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Spademan
Fatal Absolution General Tso's Alliance
4183
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Posted - 2014.10.25 23:27:00 -
[1] - Quote
Just a random thought I had.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Joseph Ridgeson
WarRavens Capital Punishment.
2106
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Posted - 2014.10.25 23:32:00 -
[2] - Quote
Gives a little bit too much versatility to the AV guys. A Minmatar Commando with Swarms and Combat Rifle is already pretty versatile. I cannot imagine how ridiculous it would be to have a Scout with a Rail Rifle/Combat Rifle/Shotgun, Cloak, and a Swarm Launcher.
"I am hiding, shooting, fighting off tanks. AND cleaning my oven."
Same goes for any suit really. Be able to fight off AV without really losing a slot that hurts. It is the reason why AV grenades got hit by the nerf fairy.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5527
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Posted - 2014.10.25 23:38:00 -
[3] - Quote
Nope, then they would be too powerful and be nerfed and therefore useless.
Just give back dumbfire, add an engagement range (to circumvent suiciders), make the projectile travel slow, make
The AV creed,
"We don't do it because it's easy; we do it because it's hard!"
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Dreis Shadowweaver
Storm Wind Strikeforce Caldari State
459
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Posted - 2014.10.25 23:41:00 -
[4] - Quote
Spademan wrote:Just a random thought I had. That sounds like a good idea.
Creator of the 'Nova Knifers United' channel
I've only ever known 1.8...
Caldari blood, Minmatar heart <3
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Lloyd Orfay
Commando Perkone Caldari State
98
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Posted - 2014.10.25 23:44:00 -
[5] - Quote
Spademan wrote:Just a random thought I had.
No.
Proto players are the epitome of "havng your cake after you ate it" which is why most will never develop real skill
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Spademan
Fatal Absolution General Tso's Alliance
4185
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Posted - 2014.10.25 23:57:00 -
[6] - Quote
Joseph Ridgeson wrote:Gives a little bit too much versatility to the AV guys. A Minmatar Commando with Swarms and Combat Rifle is already pretty versatile. I cannot imagine how ridiculous it would be to have a Scout with a Rail Rifle/Combat Rifle/Shotgun, Cloak, and a Swarm Launcher.
"I am hiding, shooting, fighting off tanks. AND cleaning my oven."
Same goes for any suit really. Be able to fight off AV without really losing a slot that hurts. It is the reason why AV grenades got hit by the nerf fairy. I'm just coming from a battlefield state of mind, where it takes like 7-10 solid hits to take a tank down, but it's not so bad because people aren't completely giving up their ability to defend themselves.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Hakyou Brutor
Capital Acquisitions LLC
1447
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Posted - 2014.10.26 00:18:00 -
[7] - Quote
What if shotguns were a sidearm?
Exactly. |
Joel II X
Molon Labe. General Tso's Alliance
4075
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Posted - 2014.10.26 00:18:00 -
[8] - Quote
No. |
Happy Violentime
OMFGZOMBIESRUN
853
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Posted - 2014.10.26 00:21:00 -
[9] - Quote
Spademan wrote:Just a random thought I had.
Providing I can just deploy one and it will lockon, track and shoot at any vehicle in range... |
Happy Violentime
OMFGZOMBIESRUN
853
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Posted - 2014.10.26 00:22:00 -
[10] - Quote
What if unicorn was the same as ****? |
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Spademan
Fatal Absolution General Tso's Alliance
4187
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Posted - 2014.10.26 00:28:00 -
[11] - Quote
Hakyou Brutor wrote:What if shotguns were a sidearm?
Exactly. I wouldn't really think it to be comparable to be honest. One weapon is only usable against a specific playstyle, the other can kill everything except that specific playstyle.
But hey, I never said it was a good idea.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
5018
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Posted - 2014.10.26 00:34:00 -
[12] - Quote
Then the Assault Swarm Launcher would be a worthless piece of equipment instead of a worthless weapon.
You can always tell a Millford Minja
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Victor Moody Stahl
Amarr Templars Amarr Empire
58
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Posted - 2014.10.26 00:40:00 -
[13] - Quote
Personally, I thin Spademan is sort of on to something. The thing is, it's accurate to say that the actual swarm launcher would be somewhat broken if it went into an equipment slot- suddenly cloaky scouts are able to kill everything on the field. Not exactly too far off from where we are now, but too close to broken for my liking.
That said, a single-shot, reduced damage swarm launcher is, IMO, a great idea for a new equipment item.
Buff Logis | Nerf Goldfish
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Pvt Numnutz
Prophets of the Velocirapture
1884
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Posted - 2014.10.26 01:12:00 -
[14] - Quote
I'd have to say this is a bad idea. With the current change to swarms I have to run if there is even one, if there are two its pretty much guaranteed !y dropship is going down, everyone running around with swarms in addition to their primaries would only further the neutering of dropships.
Master Skyshark rider
Kaalaka dakka tamer
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LUGMOS
YELLOW JESUS EXP FORCE
699
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Posted - 2014.10.26 02:18:00 -
[15] - Quote
Wait, so logos would be better for AV than anything else? Three or four swarms is a good idea?
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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MINA Longstrike
Kirjuun Heiian
1446
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Posted - 2014.10.26 02:21:00 -
[16] - Quote
Spademan wrote:Just a random thought I had.
AV should never have that level of versatility, omnipresence, and utility. Vehicles should not be an afterthought, if you are being killed by them you might want to pull out *actual* anti-vehicle measures or take some real preparation against them.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Spkr4theDead
Red Star. EoN.
2228
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Posted - 2014.10.26 03:21:00 -
[17] - Quote
Spademan wrote:Just a random thought I had. No
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Operative 1125 Lokaas
True Companion Planetary Requisitions
532
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Posted - 2014.10.26 03:36:00 -
[18] - Quote
Sure, let's make the cloak a light weapon or sidearm.
THIS IS THE VOICE OF RÁN
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Spademan
Fatal Absolution General Tso's Alliance
4200
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Posted - 2014.10.27 00:32:00 -
[19] - Quote
Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Middas Betancore
Kirjuun Heiian
108
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Posted - 2014.10.27 00:56:00 -
[20] - Quote
Hmmmm I'll take an extra bolt pistol... ... ... In my equipment.... ... Now I have three ..... You wAnt that???!!!!.......I do
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
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Victor Moody Stahl
Amarr Templars Amarr Empire
66
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Posted - 2014.10.27 01:02:00 -
[21] - Quote
Spademan wrote:Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot?
If it's "propelled AV as equipment", then quite frankly I'd point out REs.
If it's the former, however... well, I'll be posting something up shortly about that.
Buff Logis | Nerf Goldfish
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Spademan
Fatal Absolution General Tso's Alliance
4200
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Posted - 2014.10.27 01:03:00 -
[22] - Quote
Middas Betancore wrote:Hmmmm I'll take an extra bolt pistol... ... ... In my equipment.... ... Now I have three ..... You wAnt that???!!!!.......I do My answer from above is just as applicable.
Quote:I wouldn't really think it to be comparable to be honest. One weapon is only usable against a specific playstyle, the other can kill everything except that specific playstyle.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Middas Betancore
Kirjuun Heiian
108
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Posted - 2014.10.27 01:06:00 -
[23] - Quote
As for Av equipment.....MORE PPL NEED TO USE PROXY MINES
Also nanohives and Av nades
But if u wanna talk some kind of holdout Av...LAW-66
A disposable AV Rocket (Minmatar)- 50-75m range, +15%/-15%, no blast radius You only carry one You can't get them from nanohives Id say 1500 dmg basic....
Boundless Breach AV Rocket-2200 dmg But, u get too many in one place...tank rolls up The proto min mando has one....The gal logi has four...The two cloaked scouts have one each.....extreme I know
There's some words Be Well
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
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Victor Moody Stahl
Amarr Templars Amarr Empire
66
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Posted - 2014.10.27 01:21:00 -
[24] - Quote
Well, it would help if proxies weren't completely terrible. As far as the AV nade/hive combo... I'm certain I don't have to explain why nanos are a critical part of any non-Forge AV fit, and why AV nades are a short-ranged weapon.
Also, the only thing I can say about your proposed "AV Rocket" idea is that it would be hideously overpowered. That kind of damage should only be attainable by an RE... because you do have to actually run up right next to a tank to blow it up.
But again, I'll be posting something up shortly, and then I'll link it in this thread.
Buff Logis | Nerf Goldfish
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Middas Betancore
Kirjuun Heiian
108
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Posted - 2014.10.27 01:27:00 -
[25] - Quote
Yeah I know it would be either OP or frakkin junk
Amarr web grenades Caldari Magnetic mines Lockable minmatar light rocket Loadsa options Depends what CCP is up to
CEO-Kirjuun Heiian-Caldari Faction Warfare Corp
Join our public chat channel. Kirjuun Heiian
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Joseph Ridgeson
WarRavens Capital Punishment.
2177
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Posted - 2014.10.27 01:28:00 -
[26] - Quote
Spademan wrote:Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot? It is the versatility. Imagine this:
You have an Assault guy running about the map with an X Rifle, mowing down infantry. An enemy tank comes in so he swaps to his equipment Swarm Launcher or 'propelled AV' and pushes it off the field or flat out kills it. He continues to go back to fighting other infantry and being a slayer. He nullifies vehicles without giving up the ability to nullify infantry.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Victor Moody Stahl
Amarr Templars Amarr Empire
66
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Posted - 2014.10.27 01:50:00 -
[27] - Quote
Middas Betancore wrote:Yeah I know it would be either OP or frakkin junk
Whether or not it's junk depends on the intended purpose of the weapon, from a game design perspective.
Joseph Ridgeson wrote:Spademan wrote:Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot? It is the versatility. Imagine this: You have an Assault guy running about the map with an X Rifle, mowing down infantry. An enemy tank comes in so he swaps to his equipment Swarm Launcher or 'propelled AV' and pushes it off the field or flat out kills it. He continues to go back to fighting other infantry and being a slayer. He nullifies vehicles without giving up the ability to nullify infantry.
I'd argue that AV nades are powerful enough this is already the case. Moreover, this just goes back to my above reply to Middas- it depends on the intended purpose of the weapon.
As an example, say the swarm launcher fired only one shot per clip, and only fired 3 missiles instead of four, and kept the current damage model. It wouldn't be a very deadly or dangerous weapon- really it's the sort of thing that a vehicle pilot would perk up a little and think, "hmm, this is annoying, do I want to try and kill this guy anyways and risk being caught by his buddies if they are similarly equipped, or do I want to find something easier/more interesting to shoot at".
It's something of a risk-reward thing; such a weapon would be relatively low-risk, and so it should consequently be low-reward.
Buff Logis | Nerf Goldfish
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1045
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Posted - 2014.10.27 01:54:00 -
[28] - Quote
That would turn everyone into AV on the side and really bring out some QQ (which would actually be warranted for a change)
This did give me an idea for a new piece of equipment tho. Think 2 missile swarm launcher that is planted in the ground and will auto lock / fire on the first enemy vehicle that comes into a certain range, like 25m or less. Making the range short enough that it would not operate on towers would be very important. This would bring out some serious rage when a tanker running from the battle at the last minute trips over one as he enters his redline. |
danthrax martin
Immortal Guides
165
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Posted - 2014.10.27 01:55:00 -
[29] - Quote
They were right! There are people higher than I!
Pro Galmando - Gal Sentinel
Suicidal A/V Moron
I shall overcome spellcheck
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Victor Moody Stahl
Amarr Templars Amarr Empire
66
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Posted - 2014.10.27 02:45:00 -
[30] - Quote
As I mentioned before, I wrote something up. Go give it a read, give some feedback, and generally view and like the post.
This shameless plug has now ended.
Buff Logis | Nerf Goldfish
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