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STYLIE77
KILL-EM-QUICK RISE of LEGION
201
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Posted - 2014.10.24 16:46:00 -
[1] - Quote
Ivy Zalinto wrote:If you need someone to show you the ropes, contact me in game. Ill run with you when Im online and know a fair bit about the game =)
Let me know
As for your weapon specs, swarms "can" be good but they need to be used in their namesake. Swarm launchers. Personally, I can attest that my dropship is forced to move away from locations when a few swarms come out to play. They knock my gunner around and toss the ship on unsteady paths so I have to move. However if your going to use them, after the above listed things I would highly suggest investing in a good sidearm and learn to use it.
Cheers, ~Ivy
Agreed with above.
Proto swarms was my second weapon I skilled into after the Assault Rifle.
You must get to high ground with your swarm and you can get your finishing shots off at the vehicle as they run for cover.
You will die to scouts constantly.
The key is timing.
Don't pop off shots right when you first see the target.
Those only serve as warning shots and they will avoid and evade you.
Make sure you are in a spot that you can evade the aggressive tankers that will push towards you as well as AV grenades, which are great for the LAV heavies and tanks that push towards you.
Reload speed is essential to get that last kill shot off on a vehicle that is running off.
Remember you are getting +75 for damage so even if they leave, you are keeping their area of map control limited and are being rewarded for your hard work.
With out swarms serving as a deterrent, vehicles can easily dominate maps and have kill counts of 20+ .
If not yet proto, skill into damage mods to push your damage to the next tier.
Get advanced nanohives for armor repping when pinned down by blaster fire.
Never fire in the middle of a road or on open ground.
ALWAYS be next to cover, in this way you can take cover while reloading or even get a lock while they do not have a clear line of sight on you.
Aim High or to the far right or left while aiming high to ensure your shots clear uneven ground or obstacles in your missile flight path. I down many LAV's in this way as they always try to hit a corner to evade your killshot.
So get your lock, then quickly aim up in the air opposite of the vehicles path.
Next hotfix swarms turn radius will be nerfed further from 80 degrees to 70 degrees so you must aim accordingly to compensate.
Finally, get at least advanced in a good side arm. SMG is always good due to the healthy amount of ammo you can carry.
That's all I got other than try to work near the bulk of your friendly players as they can serve as a buffer vs scouts that see swarms and forgers as easy prey.
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STYLIE77
KILL-EM-QUICK RISE of LEGION
201
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Posted - 2014.10.24 16:47:00 -
[2] - Quote
Derpty Derp wrote:Unrequited Love wrote: good swarmers would help my team win more often.
There's no such thing as a good swarmer... You should have gone into forge guns.
Lol... say that to my Minmando's face brah. |
STYLIE77
KILL-EM-QUICK RISE of LEGION
201
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Posted - 2014.10.24 16:52:00 -
[3] - Quote
Breakin Stuff wrote:AV is thw hardest role to learn. Even though people rant about swarms being easy mode the cold fact is that heavy suit AV is more universally efficient.
Your three choices for AV are swarms, plasna cannon and Forge Guns.
Swarms are the simplest to learn, hardest to get the timing down. It also requires a well-fit dropsuit to be successful. Any dropsuit can be an acceptable platform for swarms. Don't buy into the BS that the minmatar commando is the only worthwhile suit for the job. It's a bald-faced lie.
Plasma Cannon is the hardest to learn but utterly hilarious. It can also be used with great effect on infantry. It's kinda like a rocket launcher. Gallente suits work best here, with a very slight edge to the gallente commando.
Forge guns are the most efficient AV in DUST currently. It does require good aim and patience to learn. It is also the most narrow path. You have to use a sentinel suit or heavy frame to use it and the heavy frames don't have the resilience of a sentinel.
In all cases if you are looking to be dedicated AV as your chosen role take a last look at that KDR stat and remove it from your mind as important. Your value to your team is measured in how badly you can make enemy vehicle drivers panic or die.
I don't recommend skilling heavily into swarms because they are useless against infantry.
Until you get past 15 million SP AV is DUST 514 hard mode. You aren't going to get rich like some players. You play AV because you enjoy watching vehicles explode, period.
Find a corp, squad up and learn.
The best way to learn is to play assault, get something to advanced and then branch out into the role that most appeals. This creates a home point you can always fall back on as needed and lets you see how everything works in the game before you dive into the shark tank wearing a chum suit.
Good luck and good hunting.
Good point on the suits, I have seen scouts fit an advanced swarm and bolt pistol/smg and be highly effective vs vehicles due to their ability to jump over guard rails and move over the landscape quickly to run down fleeing vehicles. Something even the fast Minmatar Commando suit has issues with despite the vast stamina regen.
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