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Thread Statistics | Show CCP posts - 11 post(s) |
Spkr4theDead
Red Star. EoN.
2243
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Posted - 2014.10.27 15:23:00 -
[1] - Quote
Klubba Dkc2 wrote:Well, let's see what will happen. I don't like very much the numbers of native reps, they kind normalize what it was a special attribute of gallente race and also actually nerf part of the gallente to favor other races. How is adding something to the other races a nerf to Gallente? You cannot be serious.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2243
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Posted - 2014.10.27 16:00:00 -
[2] - Quote
Operative 1125 Lokaas wrote:Rattati man, reduce ammo on the turrets, particularly the small turrets and make vehicles tougher defensively. Then you will get the balance in the right place instead of vehicles just being fodder for AV. The problem is that tanks and dropships can linger and keep firing on infantry for too long. If they have to go to a depot and reload or recall because there is no depot then that will make players choose their shots.
I'm mainly thinking about the assault dropship hovering with the missile turret. I'd assume that is why the ADS was nerfed in the first place. It didn't stop that from happening, it only caused more people to run swarms. If you don't have a swarm then the problem remains. Stop the ADS from lingering with ammo limits and you'll see the problem for infantry go away.
Likewise, blaster tanks will be limited on how long they can shoot at infantry, but could actually be made better defensively without complaints. If the tank isn't there or out of ammo how can infantry validly complain about imbalance? Can't nerf pilot intelligence.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2243
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Posted - 2014.10.27 16:01:00 -
[3] - Quote
Cat Merc wrote:Not amused about Gal losing the one unique attribute we had.
Amarr have large stamina pools, Minmatar moderate stamina pools with super quick recharge and high speed, Caldari low delays and fast recharge.
Gallente? The Amarr can honestly mimic any Gallente fit without much effort. How are they losing it? They're not removing it.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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