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Thread Statistics | Show CCP posts - 11 post(s) |
Commander Noctus
Gallente Loyalist
91
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Posted - 2014.10.23 18:11:00 -
[1] - Quote
Whoa, no way that those rep numbers are ok. Gallente, as you stated yourself Rattati, are supposed to be the Rep Kings. How is a 0.5 boost to repping over 2 of the other races in any way a display of repping prowess? And now you're speaking of an "efficacy" bonus? Is that what you're hoping to eventually replace the Dispersion bonus with? If so, please stop thinking that way. Our suits need to complement our guns, like the other 3 races (though Caldari may also get a change).
Please, reconsider these numbers: give the gallente a very noticable advantage over the other races in therepair department via a direct increaseto our rep or a decrease to the others (I prefer the former to the latter). And also, don't replace our dispersion with another 25% repair efficacy. Give us a different gun bonus instead.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Commander Noctus
Gallente Loyalist
91
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Posted - 2014.10.24 17:01:00 -
[2] - Quote
Fizzer XCIV wrote:Commander Noctus wrote:Whoa, no way that those numbers are ok. Amarr, as you stated yourself Rattati, are supposed to be the Armor-Brick Kings. How is a 30hp boost to HP over 2 of the other races in any way a display of damage tanking prowess? And the Amarr suits are slower anyway, making the "bonus" nothing but flavor.
Please, reconsider these numbers: give the Amarr a very noticable advantage over the other races in the HP department via a direct increase to our Armor or a decrease to the others (I prefer the former to the latter). FTFY. P.S. I think us Amarr have plenty of HP. I'm just making a point that the Gallente have plenty of reps, and it falls in line.
I understand your reasoning. And to be fair, I personally wouldn't mind having the Amarr's armor be boosted up a bit, since I think there should be a bigger difference between the two in their respective tank-expertise. However, do take into consideration that, while you do move slowest of all the races, you have very large stamina on all your suits, allowing you to basically catch up to every other race. That's still one unique feature you have over the other races.
Gallente used to have a rep bonus that made them unique from the other suits (Caldari with their shield regen, delay, and amount advantage; Minmatar with their speed and stamina regen advantage; Amarr with their stamina quantity). With that now essentially "equalized" what is it about my race's suit that makes it more desirable over the Amarr? Slight speed advantage? Tiny shield advantage? The larger pool of weapons that currently have an "UNBELIEVABLY STRONG" skill of less hipfire dispersion over a heat-buildup decrease of all laser weapons on the ak.0? The four eyes?
I don't want some massive 5-10hp/s for the Assault variant or anything. I'd actually be happier if the original numbers were implemented for the Gallente, maybe a 0.5 boost over those. But I suppose I'll see how the changes work out once it's deployed.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Commander Noctus
Gallente Loyalist
91
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Posted - 2014.10.24 17:20:00 -
[3] - Quote
Victor Moody Stahl wrote:Commander Noctus wrote:However, do take into consideration that, while you do move slowest of all the races, you have very large stamina on all your suits, allowing you to basically catch up to every other race. That's still one unique feature you have over the other races. I just wanted to comment on this part about Amarr having lots of stamina allowing them to catch up to everyone else. Unfortunately, this is wrong. It was, in fact, mathematically proven to be wrong way back when the Amarr scout bonus was merely "oh, hey, you get some more stamina". All the stamina in the world is useless if you do not have the speed to take advantage of it. Now, this difference is likely not as noticeable between the medium and heavy frames, but it was a very stark thing with the scouts that very easily demonstrated that the "lots of stamina" bonus was actually useless.
I obviously missed those threads then. In which case, there's more wrong with suit balance than I thought. Btw, any chance you could link those threads somewhere? I'm curious to see the numbers on them.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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