets abused mate, like anything decent in any game.
I'm not bothered about a nerf, you are a proper scout so what are you worried about that has you attempting to keep them the way they are?.
Are you sure that its not YOU who won't adapt?.
The real scouts will be fine with a nerf so long as its done properly. The scout capability to be abused is the issue and the majority of 'scouts' are just assaults that are using all the trimmings to be uber assault.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6169
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Posted - 2014.10.29 12:00:00 -
[3] - Quote
DeadlyAztec11 wrote:TechMechMeds wrote:Well actually, here I am again taking one in the nerf department for balance because my alt has proto Amarr scout and iv scouted since beta, you know, when scouting required skill so not everyone abused it.
It gets abused mate, like anything decent in any game.
I'm not bothered about a nerf, you are a proper scout so what are you worried about that has you attempting to keep them the way they are?.
Are you sure that its not YOU who won't adapt?.
The real scouts will be fine with a nerf so long as its done properly. The scout capability to be abused is the issue and the majority of 'scouts' are just assaults that are using all the trimmings to be uber assault. I'm not a scout. Therefore, your point is invalid.
Then that makes your whole point of view completely invalid then and nothing but an inadvertent troll.
Well done lol.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6173
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Posted - 2014.10.29 16:22:00 -
[4] - Quote
DeadlyAztec11 wrote:TechMechMeds wrote:DeadlyAztec11 wrote:TechMechMeds wrote:Well actually, here I am again taking one in the nerf department for balance because my alt has proto Amarr scout and iv scouted since beta, you know, when scouting required skill so not everyone abused it.
It gets abused mate, like anything decent in any game.
I'm not bothered about a nerf, you are a proper scout so what are you worried about that has you attempting to keep them the way they are?.
Are you sure that its not YOU who won't adapt?.
The real scouts will be fine with a nerf so long as its done properly. The scout capability to be abused is the issue and the majority of 'scouts' are just assaults that are using all the trimmings to be uber assault. I'm not a scout. Therefore, your point is invalid. Then that makes your whole point of view completely invalid then and nothing but an inadvertent troll. Well done lol. I'm talking from the perspective of someone who fights scouts not someone who is a scout. You don't need to be the thing you're fighting to be able to say how to counter it. You don't need to be a scout to know how to fight scouts. Your lack of comprehension to this is disturbing.
Well if I cared that much, then I'd have read it all. Its pretty disturbing that you'd think that and yet not even have the means to actually run it yourself. You are not unique in thinking that just because you can Bash newbs, that your point holds any weight at all......there's many like you.
The fact that you don't have a proto scout makes your point invalid vs the fact I can proto everything across 3 chars in the game, so I actually know exactly how easily they can be abused.
Your thread is nothing but a subtle e peen stroke anyway. You stated yourself that you don't scout, well I do and have done since beta.........
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6175
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Posted - 2014.10.29 17:00:00 -
[5] - Quote
DeadlyAztec11 wrote:People are mad that scouts are so stealthy. That's like being mad that heavies have more health than other dropsuits. Incorrect, if you can actually read, its most clearly because scouts can do everything very well. Even if scouts were undetectable you shouldn't be mad. Your map is simply a benefit, but not a necessity. If you're mad at being unable to see scouts then you are far too reliant on tacnet. Spacial awareness is key when fighting. You should be able to predict possible contact points in front and behind you. Not being able to guarantees that you are an easy target not only for scouts but also anyone that is able to flank you. That is pure hype. No amount of awareness is going to counter that I know which way everyone is facing at all times.
- When taking objectives NEVER assume the area is clear
- Check all corners
- Flank
- Predict enemy movements
- If you're behind the lines keep your guard up because a scout, sniper, HAV, Dropship or Heavy in an LAV can attack you faster than you can react
All of that is irrelevant when you will be watched on radar while you check your corners like a plum.
Letting your guard down and assuming you always have a full sitrep will be your downfall, whether it comes at the knives of a scout is irrelevant. Whether your guard is up or down, it makes no difference to me. You merely projected your own shortcomings of old there as if you are unique that you learnt, well done. Still seeing which way you are facing on radar at all times. Scouts have too much HP!-Maybe you don't have enough? Here are some points that should be clear, but a refresher course is never a bad thing. Complete rubbish. Maxed knives 1 or 2 shot anything, shotguns and re's. Do you even dust bro?.
- Amarr Assault- Armor Tank and Damage tank- These guys come pre-equipped with high stamina to keep mobile in light of armor speed penalties. Their damage mods help them cut through even the toughest of opponents with a healthy combination of precision and brute force.
- Minmatar Assault- Armor/Speed/Shield tank- Using Ferroscale and shield mods the Minmatar Assault is able to keep on their toes constantly and has the highest mobility outside of the light dropsuits. The ability to use hit and run tactics and ambush while simultaneously being viable on one v one fights with heavies is undeniable. Their stutter step in CQC is unheard of in close quarters combat. Probably the most versatile of Assaults this dropsuit requires strategy and planning, but a little bit of randomness will go far.
- Caldari Assault- Shield tank and recharge tank- The ultimate shield tanker, the Caldari Assault packs high shields while maintaining a delicate balance with shield charging mods. Quick engagements from cover in an attempt to wear down your opponent is everything. You might lose your shields in every engagement but you'll get them back fast for every single engagement. Although you have mobility it's nothing special. As such you'll want use cover in all instances it's available, and if it's not make it available.
- Gallante Assault- Rep tank and light armor tank- The least understood of the Assault dropsuits, the Gallante Assault is suppose to be a light suit that moves up at a gradual pace repairing armor even in the middle of fights. The worst thing people do with this suit is just bulk up on armor. This is a good strategy for surviving one engagement. If you want to survive longer than that you'll want to balance out your low mods between either one rep and multiple reactive/ferroscale plates, or alternatively use one or two regular plates with multiple reps. Damage mods to increase your damage or shield mods to keep you light but hard will be your friend.
Why did I list this? To show people how they can use suits that many people feel are underpowered. They're not bad at all except that people are simply playing them in an inefficient manner. There are many players that play Assault suits to their strengths and absolutely wreck. If these suits were improved to the level low skilled players want then players that are already using them in wise ways would completely dominate and people would complain. Unfortunately, this lack of knowledge on how to run medium suits, lack of battlefield awareness and better scouts has led to people blaming all their unrelated ills directly to scouts whose purpose leads them to be extremely effective in taking out people who are not aware of their surroundings and who are not comfortable with the suit they're running. Another hype, so much hype.Don't blame scouts: watch the ground under your feet and be in touch with your audio and peripherals. Shall I repeat myself?.My views are expressed directly by the commentator Drift0r in this video. This basically explains why you should learn how to adapt and NOT PANIC.
This is your conclusion?. A video of some newb spouting basic advice in a completely different game?, and you don't run scout?.
My responses are in bold in your quote.
Mitigating factors and confirmed that my skim read was sufficient in the first place.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6179
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Posted - 2014.10.29 20:54:00 -
[6] - Quote
DeadlyAztec11 wrote:TechMechMeds wrote:Mitigating factors and confirmed that my skim read was sufficient in the first place. If you come into an atmosphere with a pre conceived notion and keep your mind closed then it is useless to try to inform you because you will never change your mind on the basis that you already assume you are right and that any other argument has to be wrong. That is my direct observation.
Hahahaha.
So after having actually read your dribble, all you can do is keep going around in circles trying to pontificate more dribble even after your flaws are pointed out?
Unbelievable but carry on. Keep going round in circles and ignoring key mitigating facts while repeating yourself and I'm sure it will mnaje you correct mate hahahaha.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6179
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Posted - 2014.10.29 20:57:00 -
[7] - Quote
DeadlyAztec11 wrote:Vesta Opalus wrote: You're making the big mistake of lumping everyone who wants something done to balance scouts in with people who are just cluelessly refusing to fight them. I do fine in battle, against any suit, but really if you dont understand how a well played scout is basically uncounterable, then you just dont know what you are talking about.
You keep saying scout suits dont make people good, and to a certain point I agree, the problem isnt that scout suits make people good, its that scout suits make good people damn near invincible.
Sometimes stuff is just plain unbalanced, and this is one of those times.
My argument is that people should stop complaining about a very counterable threat and simply counter it using more adequate methods than the ones they are using.
You have been owned repeatedly but you are actually too dense to see it.
You don't counter anything, seriously, you just pontificate and spout rhetoric while going around in circles still believing you are correct.
You even shoot yourself in the foot but fail to realise it.
You are either quite literally dense as a brick or trolling, its defo one of the two.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
6179
|
Posted - 2014.10.29 21:18:00 -
[8] - Quote
The thing is that your points will be valid in 1.9 but right now, no.
I am GJR's Renfield lol
My favourite BAND '14 days till Maine'
Their album - 28 days till maine.
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